Player Matchup

Gilgamesh
Gilgamesh
Kronbloms
Gilgamesh
Level 146
God Stats
1W - 3L
1,205 SR
Queue Stats
374W - 387L
1,482 Elo+
Solo
Raijin
Raijin
MateJFFM
Raijin
Level 102
God Stats
6W - 7L
1,420 SR
Queue Stats
224W - 216L
1,516 Elo+
Solo
Odin
Odin
SimplyBoy
Odin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,288 Elo+
Party 2
Hera
Hera
Zender23
Hera
Level 125
God Stats
3W - 1L
1,750 SR
Queue Stats
102W - 96L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
volrox
Morgan Le Fay
Level 59
God Stats
5W - 5L
1,297 SR
Queue Stats
204W - 188L
1,469 Elo+
Solo
Team Averages
Level 100
1,434 SR
1,451 Elo+

VS

Team Averages
Level 135
1,522 SR
1,477 Elo+
Artemis
Artemis
AlerocA
Artemis
Level 166
God Stats
1W - 2L
1,671 SR
Queue Stats
209W - 124L
1,657 Elo+
Solo
Vamana
Vamana
BloodoathViking
Vamana
Level 109
God Stats
6W - 5L
1,632 SR
Queue Stats
254W - 272L
1,431 Elo+
Party 1
Apollo
Apollo
Cinderello
Apollo
Level 155
God Stats
8W - 5L
1,628 SR
Queue Stats
356W - 374L
1,441 Elo+
Solo
Chernobog
Chernobog
GerdaHeinz
Chernobog
Level 126
God Stats
2W - 5L
1,328 SR
Queue Stats
254W - 252L
1,420 Elo+
Solo
Ishtar
Ishtar
icusan92
Ishtar
Level 119
God Stats
5W - 8L
1,349 SR
Queue Stats
378W - 406L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kronbloms
Gilgamesh
17
3 / 2 / 21
11,891
793
8,806
14,751
22,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
MateJFFM
Raijin
20
6 / 2 / 13
12,215
814
20,810
13,759
9,438
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
17
3 / 5 / 21
10,826
722
6,060
18,778
27,800
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
20
11 / 1 / 17
13,174
878
23,989
10,829
11,920
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
volrox
Morgan Le Fay
19
9 / 2 / 16
12,133
809
15,879
14,631
9,740
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlerocA
Artemis
17
3 / 5 / 5
10,403
694
13,097
13,256
6,512
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 9 / 4
8,726
582
5,322
17,747
10,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Cinderello
Apollo
15
2 / 7 / 6
9,522
635
8,117
16,652
14,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
GerdaHeinz
Chernobog
16
4 / 7 / 5
10,030
669
14,075
18,774
8,926
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ishtar
icusan92
Ishtar
17
1 / 4 / 7
9,792
653
11,692
13,260
6,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
38
32
Kills
11
12
Deaths
32
88
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artemis
AlerocA
Artemis
3
5
5
1.1
L
1
9
4
0.33
L
Apollo
Cinderello
Apollo
2
7
6
0.71
L
Chernobog
GerdaHeinz
Chernobog
4
7
5
0.93
W
Gilgamesh
Kronbloms
Gilgamesh
3
2
21
6.75
W
Raijin
MateJFFM
Raijin
6
2
13
6.25
W
Odin
3
5
21
2.7
W
Hera
11
1
17
19.5
L
Ishtar
icusan92
Ishtar
1
4
7
1.13
W
Morgan Le Fay
volrox
Morgan Le Fay
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,544
Damage
52,303
72,748
Taken
79,689
81,273
Mitigated
46,960
20,749
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AlerocA
Artemis
13,097
4,616
303
2,711
13,256
6,512
0
8,173
4,947
0
31,781
L
5,322
1,472
350
508
17,747
10,924
0
13,795
3,716
0
14,929
L
Apollo
Cinderello
Apollo
8,117
4,143
551
1,294
16,652
14,405
0
12,114
4,261
0
16,261
L
Chernobog
GerdaHeinz
Chernobog
14,075
6,406
715
4,627
18,774
8,926
0
15,095
3,348
0
33,569
W
Gilgamesh
Kronbloms
Gilgamesh
8,806
1,484
1,857
2,502
14,751
22,375
893
38
14,713
0
13,805
W
Raijin
MateJFFM
Raijin
20,810
872
1,537
2,783
13,759
9,438
2,182
0
13,759
51,354
0
W
Odin
6,060
1,298
0
3,145
18,778
27,800
514
35
18,743
0
11,497
W
Hera
23,989
5,779
1,894
2,449
10,829
11,920
2,547
90
10,739
49,017
0
L
Ishtar
icusan92
Ishtar
11,692
4,611
1,340
3,142
13,260
6,193
0
10,431
2,739
270
30,396
W
Morgan Le Fay
volrox
Morgan Le Fay
15,879
1,786
1,774
2,808
14,631
9,740
1,026
43
14,588
33,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,239
Gold Earned
48,473
176
Minions Killed
155
0
Camps Cleared
0
1,469,105
Distance Traveled
1,155,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,403
694
46
3
0
232,573
0
L
Vamana
8,726
582
13
1
0
232,885
0
L
Apollo
9,522
635
11
1
0
206,432
0
L
Chernobog
10,030
669
38
3
0
236,912
0
W
Gilgamesh
11,891
793
5
0
0
295,506
0
W
Raijin
12,215
814
65
4
0
278,145
0
W
Odin
10,826
722
6
0
0
301,363
0
W
Hera
13,174
878
67
4
0
294,454
0
L
Ishtar
9,792
653
47
3
0
246,884
0
W
Morgan Le Fay
12,133
809
33
2
0
299,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role