Player Matchup

Neith
Neith
Gold V
AswanAswan
Neith
Gold V
Level 145
God Stats
3W - 1L
1,564 SR
Queue Stats
51W - 50L
1,393 MMR
Solo
Da Ji
Da Ji
Silver II
BossTurtle5
Da Ji
Silver II
Level 84
God Stats
3W - 5L
1,759 SR
Queue Stats
176W - 175L
1,294 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
Bscwatermelon
Kuzenbo
Silver I
Level 62
God Stats
19W - 22L
1,208 SR
Queue Stats
266W - 275L
1,408 MMR
Party 1
Nu Wa
Nu Wa
Bronze I
L0rdSlothington
Nu Wa
Bronze I
Level 151
God Stats
5W - 3L
1,358 SR
Queue Stats
71W - 78L
602 MMR
Solo
Ix Chel
Ix Chel
Gold III
saimonlebon_
Ix Chel
Gold III
Level 163
God Stats
8W - 2L
1,636 SR
Queue Stats
555W - 550L
1,449 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,505 SR
1,229 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,554 SR
1,189 MMR
Sun Wukong
Sun Wukong
Silver V
Aetuso
Sun Wukong
Silver V
Level 66
God Stats
6W - 9L
1,453 SR
Queue Stats
103W - 126L
691 MMR
Solo
Kali
Kali
Bronze III
Retzrik
Kali
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Scylla
Scylla
Gold V
Xeetyy
Scylla
Gold V
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,534 MMR
Solo
Nox
Nox
Silver V
mizu1610
Nox
Silver V
Level 146
God Stats
1W - 2L
1,497 SR
Queue Stats
73W - 89L
699 MMR
Solo
Freya
Freya
Gold IV
暴菊专业户
Freya
Gold IV
Level 89
God Stats
4W - 2L
1,818 SR
Queue Stats
322W - 319L
1,521 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
3 / 3 / 1
6,435
585
5,150
7,478
2,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
5 / 2 / 1
6,843
622
6,622
9,817
3,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
9
0 / 0 / 3
5,810
528
2,497
6,274
4,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 2
6,378
580
5,733
4,326
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
saimonlebon_
Ix Chel
12
2 / 1 / 0
7,041
640
5,299
7,932
3,707
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
RaijinJanusLancelotArachne

VS

Bans
HadesRavanaThanatosPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aetuso
Sun Wukong
10
1 / 2 / 0
6,040
549
6,151
10,428
8,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kali
Retzrik
Kali
11
3 / 4 / 2
6,177
562
4,135
10,645
4,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Xeetyy
Scylla
11
1 / 1 / 1
5,844
531
3,189
5,386
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 1
5,748
523
1,970
6,322
3,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 3 / 2
6,312
574
5,047
7,894
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
11
Kills
7
7
Deaths
11
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Aetuso
Sun Wukong
1
2
0
0.5
W
Neith
3
3
1
1.17
W
5
2
1
2.75
W
Kuzenbo
0
0
3
1.5
W
1
1
2
2
L
Kali
Retzrik
Kali
3
4
2
1
L
Scylla
Xeetyy
Scylla
1
1
1
1.5
L
0
1
1
0.5
W
Ix Chel
saimonlebon_
Ix Chel
2
1
0
2
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,301
Damage
20,492
35,827
Taken
40,675
16,109
Mitigated
21,683
8,707
Healing
11,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Aetuso
Sun Wukong
6,151
1,621
0
2,814
10,428
8,675
0
5,307
5,121
0
45,236
W
Neith
5,150
2,426
0
1,674
7,478
2,863
946
4,759
2,325
0
40,359
W
6,622
2,267
0
750
9,817
3,704
0
1,497
8,320
0
48,381
W
Kuzenbo
2,497
1,439
0
1,631
6,274
4,415
18
2,330
3,821
18,437
0
W
5,733
1,243
0
500
4,326
1,420
0
1,103
3,223
57,619
0
L
Kali
Retzrik
Kali
4,135
2,306
0
2,088
10,645
4,320
0
1,477
9,168
0
38,979
L
Scylla
Xeetyy
Scylla
3,189
149
0
2,083
5,386
1,823
0
2,270
3,116
39,162
0
L
1,970
131
1,249
1,298
6,322
3,693
0
3,303
3,019
24,228
0
W
Ix Chel
saimonlebon_
Ix Chel
5,299
1,306
50
4,102
7,932
3,707
0
0
7,932
54,810
0
L
5,047
1,584
0
1,739
7,894
3,172
0
1,172
6,722
34,876
1,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,507
Gold Earned
30,121
332
Minions Killed
313
0
Camps Cleared
0
1,062,943
Distance Traveled
1,116,186
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,040
549
71
6
0
213,592
2
W
Neith
6,435
585
68
6
0
186,504
0
W
Da Ji
6,843
622
74
7
0
245,941
0
W
Kuzenbo
5,810
528
22
2
0
227,120
1
W
Nu Wa
6,378
580
88
8
0
200,091
3
L
Kali
6,177
562
55
5
0
267,597
1
L
Scylla
5,844
531
79
7
0
208,777
0
L
Nox
5,748
523
26
2
0
209,816
0
W
Ix Chel
7,041
640
80
7
0
203,287
0
L
Freya
6,312
574
82
7
0
216,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role