Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
RAINMAKER5000
Hachiman
Level 128
God Stats
4W - 7L
1,348 SR
Queue Stats
496W - 503L
1,560 Elo+
Party 3
Hera
Hera
Reetski
Hera
Level 68
God Stats
1W - 1L
1,724 SR
Queue Stats
21W - 29L
1,519 Elo+
Party 1
Yemoja
Yemoja
ThorPorkHammer
Yemoja
Level 87
God Stats
2W - 3L
1,524 SR
Queue Stats
235W - 238L
1,537 Elo+
Party 1
Ao Kuang
Ao Kuang
TunaCan507
Ao Kuang
Level 72
God Stats
4W - 5L
1,531 SR
Queue Stats
532W - 543L
1,538 Elo+
Party 1
Team Averages
Level 105
1,525 SR
1,531 Elo+

VS

Team Averages
Level 105
1,533 SR
1,495 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Ellievira
Ah Puch
Level 150
God Stats
3W - 2L
1,509 SR
Queue Stats
94W - 104L
1,466 Elo+
Party 2
Sun Wukong
Sun Wukong
Greywyyn
Sun Wukong
Level 126
God Stats
1W - 0L
1,161 SR
Queue Stats
33W - 43L
1,430 Elo+
Party 2
Anubis
Anubis
Rαγni
Anubis
Level 58
God Stats
4W - 0L
1,908 SR
Queue Stats
105W - 111L
1,524 Elo+
Party 2
Hel
Hel
TMGHULK
Hel
Level 86
God Stats
10W - 5L
1,587 SR
Queue Stats
355W - 326L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
5 / 3 / 0
7,976
798
14,740
10,385
3,866
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
RAINMAKER5000
Hachiman
13
0 / 2 / 3
7,121
712
11,071
7,181
2,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
Reetski
Hera
15
1 / 2 / 4
7,795
780
9,515
6,371
2,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 4
6,760
676
2,202
6,664
3,760
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
TunaCan507
Ao Kuang
12
0 / 4 / 2
6,948
695
7,055
11,793
11,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
2 / 2 / 10
8,651
865
4,752
16,871
20,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Ellievira
Ah Puch
14
3 / 1 / 9
8,100
810
10,073
9,885
5,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Greywyyn
Sun Wukong
14
1 / 1 / 10
7,925
793
6,683
15,929
14,901
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
Rαγni
Anubis
16
5 / 2 / 7
9,484
948
9,098
8,383
5,332
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hel
14
2 / 2 / 9
8,069
807
8,364
8,558
4,989
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
6
Kills
13
13
Deaths
8
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
5
3
0
1.67
W
Xing Tian
 
Xing Tian
2
2
10
3.5
W
Ah Puch
Ellievira
Ah Puch
3
1
9
7.5
W
Sun Wukong
Greywyyn
Sun Wukong
1
1
10
6
L
Hachiman
RAINMAKER5000
Hachiman
0
2
3
0.75
L
Hera
Reetski
Hera
1
2
4
1.5
W
Anubis
Rαγni
Anubis
5
2
7
4.25
W
Hel
2
2
9
3.25
L
0
2
4
1
L
Ao Kuang
TunaCan507
Ao Kuang
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,583
Damage
38,970
42,394
Taken
59,626
24,342
Mitigated
50,935
17,967
Healing
31,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
14,740
5,289
121
1,854
10,385
3,866
0
7,913
2,465
0
24,987
W
Xing Tian
 
Xing Tian
4,752
302
2,708
2,381
16,871
20,308
52
4,949
11,621
7,723
0
W
Ah Puch
Ellievira
Ah Puch
10,073
351
260
798
9,885
5,405
658
2,723
7,074
17,398
0
W
Sun Wukong
Greywyyn
Sun Wukong
6,683
631
454
5,495
15,929
14,901
110
4,991
10,860
0
11,411
L
Hachiman
RAINMAKER5000
Hachiman
11,071
5,349
598
668
7,181
2,454
0
5,840
1,341
0
25,811
L
Hera
Reetski
Hera
9,515
905
423
199
6,371
2,645
0
5,276
1,095
24,846
0
W
Anubis
Rαγni
Anubis
9,098
438
1,637
2,306
8,383
5,332
573
2,490
5,807
37,408
0
W
Hel
8,364
518
11,371
4,499
8,558
4,989
0
2,935
5,492
16,673
0
L
2,202
441
10,082
1,915
6,664
3,760
0
4,618
2,046
3,972
0
L
Ao Kuang
TunaCan507
Ao Kuang
7,055
1,049
276
1,831
11,793
11,617
0
8,632
3,160
11,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,600
Gold Earned
42,229
135
Minions Killed
119
0
Camps Cleared
0
936,776
Distance Traveled
987,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,976
798
34
3
0
162,127
0
W
Xing Tian
8,651
865
12
1
0
205,779
0
W
Ah Puch
8,100
810
21
2
0
193,267
0
W
Sun Wukong
7,925
793
11
1
0
220,255
0
L
Hachiman
7,121
712
36
4
0
195,451
0
L
Hera
7,795
780
42
4
0
211,665
0
W
Anubis
9,484
948
56
6
0
178,250
0
W
Hel
8,069
807
19
2
0
189,795
0
L
Yemoja
6,760
676
6
1
0
176,582
0
L
Ao Kuang
6,948
695
17
2
0
190,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role