Player Matchup

Amaterasu
Amaterasu
Aziops
Amaterasu
Level 56
God Stats
5W - 7L
1,319 SR
Queue Stats
15W - 22L
1,376 Elo+
Solo
Arachne
Arachne
ImTØAST
Arachne
Level 121
God Stats
10W - 3L
1,648 SR
Queue Stats
153W - 74L
1,617 Elo+
Solo
Neith
Neith
M00S3
Neith
Level 59
God Stats
44W - 40L
1,530 SR
Queue Stats
84W - 71L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
lileddie242
Baron Samedi
Level 126
God Stats
1W - 0L
1,647 SR
Queue Stats
12W - 11L
1,375 Elo+
Solo
Bacchus
Bacchus
sharkbite3244
Bacchus
Level 64
God Stats
1W - 0L
1,181 SR
Queue Stats
15W - 12L
1,442 Elo+
Solo
Team Averages
Level 85
1,465 SR
1,464 Elo+

VS

Team Averages
Level 84
1,498 SR
1,452 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Money4May
Sun Wukong
Level 48
God Stats
1W - 4L
1,493 SR
Queue Stats
75W - 104L
1,425 Elo+
Solo
Zhong Kui
Zhong Kui
Yoshua235060
Zhong Kui
Level 49
God Stats
2W - 4L
1,481 SR
Queue Stats
132W - 132L
1,339 Elo+
Solo
Heimdallr
Heimdallr
malolympus
Heimdallr
Level 100
God Stats
0W - 3L
1,165 SR
Queue Stats
21W - 20L
1,448 Elo+
Solo
Horus
Horus
nitroexcel
Horus
Level 64
God Stats
1W - 1L
1,851 SR
Queue Stats
8W - 10L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aziops
Amaterasu
14
2 / 0 / 5
7,946
883
6,667
7,689
6,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Arachne
ImTØAST
Arachne
16
4 / 1 / 5
8,564
952
7,775
7,538
4,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
M00S3
Neith
15
2 / 0 / 9
8,007
890
11,362
7,137
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
lileddie242
Baron Samedi
14
5 / 2 / 4
8,307
923
7,638
7,642
4,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
13
2 / 1 / 4
7,313
813
6,391
8,366
7,609
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
13
0 / 3 / 2
7,359
818
4,716
8,357
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Money4May
Sun Wukong
12
0 / 4 / 3
7,001
778
7,524
14,129
11,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Yoshua235060
Zhong Kui
11
0 / 1 / 0
6,549
728
1,856
3,473
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
malolympus
Heimdallr
14
1 / 2 / 1
7,176
797
7,551
7,023
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
13
3 / 5 / 0
7,830
870
4,722
12,467
9,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
15
Kills
4
4
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
0
3
2
0.33
W
Amaterasu
Aziops
Amaterasu
2
0
5
4.5
W
Arachne
ImTØAST
Arachne
4
1
5
6.5
W
Neith
M00S3
Neith
2
0
9
6.5
L
Sun Wukong
Money4May
Sun Wukong
0
4
3
0.38
L
Zhong Kui
Yoshua235060
Zhong Kui
0
1
0
0
W
Baron Samedi
lileddie242
Baron Samedi
5
2
4
3.5
L
Heimdallr
malolympus
Heimdallr
1
2
1
0.75
L
Horus
3
5
0
0.6
W
Bacchus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,833
Damage
26,369
38,372
Taken
45,449
26,539
Mitigated
30,193
12,693
Healing
7,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
4,716
230
0
667
8,357
3,712
0
1,038
7,293
20,888
0
W
Amaterasu
Aziops
Amaterasu
6,667
2,604
0
2,856
7,689
6,665
194
772
6,753
0
22,881
W
Arachne
ImTØAST
Arachne
7,775
6,910
0
1,118
7,538
4,733
543
1,782
5,624
0
28,327
W
Neith
M00S3
Neith
11,362
4,294
0
3,270
7,137
3,283
1,604
2,002
4,867
0
34,190
L
Sun Wukong
Money4May
Sun Wukong
7,524
1,664
0
1,089
14,129
11,549
0
4,916
9,025
0
19,367
L
Zhong Kui
Yoshua235060
Zhong Kui
1,856
71
0
1,211
3,473
2,307
0
852
2,525
8,146
0
W
Baron Samedi
lileddie242
Baron Samedi
7,638
384
1,136
2,429
7,642
4,249
230
1,561
5,925
23,259
0
L
Heimdallr
malolympus
Heimdallr
7,551
2,300
0
945
7,023
3,340
0
2,622
4,205
0
21,255
L
Horus
4,722
2,525
1,556
2,238
12,467
9,285
0
3,938
8,372
0
6,336
W
Bacchus
6,391
1,205
0
1,884
8,366
7,609
274
223
7,923
12,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,137
Gold Earned
35,915
204
Minions Killed
143
0
Camps Cleared
0
1,039,194
Distance Traveled
733,494
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
7,359
818
48
5
0
148,769
0
W
Amaterasu
7,946
883
42
5
0
241,156
0
W
Arachne
8,564
952
55
6
0
234,611
0
W
Neith
8,007
890
60
7
0
174,379
0
L
Sun Wukong
7,001
778
29
3
0
177,449
0
L
Zhong Kui
6,549
728
23
3
0
83,402
0
W
Baron Samedi
8,307
923
38
4
0
203,977
3
L
Heimdallr
7,176
797
40
4
0
159,898
0
L
Horus
7,830
870
3
0
0
163,976
0
W
Bacchus
7,313
813
9
1
0
185,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role