Player Matchup

Jing Wei
Jing Wei
CaptainCoco1
Jing Wei
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,304 Elo+
Solo
Medusa
Medusa
KXNG559
Medusa
Level 64
God Stats
1W - 1L
1,497 SR
Queue Stats
135W - 169L
1,483 Elo+
Solo
Cthulhu
Cthulhu
USukkinBallz
Cthulhu
Level 41
God Stats
1W - 1L
1,689 SR
Queue Stats
319W - 355L
1,417 Elo+
Solo
Olorun
Olorun
antonyset
Olorun
Level 69
God Stats
3W - 2L
1,699 SR
Queue Stats
225W - 223L
1,419 Elo+
Solo
Tiamat
Tiamat
steve_xyis1
Tiamat
Level 54
God Stats
1W - 4L
1,098 SR
Queue Stats
621W - 607L
1,476 Elo+
Solo
Team Averages
Level 52
1,496 SR
1,420 Elo+

VS

Team Averages
Level 103
1,379 SR
1,449 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Ayonngaming 198
Cupid
Level 45
God Stats
1W - 1L
1,167 SR
Queue Stats
46W - 79L
1,344 Elo+
Solo
Nike
Nike
GiveMeCharon
Nike
Level 88
God Stats
4W - 6L
1,449 SR
Queue Stats
515W - 543L
1,502 Elo+
Party 1
Bellona
Bellona
midnight_love23
Bellona
Level 128
God Stats
6W - 5L
1,488 SR
Queue Stats
533W - 493L
1,456 Elo+
Solo
Baba Yaga
Baba Yaga
x11DINHO11x
Baba Yaga
Level 107
God Stats
1W - 1L
1,293 SR
Queue Stats
6W - 5L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CaptainCoco1
Jing Wei
8
1 / 4 / 2
4,974
995
3,142
5,069
1,721
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
KXNG559
Medusa
10
1 / 3 / 0
4,917
983
2,326
5,446
1,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
USukkinBallz
Cthulhu
10
0 / 2 / 2
5,013
1,003
4,932
6,399
4,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
antonyset
Olorun
5
0 / 0 / 0
4,316
863
0
0
0
Tiamat
11
4 / 3 / 0
5,803
1,161
3,678
5,385
3,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
2 / 1 / 6
6,307
1,261
2,130
4,183
2,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
2 / 0 / 7
6,587
1,317
2,737
1,916
776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 3 / 9
5,790
1,158
4,554
9,971
5,793
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
2 / 1 / 6
5,978
1,196
3,583
5,267
4,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
x11DINHO11x
Baba Yaga
12
6 / 1 / 5
7,019
1,404
8,051
4,699
2,246
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
12
12
Deaths
6
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
1
6
5
W
2
0
7
5.5
L
Jing Wei
CaptainCoco1
Jing Wei
1
4
2
0.5
W
0
3
9
1.5
L
Medusa
KXNG559
Medusa
1
3
0
0.33
L
Cthulhu
USukkinBallz
Cthulhu
0
2
2
0.5
L
Olorun
antonyset
Olorun
0
0
0
0
W
2
1
6
5
L
Tiamat
4
3
0
1.33
W
Baba Yaga
x11DINHO11x
Baba Yaga
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,078
Damage
21,055
22,299
Taken
26,036
11,701
Mitigated
16,061
3,627
Healing
9,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
2,130
507
795
1,332
4,183
2,930
521
1,351
2,832
0
6,288
W
2,737
1,026
960
858
1,916
776
967
1,114
802
0
9,159
L
Jing Wei
CaptainCoco1
Jing Wei
3,142
1,802
0
31
5,069
1,721
0
2,504
2,565
0
4,988
W
4,554
238
0
2,537
9,971
5,793
114
2,246
7,725
0
5,987
L
Medusa
KXNG559
Medusa
2,326
1,027
67
190
5,446
1,980
0
2,406
2,998
0
5,311
L
Cthulhu
USukkinBallz
Cthulhu
4,932
332
992
1,338
6,399
4,505
0
2,637
3,683
8,803
0
L
Olorun
antonyset
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
3,583
1,148
448
1,047
5,267
4,316
702
2,840
2,427
0
6,509
L
Tiamat
3,678
537
69
940
5,385
3,495
0
504
4,796
5,964
0
W
Baba Yaga
x11DINHO11x
Baba Yaga
8,051
532
107
1,117
4,699
2,246
672
1,059
3,640
15,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,023
Gold Earned
31,681
25
Minions Killed
56
0
Camps Cleared
0
381,869
Distance Traveled
538,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,307
1,261
7
1
0
111,455
0
W
Cupid
6,587
1,317
22
4
0
100,026
0
L
Jing Wei
4,974
995
3
1
0
88,691
0
W
Nike
5,790
1,158
5
1
0
102,416
0
L
Medusa
4,917
983
12
2
0
88,995
0
L
Cthulhu
5,013
1,003
8
2
0
108,510
0
L
Olorun
4,316
863
0
0
0
0
0
W
Bellona
5,978
1,196
8
2
0
114,340
0
L
Tiamat
5,803
1,161
2
0
0
95,673
0
W
Baba Yaga
7,019
1,404
14
3
0
110,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role