Player Matchup

Surtr
Surtr
Acidic Knife
Surtr
Level 140
God Stats
7W - 6L
1,777 SR
Queue Stats
47W - 45L
1,517 Elo+
Solo
Mulan
Mulan
Pikamanox
Mulan
Level 153
God Stats
19W - 9L
1,701 SR
Queue Stats
140W - 126L
1,583 Elo+
Solo
Anubis
Anubis
cdel730
Anubis
Level 144
God Stats
2W - 3L
1,703 SR
Queue Stats
138W - 114L
1,534 Elo+
Solo
Charon
Charon
jefhardyrodry
Charon
Level 174
God Stats
4W - 4L
1,674 SR
Queue Stats
86W - 85L
1,592 Elo+
Solo
Anhur
Anhur
xorxz
Anhur
Level 154
God Stats
0W - 2L
1,256 SR
Queue Stats
202W - 178L
1,490 Elo+
Solo
Team Averages
Level 153
1,622 SR
1,543 Elo+

VS

Team Averages
Level 149
1,492 SR
1,522 Elo+
Hera
Hera
ChaosStrider19
Hera
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 66L
1,504 Elo+
Solo
Mercury
Mercury
LegacyForge
Mercury
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 96L
1,561 Elo+
Solo
Medusa
Medusa
Mr Lasers
Medusa
Level 157
God Stats
5W - 4L
1,642 SR
Queue Stats
268W - 257L
1,536 Elo+
Solo
Cu Chulainn
Cu Chulainn
tiggurai
Cu Chulainn
Level 144
God Stats
262W - 206L
1,567 SR
Queue Stats
319W - 284L
1,524 Elo+
Solo
Maman Brigitte
Maman Brigitte
voiwi
Maman Brigitte
Level 145
God Stats
2W - 8L
1,250 SR
Queue Stats
162W - 168L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 1
10,055
529
9,038
19,045
17,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mulan
Pikamanox
Mulan
17
7 / 4 / 2
10,429
549
14,509
22,972
11,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
cdel730
Anubis
17
4 / 6 / 5
10,549
555
14,138
13,157
7,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 4 / 2
8,473
446
7,551
16,635
13,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
xorxz
Anhur
10
0 / 4 / 2
7,487
394
4,033
9,652
3,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 7
10,845
571
11,452
12,355
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
LegacyForge
Mercury
18
5 / 5 / 10
11,169
588
15,652
24,861
9,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Mr Lasers
Medusa
18
7 / 1 / 6
11,749
618
14,468
12,608
4,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
tiggurai
Cu Chulainn
19
8 / 1 / 4
12,679
667
13,966
18,765
17,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Maman Brigitte
voiwi
Maman Brigitte
15
3 / 3 / 8
9,411
495
7,543
15,090
5,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
14
Kills
26
26
Deaths
14
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
W
3
4
7
1.63
W
Mercury
LegacyForge
Mercury
5
5
10
2
W
Medusa
Mr Lasers
Medusa
7
1
6
10
L
Mulan
Pikamanox
Mulan
7
4
2
2
L
Anubis
cdel730
Anubis
4
6
5
1.08
L
1
4
2
0.5
W
Cu Chulainn
tiggurai
Cu Chulainn
8
1
4
10
W
Maman Brigitte
voiwi
Maman Brigitte
3
3
8
2.33
L
Anhur
xorxz
Anhur
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,269
Damage
63,081
81,461
Taken
83,679
54,136
Mitigated
41,760
16,760
Healing
26,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,038
3,025
0
3,200
19,045
17,692
378
1,218
17,827
2,434
69,715
W
11,452
4,112
0
1,551
12,355
3,550
1,736
5,683
6,462
81,704
0
W
Mercury
LegacyForge
Mercury
15,652
9,208
0
10,324
24,861
9,611
1,204
7,485
17,132
0
105,134
W
Medusa
Mr Lasers
Medusa
14,468
7,868
0
6,899
12,608
4,963
4,193
2,709
9,865
0
94,679
L
Mulan
Pikamanox
Mulan
14,509
2,499
0
5,754
22,972
11,994
0
4,501
18,471
0
84,275
L
Anubis
cdel730
Anubis
14,138
272
0
3,914
13,157
7,225
0
4,896
8,261
86,165
0
L
7,551
1,058
0
2,014
16,635
13,592
0
5,816
10,819
33,644
0
W
Cu Chulainn
tiggurai
Cu Chulainn
13,966
1,729
0
4,342
18,765
17,901
237
3,106
15,570
0
97,915
W
Maman Brigitte
voiwi
Maman Brigitte
7,543
810
0
3,878
15,090
5,735
610
4,096
10,916
53,524
0
L
Anhur
xorxz
Anhur
4,033
2,001
0
1,878
9,652
3,633
0
2,564
7,088
0
32,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,993
Gold Earned
55,853
471
Minions Killed
636
0
Camps Cleared
0
1,652,684
Distance Traveled
1,954,391
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
10,055
529
123
6
0
311,520
0
W
Hera
10,845
571
142
7
0
370,623
8
W
Mercury
11,169
588
121
6
0
429,614
3
W
Medusa
11,749
618
117
6
0
375,129
2
L
Mulan
10,429
549
115
6
0
399,037
2
L
Anubis
10,549
555
143
8
0
338,924
0
L
Charon
8,473
446
25
1
0
387,179
6
W
Cu Chulainn
12,679
667
176
9
0
387,282
2
W
Maman Brigitte
9,411
495
80
4
0
391,743
5
L
Anhur
7,487
394
65
3
0
216,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role