Player Matchup

Jing Wei
Jing Wei
HyDraTKO
Jing Wei
Level 145
God Stats
8W - 2L
1,913 SR
Queue Stats
160W - 154L
1,511 Elo+
Solo
Kumbhakarna
Kumbhakarna
MarqDaSharq
Kumbhakarna
Level 157
God Stats
1W - 2L
1,565 SR
Queue Stats
220W - 128L
1,659 Elo+
Solo
Hades
Hades
OctopusDaddy668
Hades
Level 161
God Stats
2W - 7L
1,453 SR
Queue Stats
479W - 458L
1,544 Elo+
Solo
Thanatos
Thanatos
Peroun
Thanatos
Level 159
God Stats
30W - 34L
1,531 SR
Queue Stats
282W - 273L
1,615 Elo+
Solo
Kukulkan
Kukulkan
YamiVM
Kukulkan
Level 147
God Stats
2W - 9L
1,288 SR
Queue Stats
139W - 108L
1,635 Elo+
Solo
Team Averages
Level 154
1,550 SR
1,593 Elo+

VS

Team Averages
Level 139
1,686 SR
1,591 Elo+
Chiron
Chiron
AbaddonAbatu
Chiron
Level 135
God Stats
2W - 1L
1,468 SR
Queue Stats
296W - 246L
1,522 Elo+
Party 1
Hades
Hades
HerrDesNichts
Hades
Level 127
God Stats
34W - 10L
1,865 SR
Queue Stats
248W - 169L
1,719 Elo+
Solo
Horus
Horus
Ninjababin09
Horus
Level 122
God Stats
264W - 180L
1,642 SR
Queue Stats
373W - 288L
1,623 Elo+
Solo
Thanatos
Thanatos
RKellyLawyer
Thanatos
Level 153
God Stats
5W - 1L
1,826 SR
Queue Stats
236W - 204L
1,556 Elo+
Party 1
Zhong Kui
Zhong Kui
RipZip420
Zhong Kui
Level 159
God Stats
54W - 51L
1,629 SR
Queue Stats
374W - 348L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HyDraTKO
Jing Wei
13
0 / 3 / 1
7,283
520
1,465
7,546
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
MarqDaSharq
Kumbhakarna
10
0 / 1 / 3
6,682
477
5,057
10,882
8,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 6 / 2
6,190
442
7,245
10,753
5,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Peroun
Thanatos
13
5 / 5 / 1
8,111
579
5,744
12,167
5,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
YamiVM
Kukulkan
14
1 / 1 / 0
8,303
593
6,752
5,163
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
4 / 0 / 2
8,799
629
7,563
5,321
2,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
0 / 1 / 2
8,969
641
4,596
11,108
7,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 1 / 7
7,923
566
6,822
12,502
10,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
RKellyLawyer
Thanatos
14
5 / 3 / 5
8,621
616
6,055
16,389
6,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
RipZip420
Zhong Kui
14
4 / 1 / 5
8,900
636
8,636
8,177
6,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
16
16
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chiron
4
0
2
5
W
0
1
2
1
L
Jing Wei
HyDraTKO
Jing Wei
0
3
1
0.17
L
Kumbhakarna
MarqDaSharq
Kumbhakarna
0
1
3
1.5
W
3
1
7
6.5
L
0
6
2
0.17
L
Thanatos
Peroun
Thanatos
5
5
1
1.1
W
Thanatos
RKellyLawyer
Thanatos
5
3
5
2.5
W
Zhong Kui
RipZip420
Zhong Kui
4
1
5
6.5
L
Kukulkan
YamiVM
Kukulkan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,263
Damage
33,672
46,511
Taken
53,497
23,106
Mitigated
33,499
17,023
Healing
29,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
7,563
3,763
728
1,911
5,321
2,079
623
1,224
4,097
0
72,001
W
4,596
406
240
7,095
11,108
7,662
0
5,214
5,894
80,037
0
L
Jing Wei
HyDraTKO
Jing Wei
1,465
882
0
2,933
7,546
2,392
0
0
7,546
0
57,232
L
Kumbhakarna
MarqDaSharq
Kumbhakarna
5,057
439
0
2,002
10,882
8,060
0
2,258
8,624
21,618
0
W
6,822
3,254
609
4,560
12,502
10,351
53
4,743
7,759
0
20,798
L
7,245
622
389
2,557
10,753
5,370
0
4,544
6,209
35,560
0
L
Thanatos
Peroun
Thanatos
5,744
1,686
0
7,849
12,167
5,603
0
2,628
9,539
0
46,968
W
Thanatos
RKellyLawyer
Thanatos
6,055
2,035
0
10,656
16,389
6,727
45
4,552
11,837
0
62,787
W
Zhong Kui
RipZip420
Zhong Kui
8,636
1,956
0
3,350
8,177
6,680
938
4,069
4,108
60,675
16,253
L
Kukulkan
YamiVM
Kukulkan
6,752
138
0
1,293
5,163
1,681
174
3,308
1,855
77,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,569
Gold Earned
43,212
423
Minions Killed
504
0
Camps Cleared
0
1,400,585
Distance Traveled
1,416,136
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,799
629
120
9
0
279,497
0
W
Hades
8,969
641
150
11
0
277,908
0
L
Jing Wei
7,283
520
119
9
0
289,277
3
L
Kumbhakarna
6,682
477
28
2
0
305,633
0
W
Horus
7,923
566
27
2
0
293,189
1
L
Hades
6,190
442
68
5
0
203,657
1
L
Thanatos
8,111
579
76
5
0
308,466
0
W
Thanatos
8,621
616
83
6
0
301,492
0
W
Zhong Kui
8,900
636
124
9
0
264,050
5
L
Kukulkan
8,303
593
132
9
0
293,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role