Player Matchup

Ishtar
Ishtar
Andrej0ne
Ishtar
Level 159
God Stats
8W - 6L
1,388 SR
Queue Stats
501W - 498L
1,436 Elo+
Solo
Bellona
Bellona
Iam_RepaZz
Bellona
Level 143
God Stats
4W - 2L
1,579 SR
Queue Stats
32W - 43L
1,419 Elo+
Party 1
Maui
Maui
Initbrev
Maui
Level 47
God Stats
5W - 9L
1,419 SR
Queue Stats
99W - 82L
1,499 Elo+
Party 3
Janus
Janus
Nitsuj14554
Janus
Level 27
God Stats
5W - 5L
1,343 SR
Queue Stats
26W - 39L
1,407 Elo+
Party 1
Mercury
Mercury
Stevis
Mercury
Level 121
God Stats
14W - 21L
1,409 SR
Queue Stats
206W - 184L
1,539 Elo+
Party 3
Team Averages
Level 99
1,428 SR
1,460 Elo+

VS

Team Averages
Level 110
1,591 SR
1,575 Elo+
Fenrir
Fenrir
CocoChunks
Fenrir
Level 159
God Stats
2W - 4L
1,463 SR
Queue Stats
89W - 80L
1,587 Elo+
Solo
Skadi
Skadi
Daniselo1998
Skadi
Level 45
God Stats
0W - 1L
1,735 SR
Queue Stats
2W - 3L
1,793 Elo+
Party 2
Baron Samedi
Baron Samedi
Garrido127
Baron Samedi
Level 147
God Stats
0W - 1L
1,756 SR
Queue Stats
22W - 23L
1,555 Elo+
Party 2
Surtr
Surtr
Ska-lashnikov
Surtr
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,444 Elo+
Party 2
Janus
Janus
rubentego6
Janus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Andrej0ne
Ishtar
8
0 / 1 / 1
4,433
554
3,760
5,279
1,873
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Iam_RepaZz
Bellona
9
1 / 0 / 0
5,140
643
4,375
7,889
6,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Maui
8
0 / 0 / 3
4,795
599
2,330
5,843
3,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 3
5,457
682
2,713
3,509
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Stevis
Mercury
9
5 / 1 / 1
5,518
690
4,057
4,005
1,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CocoChunks
Fenrir
7
2 / 2 / 0
4,407
551
1,506
4,940
1,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 1
3,987
498
2,806
4,391
1,293
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Baron Samedi
Garrido127
Baron Samedi
7
1 / 2 / 0
4,249
531
3,260
5,984
4,630
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 1 / 0
4,674
584
5,800
9,116
4,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
8
0 / 2 / 1
4,506
563
1,763
3,710
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
7
Kills
3
3
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Andrej0ne
Ishtar
0
1
1
0.5
L
Fenrir
CocoChunks
Fenrir
2
2
0
1
L
0
0
1
0.5
L
Baron Samedi
Garrido127
Baron Samedi
1
2
0
0.5
W
Bellona
Iam_RepaZz
Bellona
1
0
0
1
W
Maui
0
0
3
1.5
W
1
1
3
2.5
L
0
1
0
0
W
Mercury
Stevis
Mercury
5
1
1
5.5
L
Janus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,235
Damage
15,135
26,525
Taken
28,141
13,839
Mitigated
13,225
9,724
Healing
9,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Andrej0ne
Ishtar
3,760
2,668
0
2,230
5,279
1,873
0
1,755
3,524
0
29,141
L
Fenrir
CocoChunks
Fenrir
1,506
195
0
2,383
4,940
1,632
0
1,261
3,679
0
17,202
L
2,806
1,164
0
500
4,391
1,293
0
756
3,635
0
20,248
L
Baron Samedi
Garrido127
Baron Samedi
3,260
725
225
2,182
5,984
4,630
0
2,079
3,905
17,424
0
W
Bellona
Iam_RepaZz
Bellona
4,375
2,086
0
3,995
7,889
6,297
0
255
7,634
0
39,237
W
Maui
2,330
869
0
2,150
5,843
3,358
0
1,742
4,041
17,050
0
W
2,713
401
0
829
3,509
1,096
15
694
2,695
45,953
0
L
5,800
2,447
0
3,529
9,116
4,471
0
0
9,116
627
29,435
W
Mercury
Stevis
Mercury
4,057
2,127
0
520
4,005
1,215
0
588
3,353
0
32,485
L
Janus
1,763
248
0
1,017
3,710
1,199
0
947
2,763
26,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,343
Gold Earned
21,823
292
Minions Killed
187
0
Camps Cleared
0
814,366
Distance Traveled
726,748
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
4,433
554
51
6
0
129,479
0
L
Fenrir
4,407
551
34
4
0
113,210
0
L
Skadi
3,987
498
35
4
0
151,571
0
L
Baron Samedi
4,249
531
17
2
0
149,797
0
W
Bellona
5,140
643
77
10
0
155,133
0
W
Maui
4,795
599
20
3
0
168,271
4
W
Janus
5,457
682
93
12
0
166,076
0
L
Surtr
4,674
584
48
6
0
160,937
1
W
Mercury
5,518
690
51
6
0
195,407
3
L
Janus
4,506
563
53
7
0
151,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role