Player Matchup

Zhong Kui
Zhong Kui
Blitzmuffin
Zhong Kui
Level 151
God Stats
10W - 4L
1,661 SR
Queue Stats
282W - 263L
1,472 Elo+
Party 4
Thanatos
Thanatos
DubNubbs2
Thanatos
Level 47
God Stats
38W - 40L
1,491 SR
Queue Stats
137W - 156L
1,451 Elo+
Party 1
Charon
Charon
FatePTW
Charon
Level 82
God Stats
6W - 2L
1,671 SR
Queue Stats
274W - 274L
1,515 Elo+
Party 1
Ah Puch
Ah Puch
Perikoss
Ah Puch
Level 147
God Stats
8W - 4L
1,578 SR
Queue Stats
280W - 278L
1,448 Elo+
Solo
Hou Yi
Hou Yi
old greg1
Hou Yi
Level 143
God Stats
15W - 14L
1,531 SR
Queue Stats
481W - 453L
1,516 Elo+
Party 4
Team Averages
Level 114
1,586 SR
1,480 Elo+

VS

Team Averages
Level 103
1,458 SR
1,513 Elo+
Horus
Horus
DizzyyIblis
Horus
Level 65
God Stats
7W - 5L
1,701 SR
Queue Stats
65W - 65L
1,494 Elo+
Party 2
King Arthur
King Arthur
DubDaBeast
King Arthur
Level 105
God Stats
0W - 3L
1,232 SR
Queue Stats
209W - 180L
1,532 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
OctopusDaddy668
Morgan Le Fay
Level 161
God Stats
11W - 10L
1,442 SR
Queue Stats
479W - 458L
1,536 Elo+
Party 2
Sylvanus
Sylvanus
ZayThaGod
Sylvanus
Level 41
God Stats
0W - 3L
1,401 SR
Queue Stats
85W - 82L
1,488 Elo+
Party 3
Fenrir
Fenrir
Zeeboo
Fenrir
Level 145
God Stats
14W - 11L
1,516 SR
Queue Stats
159W - 146L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blitzmuffin
Zhong Kui
16
6 / 2 / 10
11,447
673
19,138
14,172
11,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
DubNubbs2
Thanatos
16
7 / 4 / 9
10,350
609
12,014
14,406
6,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charon
FatePTW
Charon
13
1 / 2 / 15
9,554
562
6,342
15,385
13,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Perikoss
Ah Puch
15
7 / 2 / 7
10,321
607
14,334
12,718
5,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
old greg1
Hou Yi
16
4 / 1 / 3
9,974
587
4,398
9,567
3,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
6,607
389
5,044
17,064
13,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
DubDaBeast
King Arthur
11
0 / 3 / 5
7,402
435
6,301
13,964
8,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
OctopusDaddy668
Morgan Le Fay
13
3 / 7 / 2
8,452
497
13,388
14,611
5,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
ZayThaGod
Sylvanus
14
4 / 5 / 0
8,833
520
7,471
15,828
10,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Fenrir
Zeeboo
Fenrir
14
3 / 3 / 0
8,510
501
5,476
14,367
7,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
25
Kills
10
11
Deaths
26
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Blitzmuffin
Zhong Kui
6
2
10
5.5
L
0
8
2
0.13
L
King Arthur
DubDaBeast
King Arthur
0
3
5
0.83
W
Thanatos
DubNubbs2
Thanatos
7
4
9
2.88
W
Charon
FatePTW
Charon
1
2
15
4.25
L
Morgan Le Fay
OctopusDaddy668
Morgan Le Fay
3
7
2
0.57
W
Ah Puch
Perikoss
Ah Puch
7
2
7
5.25
L
Sylvanus
ZayThaGod
Sylvanus
4
5
0
0.8
L
Fenrir
Zeeboo
Fenrir
3
3
0
1
W
Hou Yi
old greg1
Hou Yi
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,226
Damage
37,680
66,248
Taken
75,834
40,807
Mitigated
44,821
34,201
Healing
12,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Blitzmuffin
Zhong Kui
19,138
3,807
0
6,108
14,172
11,373
3,962
3,602
9,811
77,817
12,293
L
5,044
1,593
376
2,107
17,064
13,388
0
10,539
6,525
0
27,142
L
King Arthur
DubDaBeast
King Arthur
6,301
981
38
1,528
13,964
8,362
86
8,150
5,814
0
34,885
W
Thanatos
DubNubbs2
Thanatos
12,014
2,620
0
11,451
14,406
6,346
2,035
4,571
9,788
0
68,739
W
Charon
FatePTW
Charon
6,342
1,139
0
4,445
15,385
13,591
768
5,308
9,988
30,505
0
L
Morgan Le Fay
OctopusDaddy668
Morgan Le Fay
13,388
47
0
1,437
14,611
5,485
406
6,234
8,377
67,528
0
W
Ah Puch
Perikoss
Ah Puch
14,334
800
0
7,821
12,718
5,504
1,498
5,629
7,044
80,202
0
L
Sylvanus
ZayThaGod
Sylvanus
7,471
2,626
152
3,459
15,828
10,029
336
6,734
9,094
46,161
15,443
L
Fenrir
Zeeboo
Fenrir
5,476
1,508
119
3,756
14,367
7,557
0
7,177
7,190
205
60,940
W
Hou Yi
old greg1
Hou Yi
4,398
1,535
0
4,376
9,567
3,993
2,704
3,465
6,057
0
59,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,646
Gold Earned
39,804
423
Minions Killed
378
0
Camps Cleared
0
1,706,573
Distance Traveled
1,603,084
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,447
673
114
7
0
289,538
0
L
Horus
6,607
389
36
2
0
316,190
0
L
King Arthur
7,402
435
57
3
0
336,833
1
W
Thanatos
10,350
609
79
5
0
407,857
0
W
Charon
9,554
562
28
2
0
346,898
0
L
Morgan Le Fay
8,452
497
106
6
0
325,608
3
W
Ah Puch
10,321
607
114
7
0
343,528
4
L
Sylvanus
8,833
520
94
6
0
283,930
3
L
Fenrir
8,510
501
85
5
0
340,523
0
W
Hou Yi
9,974
587
88
5
0
318,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role