Player Matchup

Discordia
Discordia
Gold II
 
Discordia
Gold II
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Platinum V
KGCrustyhole
Fenrir
Platinum V
Level 147
God Stats
3W - 3L
1,483 SR
Queue Stats
199W - 213L
1,582 MMR
Party 1
Thor
Thor
Gold I
Kalzerunt
Thor
Gold I
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 6L
1,662 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,494 SR
1,581 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,663 SR
1,642 MMR
Atlas
Atlas
Gold II
HiddenGosu
Atlas
Gold II
Level 70
God Stats
5W - 4L
1,769 SR
Queue Stats
19W - 11L
1,673 MMR
Solo
Vulcan
Vulcan
Gold I
JohnMclaine0815
Vulcan
Gold I
Level 185
God Stats
13W - 11L
1,488 SR
Queue Stats
127W - 122L
1,597 MMR
Solo
Martichoras
Martichoras
Gold IV
Xikkuro
Martichoras
Gold IV
Level 128
God Stats
1W - 1L
1,733 SR
Queue Stats
84W - 99L
1,656 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 0 / 7
7,445
745
7,439
3,687
1,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
11
3 / 1 / 6
7,862
786
3,254
9,168
6,624
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
11
6 / 0 / 3
8,279
828
12,991
7,834
3,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AchillesShivaRaijinThothCharon

VS

Bans
XbalanquePersephoneAh Muzen CabMorgan Le FaySobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
10
1 / 0 / 0
7,159
716
6,500
10,381
9,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 3 / 1
6,836
684
6,238
6,921
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
Xikkuro
Martichoras
7
0 / 6 / 1
6,396
640
2,288
8,425
2,367
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
0
7
3.5
L
Atlas
1
0
0
1
L
0
3
1
0.17
W
Fenrir
3
1
6
6
W
Thor
6
0
3
7.5
L
Martichoras
Xikkuro
Martichoras
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,684
Damage
15,026
20,689
Taken
25,727
12,303
Mitigated
13,772
7,832
Healing
4,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,439
341
0
1,485
3,687
1,713
75
2,405
1,282
37,720
0
L
Atlas
6,500
2,580
0
3,188
10,381
9,296
0
3,491
6,141
14,855
303
L
6,238
3,555
0
710
6,921
2,109
0
1,778
4,592
33,617
0
W
Fenrir
3,254
1,284
0
2,250
9,168
6,624
0
5,349
3,819
0
12,352
W
Thor
12,991
2,933
0
4,097
7,834
3,966
0
5,342
2,492
0
40,105
L
Martichoras
Xikkuro
Martichoras
2,288
934
0
431
8,425
2,367
0
1,246
6,671
0
15,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,586
Gold Earned
20,391
128
Minions Killed
95
0
Camps Cleared
0
602,884
Distance Traveled
517,497
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,445
745
65
7
0
194,485
2
L
Atlas
7,159
716
28
3
0
182,171
0
L
Vulcan
6,836
684
53
5
0
180,987
1
W
Fenrir
7,862
786
21
2
0
214,972
2
W
Thor
8,279
828
42
4
0
193,427
0
L
Martichoras
6,396
640
14
1
0
154,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role