Player Matchup

Bakasura
Bakasura
Diamond III
 
Bakasura
Diamond III
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Platinum I
 
Freya
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Diamond V
LeonTheBrave
Poseidon
Diamond V
Level 156
God Stats
5W - 2L
1,668 SR
Queue Stats
208W - 197L
2,285 MMR
Solo
Anubis
Anubis
Platinum I
Ohno04TV
Anubis
Platinum I
Level 125
God Stats
16W - 11L
1,628 SR
Queue Stats
179W - 169L
1,905 MMR
Solo
Achilles
Achilles
Platinum IV
SKUIIHACK
Achilles
Platinum IV
Level 108
God Stats
5W - 2L
1,606 SR
Queue Stats
145W - 138L
1,786 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,581 SR
1,795 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 107
1,601 SR
1,993 MMR
Hachiman
Hachiman
Platinum II
 
Hachiman
Platinum II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold I
PlzDontTroll
Jormungandr
Gold I
Level 61
God Stats
18W - 6L
1,785 SR
Queue Stats
109W - 104L
1,708 MMR
Solo
Susano
Susano
Masters
Qona
Susano
Masters
Level 86
God Stats
11W - 19L
1,553 SR
Queue Stats
430W - 346L
3,133 MMR
Solo
Ganesha
Ganesha
Platinum I
jpduh
Ganesha
Platinum I
Level 159
God Stats
2W - 2L
1,671 SR
Queue Stats
179W - 161L
1,784 MMR
Party 1
Janus
Janus
Platinum I
zblasters
Janus
Platinum I
Level 159
God Stats
19W - 27L
1,497 SR
Queue Stats
350W - 343L
1,839 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
6
1 / 0 / 0
3,689
738
533
3,999
1,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Freya
 
Freya
6
0 / 2 / 1
3,518
704
2,428
2,881
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Poseidon
LeonTheBrave
Poseidon
7
1 / 1 / 0
3,843
769
1,853
1,921
482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Ohno04TV
Anubis
7
2 / 0 / 0
4,712
942
1,952
1,582
756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Achilles
SKUIIHACK
Achilles
5
0 / 1 / 2
3,512
702
1,269
4,490
2,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
ArachneZhong KuiKaliPele

VS

Bans
RaijinRavanaAo KuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
5
1 / 1 / 1
3,342
668
2,432
3,375
861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
PlzDontTroll
Jormungandr
4
0 / 2 / 0
2,889
578
569
3,134
1,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
Qona
Susano
7
3 / 0 / 1
3,778
756
2,715
4,176
1,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
jpduh
Ganesha
5
0 / 1 / 2
3,538
708
628
3,791
2,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
zblasters
Janus
7
0 / 0 / 1
3,572
714
999
1,830
495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
4
4
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
0
0
1
W
Freya
 
Freya
0
2
1
0.25
L
Hachiman
 
Hachiman
1
1
1
1.5
W
Poseidon
LeonTheBrave
Poseidon
1
1
0
1
W
Anubis
Ohno04TV
Anubis
2
0
0
2
L
Jormungandr
PlzDontTroll
Jormungandr
0
2
0
0
L
Susano
Qona
Susano
3
0
1
3.5
W
Achilles
SKUIIHACK
Achilles
0
1
2
1
L
Ganesha
jpduh
Ganesha
0
1
2
1
L
Janus
zblasters
Janus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,035
Damage
7,343
14,873
Taken
16,306
6,446
Mitigated
5,806
5,303
Healing
7,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
533
348
0
1,390
3,999
1,246
29
513
3,458
0
13,412
W
Freya
 
Freya
2,428
719
0
657
2,881
1,034
0
237
2,644
18,302
0
L
Hachiman
 
Hachiman
2,432
1,468
0
1,902
3,375
861
0
1,179
2,010
0
17,520
W
Poseidon
LeonTheBrave
Poseidon
1,853
301
0
739
1,921
482
0
588
1,283
22,758
0
W
Anubis
Ohno04TV
Anubis
1,952
286
0
862
1,582
756
0
569
1,013
27,456
0
L
Jormungandr
PlzDontTroll
Jormungandr
569
121
0
1,040
3,134
1,221
0
1,832
1,182
9,038
0
L
Susano
Qona
Susano
2,715
856
0
2,073
4,176
1,207
0
680
3,328
0
16,194
W
Achilles
SKUIIHACK
Achilles
1,269
136
0
1,655
4,490
2,928
0
211
4,279
0
4,524
L
Ganesha
jpduh
Ganesha
628
149
0
1,934
3,791
2,022
0
1,536
2,007
9,135
0
L
Janus
zblasters
Janus
999
126
0
748
1,830
495
0
404
1,342
19,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,274
Gold Earned
17,119
194
Minions Killed
138
0
Camps Cleared
0
553,919
Distance Traveled
457,296
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,689
738
37
7
0
131,582
0
W
Freya
3,518
704
44
9
0
109,040
0
L
Hachiman
3,342
668
42
8
0
86,923
0
W
Poseidon
3,843
769
46
9
0
110,644
0
W
Anubis
4,712
942
62
12
0
86,060
0
L
Jormungandr
2,889
578
15
3
0
50,750
0
L
Susano
3,778
756
32
6
0
114,313
0
W
Achilles
3,512
702
5
1
0
116,593
1
L
Ganesha
3,538
708
0
0
0
98,249
0
L
Janus
3,572
714
49
10
0
107,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role