Player Matchup

Kumbhakarna
Kumbhakarna
ItzPushy056
Kumbhakarna
Level 86
God Stats
1W - 3L
1,303 SR
Queue Stats
22W - 18L
1,421 Elo+
Party 2
Danzaburou
Danzaburou
LupinTheIll
Danzaburou
Level 146
God Stats
13W - 12L
1,504 SR
Queue Stats
111W - 122L
1,496 Elo+
Party 2
Mercury
Mercury
TonytheTiger41
Mercury
Level 109
God Stats
4W - 10L
1,295 SR
Queue Stats
157W - 158L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
oo0RE0
Gilgamesh
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,356 Elo+
Party 2
Jormungandr
Jormungandr
xXBlackChaserXx
Jormungandr
Level 106
God Stats
14W - 12L
1,623 SR
Queue Stats
67W - 67L
1,449 Elo+
Party 2
Team Averages
Level 105
1,445 SR
1,445 Elo+

VS

Team Averages
Level 127
1,508 SR
1,476 Elo+
Sol
Sol
Bunni02
Sol
Level 55
God Stats
61W - 70L
1,475 SR
Queue Stats
103W - 116L
1,436 Elo+
Party 1
Fenrir
Fenrir
EI Huevo
Fenrir
Level 148
God Stats
10W - 11L
1,550 SR
Queue Stats
111W - 115L
1,456 Elo+
Party 1
Chang'e
Chang'e
Who is Kasper
Chang'e
Level 157
God Stats
22W - 15L
1,662 SR
Queue Stats
380W - 366L
1,469 Elo+
Party 1
Mercury
Mercury
ZeratuSkull
Mercury
Level 129
God Stats
3W - 2L
1,317 SR
Queue Stats
140W - 135L
1,522 Elo+
Solo
Janus
Janus
sercho
Janus
Level 144
God Stats
18W - 20L
1,535 SR
Queue Stats
535W - 534L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ItzPushy056
Kumbhakarna
11
1 / 2 / 11
8,019
501
5,006
12,793
12,476
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
LupinTheIll
Danzaburou
14
8 / 4 / 4
9,692
606
13,757
14,477
6,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 3 / 3
8,880
555
7,120
16,744
6,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
oo0RE0
Gilgamesh
12
2 / 2 / 3
7,594
475
4,934
11,696
9,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
xXBlackChaserXx
Jormungandr
14
2 / 0 / 7
8,426
527
12,315
13,420
9,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
1 / 3 / 2
7,524
470
7,959
9,371
3,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
EI Huevo
Fenrir
10
1 / 6 / 3
7,694
481
3,944
16,313
12,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
14
3 / 2 / 0
8,773
548
13,674
14,606
8,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mercury
ZeratuSkull
Mercury
15
4 / 3 / 3
9,052
566
9,753
14,280
5,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
sercho
Janus
13
2 / 2 / 1
8,270
517
10,300
6,688
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
16
Kills
11
11
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
1
3
2
0.67
L
Fenrir
EI Huevo
Fenrir
1
6
3
0.42
W
Kumbhakarna
ItzPushy056
Kumbhakarna
1
2
11
3.25
W
Danzaburou
LupinTheIll
Danzaburou
8
4
4
2.5
W
3
3
3
1.5
L
Chang'e
3
2
0
1.5
L
Mercury
ZeratuSkull
Mercury
4
3
3
1.83
W
Gilgamesh
oo0RE0
Gilgamesh
2
2
3
1.75
L
Janus
sercho
Janus
2
2
1
1.25
W
Jormungandr
xXBlackChaserXx
Jormungandr
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,132
Damage
45,630
69,130
Taken
61,258
44,456
Mitigated
33,566
16,248
Healing
16,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
7,959
2,115
0
2,705
9,371
3,186
2,745
1,529
7,842
48,163
0
L
Fenrir
EI Huevo
Fenrir
3,944
1,178
104
2,964
16,313
12,653
301
4,197
12,116
0
15,280
W
Kumbhakarna
ItzPushy056
Kumbhakarna
5,006
709
0
1,566
12,793
12,476
66
6,577
6,138
9,951
0
W
Danzaburou
LupinTheIll
Danzaburou
13,757
6,346
0
3,176
14,477
6,719
339
5,732
8,643
0
77,706
W
7,120
3,751
0
5,035
16,744
6,380
0
4,318
12,282
0
89,040
L
Chang'e
13,674
417
901
6,820
14,606
8,820
233
4,392
9,661
68,202
686
L
Mercury
ZeratuSkull
Mercury
9,753
5,457
0
2,331
14,280
5,947
611
4,658
9,449
0
74,166
W
Gilgamesh
oo0RE0
Gilgamesh
4,934
721
0
1,211
11,696
9,542
701
6,087
5,599
0
26,909
L
Janus
sercho
Janus
10,300
798
0
372
6,688
2,960
0
2,545
4,143
62,983
0
W
Jormungandr
xXBlackChaserXx
Jormungandr
12,315
3,150
0
5,260
13,420
9,339
324
7,890
5,221
65,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,611
Gold Earned
41,313
402
Minions Killed
416
0
Camps Cleared
0
1,699,377
Distance Traveled
1,616,745
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,524
470
85
5
0
302,806
2
L
Fenrir
7,694
481
27
2
0
276,611
0
W
Kumbhakarna
8,019
501
10
1
0
362,422
3
W
Danzaburou
9,692
606
107
7
0
306,578
1
W
Mercury
8,880
555
128
8
0
347,594
0
L
Chang'e
8,773
548
98
6
0
304,382
0
L
Mercury
9,052
566
103
6
0
390,253
0
W
Gilgamesh
7,594
475
45
3
0
342,361
1
L
Janus
8,270
517
103
6
0
342,693
0
W
Jormungandr
8,426
527
112
7
0
340,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role