Player Matchup

Sylvanus
Sylvanus
DubDaBeast
Sylvanus
Level 105
God Stats
11W - 5L
1,642 SR
Queue Stats
209W - 180L
1,531 Elo+
Party 3
Bacchus
Bacchus
SuckleMyGrimm
Bacchus
Level 102
God Stats
31W - 22L
1,617 SR
Queue Stats
45W - 43L
1,504 Elo+
Party 2
Izanami
Izanami
TerdyBirdySoSa
Izanami
Level 121
God Stats
1W - 2L
1,391 SR
Queue Stats
199W - 191L
1,496 Elo+
Party 2
Ao Kuang
Ao Kuang
ZayThaGod
Ao Kuang
Level 41
God Stats
6W - 7L
1,557 SR
Queue Stats
85W - 82L
1,490 Elo+
Party 3
Kukulkan
Kukulkan
kydrickss
Kukulkan
Level 87
God Stats
4W - 1L
1,562 SR
Queue Stats
179W - 183L
1,472 Elo+
Party 2
Team Averages
Level 91
1,554 SR
1,499 Elo+

VS

Team Averages
Level 70
1,538 SR
1,484 Elo+
Terra
Terra
 
Terra
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Cash Cardin
Jing Wei
Level 75
God Stats
3W - 4L
1,528 SR
Queue Stats
108W - 99L
1,520 Elo+
Party 1
Lancelot
Lancelot
VicMc
Lancelot
Level 51
God Stats
2W - 7L
1,343 SR
Queue Stats
97W - 81L
1,460 Elo+
Solo
Thoth
Thoth
YvngTAXFRAUD
Thoth
Level 133
God Stats
1W - 2L
1,818 SR
Queue Stats
166W - 159L
1,561 Elo+
Party 1
King Arthur
King Arthur
acTARTARUS
King Arthur
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 78L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DubDaBeast
Sylvanus
10
1 / 0 / 0
5,537
692
2,293
3,551
2,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
6
0 / 1 / 4
4,490
561
2,020
5,154
3,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 3 / 2
4,904
613
3,987
5,158
1,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
ZayThaGod
Ao Kuang
9
4 / 0 / 0
5,385
673
3,534
7,497
2,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
kydrickss
Kukulkan
9
1 / 2 / 1
5,080
635
2,393
3,539
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
6
0 / 3 / 2
4,145
518
1,627
7,583
3,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
Cash Cardin
Jing Wei
7
1 / 1 / 2
4,231
529
3,281
3,640
970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
VicMc
Lancelot
8
1 / 1 / 2
4,535
567
3,774
6,805
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
3 / 1 / 0
5,194
649
1,173
3,078
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
acTARTARUS
King Arthur
6
0 / 1 / 0
3,660
458
1,087
4,216
2,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
7
Kills
5
6
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
3
2
0.33
L
Jing Wei
Cash Cardin
Jing Wei
1
1
2
2
W
Sylvanus
DubDaBeast
Sylvanus
1
0
0
1
W
Bacchus
0
1
4
2
W
1
3
2
0.67
L
Lancelot
VicMc
Lancelot
1
1
2
2
L
3
1
0
3
W
Ao Kuang
ZayThaGod
Ao Kuang
4
0
0
4
L
King Arthur
acTARTARUS
King Arthur
0
1
0
0
W
Kukulkan
kydrickss
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,227
Damage
10,942
24,899
Taken
25,322
10,784
Mitigated
9,802
7,326
Healing
4,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,627
632
989
1,378
7,583
3,253
0
2,349
5,234
14,158
0
L
Jing Wei
Cash Cardin
Jing Wei
3,281
2,576
0
1,064
3,640
970
0
984
2,656
0
19,494
W
Sylvanus
DubDaBeast
Sylvanus
2,293
851
0
1,899
3,551
2,058
194
0
3,551
30,383
8,689
W
Bacchus
2,020
93
0
1,386
5,154
3,489
0
833
4,321
7,860
0
W
3,987
2,851
0
1,270
5,158
1,659
56
876
4,282
0
34,317
L
Lancelot
VicMc
Lancelot
3,774
862
0
1,013
6,805
2,380
0
3,110
3,695
0
28,077
L
1,173
161
0
404
3,078
1,009
0
1,504
1,574
32,056
0
W
Ao Kuang
ZayThaGod
Ao Kuang
3,534
676
0
2,146
7,497
2,389
0
673
6,824
35,046
0
L
King Arthur
acTARTARUS
King Arthur
1,087
213
0
0
4,216
2,190
0
2,126
2,090
0
12,014
W
Kukulkan
kydrickss
Kukulkan
2,393
125
0
625
3,539
1,189
200
418
3,121
33,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,396
Gold Earned
21,765
234
Minions Killed
173
0
Camps Cleared
0
765,331
Distance Traveled
746,396
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,145
518
18
2
0
157,296
1
L
Jing Wei
4,231
529
30
4
0
165,047
0
W
Sylvanus
5,537
692
57
7
0
114,468
0
W
Bacchus
4,490
561
8
1
0
173,100
2
W
Izanami
4,904
613
53
7
0
139,024
1
L
Lancelot
4,535
567
52
7
0
188,535
0
L
Thoth
5,194
649
56
7
0
154,832
0
W
Ao Kuang
5,385
673
58
7
0
180,744
1
L
King Arthur
3,660
458
17
2
0
80,686
0
W
Kukulkan
5,080
635
58
7
0
157,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role