Player Matchup

Nox
Nox
 
Nox
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Lethum
Geb
Level 126
God Stats
1W - 1L
1,793 SR
Queue Stats
8W - 4L
1,683 Elo+
Party 3
Hachiman
Hachiman
Myst1c_PlayerJ
Hachiman
Level 88
God Stats
4W - 1L
1,560 SR
Queue Stats
82W - 80L
1,543 Elo+
Party 2
Gilgamesh
Gilgamesh
PRV99399
Gilgamesh
Level 80
God Stats
1W - 2L
1,447 SR
Queue Stats
493W - 503L
1,394 Elo+
Solo
Pele
Pele
Psycho_MasterFox
Pele
Level 103
God Stats
0W - 2L
1,222 SR
Queue Stats
41W - 36L
1,504 Elo+
Party 2
Team Averages
Level 97
1,504 SR
1,525 Elo+

VS

Team Averages
Level 84
1,455 SR
1,464 Elo+
Chang'e
Chang'e
Aaniek
Chang'e
Level 122
God Stats
37W - 39L
1,536 SR
Queue Stats
141W - 149L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
AmOkBufu12
Baron Samedi
Level 148
God Stats
23W - 37L
1,408 SR
Queue Stats
251W - 253L
1,427 Elo+
Solo
Serqet
Serqet
BloodTigerBBZ91
Serqet
Level 63
God Stats
3W - 5L
1,373 SR
Queue Stats
107W - 98L
1,497 Elo+
Party 1
Heimdallr
Heimdallr
DaveMayster
Heimdallr
Level 59
God Stats
58W - 47L
1,434 SR
Queue Stats
324W - 343L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Julezz93
Morgan Le Fay
Level 29
God Stats
31W - 37L
1,522 SR
Queue Stats
66W - 64L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
0 / 2 / 1
6,787
424
4,639
10,367
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
Lethum
Geb
11
0 / 1 / 1
7,146
447
2,305
10,472
6,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
14
1 / 7 / 0
7,988
499
7,427
17,172
5,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
PRV99399
Gilgamesh
1
0 / 0 / 0
4,711
294
0
0
0
11
2 / 9 / 1
7,271
454
9,619
20,503
6,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aaniek
Chang'e
15
2 / 0 / 3
9,800
613
7,028
11,575
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
AmOkBufu12
Baron Samedi
10
0 / 1 / 4
7,272
455
499
3,855
2,447
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
5 / 1 / 4
10,004
625
9,001
12,580
5,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
DaveMayster
Heimdallr
16
8 / 1 / 1
10,211
638
16,967
12,803
5,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Julezz93
Morgan Le Fay
14
4 / 0 / 3
9,158
572
11,310
7,540
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
19
19
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
2
1
0.25
W
Chang'e
Aaniek
Chang'e
2
0
3
3.5
W
Baron Samedi
AmOkBufu12
Baron Samedi
0
1
4
2
W
5
1
4
7
W
Heimdallr
DaveMayster
Heimdallr
8
1
1
8.5
W
Morgan Le Fay
Julezz93
Morgan Le Fay
4
0
3
5.5
L
Geb
Lethum
Geb
0
1
1
0.5
L
Hachiman
1
7
0
0.14
L
Gilgamesh
PRV99399
Gilgamesh
0
0
0
0
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,990
Damage
44,805
58,514
Taken
48,353
22,801
Mitigated
21,496
11,454
Healing
23,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,639
233
0
2,138
10,367
4,195
14
5,904
4,463
46,558
0
W
Chang'e
Aaniek
Chang'e
7,028
616
686
8,334
11,575
4,353
2,137
3,156
8,419
73,164
0
W
Baron Samedi
AmOkBufu12
Baron Samedi
499
94
98
1,758
3,855
2,447
92
930
2,925
8,796
0
W
9,001
2,414
0
2,411
12,580
5,836
0
1,267
11,313
0
103,672
W
Heimdallr
DaveMayster
Heimdallr
16,967
8,822
0
7,002
12,803
5,898
2,401
611
12,192
0
85,869
W
Morgan Le Fay
Julezz93
Morgan Le Fay
11,310
1,054
0
2,820
7,540
2,962
79
1,463
6,077
68,417
0
L
Geb
Lethum
Geb
2,305
307
0
2,125
10,472
6,577
0
5,013
5,459
30,053
0
L
Hachiman
7,427
3,542
0
4,046
17,172
5,347
0
1,486
15,296
0
54,773
L
Gilgamesh
PRV99399
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
9,619
2,279
30
3,115
20,503
6,682
0
6,434
13,565
0
55,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,903
Gold Earned
46,445
314
Minions Killed
489
0
Camps Cleared
0
1,304,699
Distance Traveled
1,459,506
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,787
424
74
5
0
276,682
5
W
Chang'e
9,800
613
125
8
0
292,717
2
W
Baron Samedi
7,272
455
13
1
0
152,303
2
W
Serqet
10,004
625
124
8
0
354,819
0
W
Heimdallr
10,211
638
126
8
0
318,900
0
W
Morgan Le Fay
9,158
572
101
6
0
340,767
0
L
Geb
7,146
447
56
4
0
346,147
0
L
Hachiman
7,988
499
104
7
0
378,478
0
L
Gilgamesh
4,711
294
0
0
0
0
0
L
Pele
7,271
454
80
5
0
303,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role