Player Matchup

Thoth
Thoth
AnxicoPerez8
Thoth
Level 48
God Stats
1W - 1L
1,209 SR
Queue Stats
13W - 13L
1,430 Elo+
Party 1
Shiva
Shiva
Cartanga
Shiva
Level 86
God Stats
3W - 0L
1,947 SR
Queue Stats
15W - 9L
1,526 Elo+
Party 1
King Arthur
King Arthur
SRpollardasucia
King Arthur
Level 124
God Stats
1W - 0L
1,262 SR
Queue Stats
25W - 20L
1,490 Elo+
Party 1
Team Averages
Level 86
1,473 SR
1,482 Elo+

VS

Team Averages
Level 44
1,421 SR
1,433 Elo+
Cthulhu
Cthulhu
Calos404
Cthulhu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 124L
1,365 Elo+
Solo
King Arthur
King Arthur
Spartamadafaca
King Arthur
Level 37
God Stats
1W - 2L
1,651 SR
Queue Stats
15W - 20L
1,298 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VinyIScratch
Morgan Le Fay
Level 47
God Stats
0W - 2L
1,112 SR
Queue Stats
13W - 9L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 8
9,055
823
8,481
4,549
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Cartanga
Shiva
12
5 / 0 / 8
9,388
853
7,397
10,873
10,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
SRpollardasucia
King Arthur
11
6 / 3 / 10
9,731
885
13,307
13,301
11,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Calos404
Cthulhu
10
0 / 5 / 4
7,494
681
3,017
12,483
10,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Spartamadafaca
King Arthur
8
0 / 8 / 3
7,250
659
4,880
13,622
11,305
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
VinyIScratch
Morgan Le Fay
13
5 / 3 / 0
9,723
884
12,432
8,129
3,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
16
Kills
5
5
Deaths
16
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
L
Cthulhu
Calos404
Cthulhu
0
5
4
0.4
W
Shiva
Cartanga
Shiva
5
0
8
9
W
King Arthur
SRpollardasucia
King Arthur
6
3
10
3.67
L
King Arthur
Spartamadafaca
King Arthur
0
8
3
0.19
L
Morgan Le Fay
VinyIScratch
Morgan Le Fay
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,185
Damage
20,329
28,723
Taken
34,234
23,223
Mitigated
25,349
2,647
Healing
1,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,481
164
0
282
4,549
1,522
211
3,568
981
41,775
0
L
Cthulhu
Calos404
Cthulhu
3,017
434
0
440
12,483
10,346
0
4,298
7,828
11,924
0
W
Shiva
Cartanga
Shiva
7,397
1,063
0
1,236
10,873
10,661
65
6,124
4,749
0
23,604
W
King Arthur
SRpollardasucia
King Arthur
13,307
2,030
0
1,129
13,301
11,040
75
6,430
6,871
0
31,363
L
King Arthur
Spartamadafaca
King Arthur
4,880
899
0
312
13,622
11,305
0
2,272
10,764
0
9,469
L
Morgan Le Fay
VinyIScratch
Morgan Le Fay
12,432
1,516
0
696
8,129
3,698
0
2,034
6,059
54,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,174
Gold Earned
24,467
114
Minions Killed
103
0
Camps Cleared
0
660,186
Distance Traveled
566,274
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,055
823
53
5
0
198,093
0
L
Cthulhu
7,494
681
11
1
0
198,504
2
W
Shiva
9,388
853
28
3
0
245,735
0
W
King Arthur
9,731
885
33
3
0
216,358
0
L
King Arthur
7,250
659
8
1
0
182,002
0
L
Morgan Le Fay
9,723
884
84
8
0
185,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role