Player Matchup

Jing Wei
Jing Wei
LegendaryPayten
Jing Wei
Level 108
God Stats
1W - 2L
1,521 SR
Queue Stats
6W - 13L
1,511 Elo+
Party 1
Surtr
Surtr
Nero8781
Surtr
Level 58
God Stats
0W - 2L
1,156 SR
Queue Stats
0W - 4L
1,260 Elo+
Party 1
Chang'e
Chang'e
ReconGod2004
Chang'e
Level 66
God Stats
1W - 3L
1,404 SR
Queue Stats
1W - 5L
1,285 Elo+
Party 1
Bellona
Bellona
Supreme_king_513
Bellona
Level 60
God Stats
2W - 6L
1,443 SR
Queue Stats
22W - 29L
1,403 Elo+
Solo
Aphrodite
Aphrodite
youpieceoftoast
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,285 Elo+
Party 1
Team Averages
Level 60
1,405 SR
1,349 Elo+

VS

Team Averages
Level 85
1,429 SR
1,379 Elo+
Nox
Nox
Misfats
Nox
Level 102
God Stats
1W - 0L
1,459 SR
Queue Stats
5W - 5L
1,205 Elo+
Party 3
Izanami
Izanami
Rezenmar
Izanami
Level 105
God Stats
1W - 0L
1,356 SR
Queue Stats
7W - 4L
1,205 Elo+
Party 3
Amaterasu
Amaterasu
Sturdyaxis98823
Amaterasu
Level 48
God Stats
5W - 4L
1,566 SR
Queue Stats
8W - 12L
1,451 Elo+
Party 2
Loki
Loki
TheSunBerr
Loki
Level 79
God Stats
3W - 2L
1,486 SR
Queue Stats
57W - 38L
1,575 Elo+
Party 2
Cerberus
Cerberus
facku2015
Cerberus
Level 93
God Stats
8W - 14L
1,281 SR
Queue Stats
287W - 285L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
2 / 3 / 0
8,029
423
11,364
12,013
4,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Nero8781
Surtr
12
0 / 5 / 0
7,782
410
7,817
14,400
11,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
ReconGod2004
Chang'e
13
0 / 2 / 0
8,441
444
9,691
14,134
4,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 7 / 1
7,841
413
9,060
19,943
13,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
youpieceoftoast
Aphrodite
13
0 / 2 / 2
6,926
365
2,289
9,305
4,601
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
14
1 / 0 / 2
9,209
485
8,340
9,785
4,955
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Rezenmar
Izanami
15
4 / 2 / 5
9,876
520
8,652
9,960
4,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Sturdyaxis98823
Amaterasu
15
1 / 0 / 9
10,106
532
8,887
18,528
17,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
11 / 1 / 4
11,012
580
13,117
14,327
6,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
facku2015
Cerberus
14
2 / 0 / 9
9,344
492
9,923
16,566
19,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
19
19
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
2
3
0
0.67
W
Nox
1
0
2
2
L
Surtr
Nero8781
Surtr
0
5
0
0
L
Chang'e
ReconGod2004
Chang'e
0
2
0
0
W
Izanami
Rezenmar
Izanami
4
2
5
3.25
W
Amaterasu
Sturdyaxis98823
Amaterasu
1
0
9
5.5
L
0
7
1
0.07
W
11
1
4
13
W
Cerberus
facku2015
Cerberus
2
0
9
6.5
L
Aphrodite
youpieceoftoast
Aphrodite
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,221
Damage
48,919
69,795
Taken
69,166
38,852
Mitigated
53,443
18,721
Healing
31,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
11,364
8,726
413
582
12,013
4,760
661
3,914
8,099
0
70,946
W
Nox
8,340
1,252
81
2,376
9,785
4,955
476
5,486
4,299
69,158
0
L
Surtr
Nero8781
Surtr
7,817
4,026
0
2,891
14,400
11,479
0
1,309
13,091
909
48,196
L
Chang'e
ReconGod2004
Chang'e
9,691
834
1,492
5,453
14,134
4,941
0
7,266
6,868
62,779
0
W
Izanami
Rezenmar
Izanami
8,652
6,529
0
3,775
9,960
4,353
1,228
235
9,725
0
82,651
W
Amaterasu
Sturdyaxis98823
Amaterasu
8,887
3,646
0
7,964
18,528
17,797
780
1,457
17,071
0
68,991
L
9,060
4,644
0
2,065
19,943
13,071
216
2,827
17,116
0
68,309
W
13,117
3,643
0
8,972
14,327
6,387
0
1,866
12,461
0
103,169
W
Cerberus
facku2015
Cerberus
9,923
482
404
7,461
16,566
19,951
98
3,456
13,110
34,267
0
L
Aphrodite
youpieceoftoast
Aphrodite
2,289
1,196
3,156
2,669
9,305
4,601
211
2,947
6,358
13,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,019
Gold Earned
49,547
380
Minions Killed
538
0
Camps Cleared
0
1,732,054
Distance Traveled
1,870,831
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,029
423
106
6
0
355,213
0
W
Nox
9,209
485
100
5
0
327,810
2
L
Surtr
7,782
410
68
4
0
357,673
0
L
Chang'e
8,441
444
83
4
0
349,036
0
W
Izanami
9,876
520
114
6
0
336,527
2
W
Amaterasu
10,106
532
122
6
0
369,137
4
L
Bellona
7,841
413
98
5
0
356,234
0
W
Loki
11,012
580
135
7
0
457,536
0
W
Cerberus
9,344
492
67
4
0
379,821
0
L
Aphrodite
6,926
365
25
1
0
313,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role