Player Matchup

Atlas
Atlas
 
Atlas
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Cobe_Aladjinn
Tyr
Level 134
God Stats
16W - 16L
1,491 SR
Queue Stats
505W - 508L
1,488 Elo+
Party 1
Artemis
Artemis
LT_SanninsKvSg
Artemis
Level 138
God Stats
17W - 14L
1,484 SR
Queue Stats
489W - 501L
1,499 Elo+
Party 1
Yemoja
Yemoja
SirRoachington
Yemoja
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,221 Elo+
Solo
Vulcan
Vulcan
StyrkaB
Vulcan
Level 121
God Stats
11W - 5L
1,774 SR
Queue Stats
280W - 255L
1,536 Elo+
Solo
Team Averages
Level 128
1,550 SR
1,449 Elo+

VS

Team Averages
Level 133
1,492 SR
1,451 Elo+
Hun Batz
Hun Batz
Fallen Chomp
Hun Batz
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,512 Elo+
Party 2
Zhong Kui
Zhong Kui
Hexxedmelon
Zhong Kui
Level 147
God Stats
0W - 1L
1,538 SR
Queue Stats
13W - 9L
1,307 Elo+
Solo
Hou Yi
Hou Yi
It Must Be
Hou Yi
Level 92
God Stats
2W - 3L
1,647 SR
Queue Stats
206W - 209L
1,458 Elo+
Solo
Mulan
Mulan
Skjort
Mulan
Level 147
God Stats
0W - 1L
1,274 SR
Queue Stats
24W - 23L
1,544 Elo+
Party 2
Yemoja
Yemoja
Zextk
Yemoja
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 159L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 0 / 4
7,521
940
7,781
11,864
6,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 1 / 5
6,668
834
3,424
7,125
6,612
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 1 / 5
7,709
964
5,415
5,993
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 0 / 5
7,293
912
3,159
5,579
3,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Vulcan
StyrkaB
Vulcan
13
2 / 0 / 5
7,243
905
11,805
4,040
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Fallen Chomp
Hun Batz
11
1 / 3 / 1
6,112
764
5,601
7,749
4,299
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
Hexxedmelon
Zhong Kui
14
0 / 1 / 2
6,746
843
13,283
7,785
5,814
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hou Yi
It Must Be
Hou Yi
11
0 / 3 / 1
5,773
722
3,482
6,432
2,768
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Skjort
Mulan
12
1 / 2 / 1
6,500
813
4,662
8,396
8,231
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Zextk
Yemoja
9
0 / 0 / 0
5,649
706
1,650
3,544
3,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
9
Kills
2
2
Deaths
9
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
4
4
W
0
1
5
2.5
L
Hun Batz
Fallen Chomp
Hun Batz
1
3
1
0.5
L
Zhong Kui
Hexxedmelon
Zhong Kui
0
1
2
1
L
Hou Yi
It Must Be
Hou Yi
0
3
1
0.17
W
4
1
5
6.5
W
1
0
5
3.5
L
Mulan
Skjort
Mulan
1
2
1
0.75
W
Vulcan
StyrkaB
Vulcan
2
0
5
4.5
L
Yemoja
Zextk
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,584
Damage
28,678
34,601
Taken
33,906
21,748
Mitigated
24,287
16,540
Healing
12,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,781
3,176
1,643
5,031
11,864
6,538
90
5,072
6,792
17,376
0
W
3,424
201
735
1,708
7,125
6,612
0
3,716
3,409
0
5,465
L
Hun Batz
Fallen Chomp
Hun Batz
5,601
387
0
255
7,749
4,299
0
5,537
2,212
0
13,921
L
Zhong Kui
Hexxedmelon
Zhong Kui
13,283
877
1,851
4,362
7,785
5,814
0
5,147
2,638
29,359
0
L
Hou Yi
It Must Be
Hou Yi
3,482
1,363
493
424
6,432
2,768
0
4,324
2,108
0
9,762
W
5,415
1,799
246
1,205
5,993
2,810
1,156
2,845
3,148
0
13,708
W
3,159
271
3,536
1,644
5,579
3,806
61
2,608
2,971
6,626
0
L
Mulan
Skjort
Mulan
4,662
488
355
1,847
8,396
8,231
0
4,827
3,569
0
9,473
W
Vulcan
StyrkaB
Vulcan
11,805
7,731
394
398
4,040
1,982
80
692
3,348
23,012
0
L
Yemoja
Zextk
Yemoja
1,650
167
1,688
1,182
3,544
3,175
0
2,910
634
4,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,434
Gold Earned
30,780
85
Minions Killed
78
0
Camps Cleared
0
795,123
Distance Traveled
686,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,521
940
19
2
0
155,696
0
W
Tyr
6,668
834
6
1
0
168,140
0
L
Hun Batz
6,112
764
17
2
0
165,700
0
L
Zhong Kui
6,746
843
33
4
0
162,036
0
L
Hou Yi
5,773
722
19
2
0
137,930
0
W
Artemis
7,709
964
30
4
0
136,959
0
W
Yemoja
7,293
912
5
1
0
157,033
0
L
Mulan
6,500
813
4
1
0
143,618
0
W
Vulcan
7,243
905
25
3
0
177,295
0
L
Yemoja
5,649
706
5
1
0
76,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role