Player Matchup

Neith
Neith
Bronze III
A Crayola Panda
Neith
Bronze III
Level 148
God Stats
0W - 1L
1,501 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
Andr3XLE
Cthulhu
Bronze III
Level 118
God Stats
0W - 1L
1,649 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Agni
Agni
Silver III
Elsa Fan 069
Agni
Silver III
Level 124
God Stats
14W - 6L
1,715 SR
Queue Stats
17W - 17L
1,472 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 130
1,621 SR
1,491 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,475 SR
1,475 MMR
Maui
Maui
Silver I
AngryBunny55453
Maui
Silver I
Level 128
God Stats
25W - 25L
1,470 SR
Queue Stats
356W - 444L
1,326 MMR
Party 1
Artemis
Artemis
Gold III
TTVitrealtoupee
Artemis
Gold III
Level 87
God Stats
1W - 2L
1,292 SR
Queue Stats
225W - 282L
1,616 MMR
Party 1
Vulcan
Vulcan
Silver III
XLordPeñaNietoX
Vulcan
Silver III
Level 164
God Stats
2W - 2L
1,661 SR
Queue Stats
77W - 90L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
7,745
704
7,332
8,643
3,741
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Andr3XLE
Cthulhu
10
1 / 3 / 3
7,511
683
5,866
11,097
10,127
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 2 / 1
8,643
786
5,863
7,973
3,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Baba YagaKuzenboBacchusCharonPersephone

VS

Bans
BastetSobekDiscordiaXing TianBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
8,641
786
4,148
9,139
7,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 3 / 6
8,409
764
5,568
8,629
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

12
5 / 2 / 2
9,326
848
13,732
6,507
2,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
6
Kills
8
8
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Cthulhu
Andr3XLE
Cthulhu
1
3
3
0.83
W
2
1
6
5
L
4
2
1
2.25
W
1
3
6
1.33
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,061
Damage
23,448
27,713
Taken
24,275
17,145
Mitigated
13,594
2,373
Healing
3,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,332
1,047
0
1,056
8,643
3,741
0
5,868
2,605
0
22,883
L
Cthulhu
Andr3XLE
Cthulhu
5,866
436
279
608
11,097
10,127
0
5,371
5,371
20,292
0
W
4,148
1,360
0
2,709
9,139
7,172
151
5,048
4,091
10,828
0
L
5,863
124
0
430
7,973
3,277
0
6,068
1,734
33,655
0
W
5,568
1,804
0
649
8,629
3,669
1,057
4,408
4,221
0
28,042
W
13,732
4,025
0
490
6,507
2,753
54
2,373
4,134
57,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,899
Gold Earned
26,376
115
Minions Killed
136
0
Camps Cleared
0
606,438
Distance Traveled
610,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,745
704
41
4
0
183,987
0
L
Cthulhu
7,511
683
20
2
0
209,337
0
W
Maui
8,641
786
17
2
0
210,527
0
L
Agni
8,643
786
54
5
0
213,114
0
W
Artemis
8,409
764
53
5
0
182,864
0
W
Vulcan
9,326
848
66
6
0
217,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role