Player Matchup

Bacchus
Bacchus
Deevice007
Bacchus
Level 29
God Stats
3W - 1L
1,342 SR
Queue Stats
112W - 112L
1,313 Elo+
Party 2
Ares
Ares
Ja5onDM1975
Ares
Level 16
God Stats
4W - 1L
1,560 SR
Queue Stats
27W - 27L
1,407 Elo+
Party 2
Anubis
Anubis
TikoSchild69
Anubis
Level 85
God Stats
5W - 4L
1,469 SR
Queue Stats
202W - 216L
1,373 Elo+
Party 2
Team Averages
Level 43
1,457 SR
1,364 Elo+

VS

Team Averages
Level 42
1,506 SR
1,338 Elo+
The Morrigan
The Morrigan
Maronaam07
The Morrigan
Level 19
God Stats
17W - 21L
1,484 SR
Queue Stats
118W - 139L
1,303 Elo+
Party 1
Ao Kuang
Ao Kuang
ouz_24
Ao Kuang
Level 50
God Stats
12W - 14L
1,450 SR
Queue Stats
337W - 375L
1,332 Elo+
Solo
Thor
Thor
timmeeh2000
Thor
Level 57
God Stats
13W - 20L
1,584 SR
Queue Stats
183W - 187L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Deevice007
Bacchus
12
7 / 1 / 8
9,341
934
11,360
9,637
7,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

10
0 / 1 / 9
7,300
730
4,310
7,559
6,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
12
8 / 5 / 6
9,338
934
13,359
7,892
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Maronaam07
The Morrigan
9
0 / 5 / 4
6,823
682
5,053
9,952
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
ouz_24
Ao Kuang
10
3 / 5 / 3
7,651
765
8,383
12,076
7,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
4 / 5 / 1
7,760
776
5,546
10,726
6,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
15
Kills
7
7
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Deevice007
Bacchus
7
1
8
11
W
0
1
9
4.5
L
The Morrigan
Maronaam07
The Morrigan
0
5
4
0.4
W
Anubis
8
5
6
2.2
L
Ao Kuang
ouz_24
Ao Kuang
3
5
3
0.9
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,029
Damage
18,982
25,088
Taken
32,754
17,713
Mitigated
16,268
3,836
Healing
2,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Deevice007
Bacchus
11,360
2,517
0
2,120
9,637
7,204
510
5,324
4,191
28,338
0
W
4,310
562
0
0
7,559
6,249
163
3,208
4,070
11,178
0
L
The Morrigan
Maronaam07
The Morrigan
5,053
278
0
0
9,952
2,640
0
9,104
848
15,409
0
W
Anubis
13,359
861
0
1,716
7,892
4,260
458
5,179
2,561
41,599
0
L
Ao Kuang
ouz_24
Ao Kuang
8,383
3,540
0
2,118
12,076
7,609
0
10,230
1,846
17,301
0
L
5,546
1,610
0
239
10,726
6,019
0
9,875
851
38
18,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,979
Gold Earned
22,234
93
Minions Killed
64
0
Camps Cleared
0
518,218
Distance Traveled
474,273
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,341
934
26
3
0
185,553
0
W
Ares
7,300
730
9
1
0
171,241
0
L
The Morrigan
6,823
682
16
2
0
162,519
1
W
Anubis
9,338
934
58
6
0
161,424
0
L
Ao Kuang
7,651
765
9
1
0
154,007
0
L
Thor
7,760
776
39
4
0
157,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role