Player Matchup

Loki
Loki
 
Loki
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
UwUKaizenUwU
Chernobog
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
103W - 97L
1,338 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
alanicz4
Morgan Le Fay
Level 17
God Stats
16W - 20L
1,570 SR
Queue Stats
34W - 49L
1,263 Elo+
Party 3
Ravana
Ravana
n1993rH4t3r
Ravana
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,484 Elo+
Party 1
Team Averages
Level 29
1,514 SR
1,417 Elo+

VS

Team Averages
Level 33
1,485 SR
1,371 Elo+
Neith
Neith
BAMjr69
Neith
Level 39
God Stats
36W - 51L
1,440 SR
Queue Stats
87W - 109L
1,381 Elo+
Solo
Janus
Janus
Die_Mannschaft94
Janus
Level 30
God Stats
4W - 5L
1,500 SR
Queue Stats
92W - 100L
1,254 Elo+
Solo
Bellona
Bellona
Grafu76
Bellona
Level 3
God Stats
0W - 1L
1,712 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
Vladimirovna
Nemesis
Level 42
God Stats
6W - 7L
1,500 SR
Queue Stats
189W - 189L
1,465 Elo+
Solo
Merlin
Merlin
xxthestone321
Merlin
Level 53
God Stats
0W - 1L
1,273 SR
Queue Stats
24W - 23L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
2 / 1 / 4
8,484
606
5,192
9,126
3,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
 
Chang'e
12
4 / 0 / 5
7,467
533
4,313
7,114
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
UwUKaizenUwU
Chernobog
12
3 / 1 / 7
7,826
559
9,847
7,534
3,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
alanicz4
Morgan Le Fay
13
2 / 0 / 2
8,226
588
5,519
5,900
2,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
13
5 / 1 / 4
7,932
567
7,589
8,637
3,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BAMjr69
Neith
11
0 / 1 / 2
6,240
446
4,424
5,884
2,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 0
7,346
525
5,315
9,440
3,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Grafu76
Bellona
10
0 / 4 / 0
5,604
400
2,273
12,360
10,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Nemesis
Vladimirovna
Nemesis
11
1 / 1 / 2
6,459
461
5,019
10,050
3,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 7 / 2
5,945
425
5,123
10,110
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
16
Kills
3
3
Deaths
16
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
4
4
W
Chang'e
 
Chang'e
4
0
5
6.5
L
Neith
BAMjr69
Neith
0
1
2
1
L
2
3
0
0.67
L
Bellona
Grafu76
Bellona
0
4
0
0
W
Chernobog
UwUKaizenUwU
Chernobog
3
1
7
6.5
L
Nemesis
Vladimirovna
Nemesis
1
1
2
2
W
Morgan Le Fay
alanicz4
Morgan Le Fay
2
0
2
3
W
Ravana
5
1
4
7
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,460
Damage
22,154
38,311
Taken
47,844
16,464
Mitigated
21,480
14,435
Healing
9,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,192
970
0
859
9,126
3,612
75
2,218
6,878
0
69,703
W
Chang'e
 
Chang'e
4,313
535
1,844
4,612
7,114
3,501
527
2,788
4,034
31,789
0
L
Neith
BAMjr69
Neith
4,424
1,516
0
2,309
5,884
2,002
0
520
5,364
0
33,835
L
5,315
189
0
2,154
9,440
3,348
0
800
8,640
54,834
0
L
Bellona
Grafu76
Bellona
2,273
364
0
1,622
12,360
10,228
0
6,093
6,267
0
23,674
W
Chernobog
UwUKaizenUwU
Chernobog
9,847
5,903
0
2,158
7,534
3,100
1,075
1,398
5,866
0
49,280
L
Nemesis
Vladimirovna
Nemesis
5,019
2,210
0
2,479
10,050
3,084
0
322
9,728
0
37,814
W
Morgan Le Fay
alanicz4
Morgan Le Fay
5,519
1,169
0
2,965
5,900
2,675
52
960
4,940
56,070
0
W
Ravana
7,589
2,358
0
1,997
8,637
3,576
0
2,396
6,155
0
54,250
L
5,123
354
0
753
10,110
2,818
0
2,097
8,013
30,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,935
Gold Earned
31,594
415
Minions Killed
302
0
Camps Cleared
0
1,443,587
Distance Traveled
1,382,582
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,484
606
118
8
0
333,538
0
W
Chang'e
7,467
533
41
3
0
290,577
0
L
Neith
6,240
446
57
4
0
251,234
0
L
Janus
7,346
525
95
7
0
253,709
0
L
Bellona
5,604
400
29
2
0
253,039
0
W
Chernobog
7,826
559
80
6
0
267,194
0
L
Nemesis
6,459
461
60
4
0
341,060
5
W
Morgan Le Fay
8,226
588
85
6
0
238,999
0
W
Ravana
7,932
567
91
7
0
313,279
0
L
Merlin
5,945
425
61
4
0
283,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role