Player Matchup

Pele
Pele
BigxGuccixDraco
Pele
Level 56
God Stats
11W - 16L
1,439 SR
Queue Stats
166W - 196L
1,444 Elo+
Solo
Thor
Thor
DavidtheSerb
Thor
Level 80
God Stats
0W - 1L
1,474 SR
Queue Stats
24W - 17L
1,592 Elo+
Solo
Merlin
Merlin
ShadomXY
Merlin
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 30L
1,481 Elo+
Party 2
Nu Wa
Nu Wa
XxAtlasxX
Nu Wa
Level 103
God Stats
27W - 16L
1,622 SR
Queue Stats
144W - 129L
1,546 Elo+
Solo
Artemis
Artemis
marx2204
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,323 Elo+
Party 2
Team Averages
Level 62
1,507 SR
1,477 Elo+

VS

Team Averages
Level 125
1,562 SR
1,541 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Fezarius
Olorun
Level 107
God Stats
1W - 1L
1,509 SR
Queue Stats
77W - 64L
1,544 Elo+
Party 1
Ymir
Ymir
Malekay
Ymir
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,626 Elo+
Party 1
Zeus
Zeus
Uvajuice
Zeus
Level 118
God Stats
2W - 0L
1,852 SR
Queue Stats
81W - 73L
1,527 Elo+
Party 1
Pele
Pele
xLypTuZx
Pele
Level 139
God Stats
3W - 2L
1,448 SR
Queue Stats
139W - 184L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
6,116
1,223
3,157
5,243
1,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 3 / 3
6,497
1,299
3,719
7,294
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
ShadomXY
Merlin
9
0 / 0 / 0
4,954
991
0
0
0
Nu Wa
XxAtlasxX
Nu Wa
11
2 / 4 / 3
6,276
1,255
4,741
4,745
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
marx2204
Artemis
10
0 / 3 / 3
5,540
1,108
2,693
3,898
1,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

288

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 1 / 2
6,017
1,203
2,020
3,031
2,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Fezarius
Olorun
12
2 / 3 / 7
6,838
1,368
6,013
5,052
1,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Malekay
Ymir
11
1 / 1 / 7
6,287
1,257
2,634
3,186
1,399
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zeus
11
1 / 1 / 2
6,447
1,289
2,350
3,337
1,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
11
6 / 0 / 2
7,384
1,477
6,331
4,297
1,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
6
Kills
11
11
Deaths
6
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
1
2
2
L
2
1
2
3
L
2
3
3
1.17
W
Olorun
Fezarius
Olorun
2
3
7
1.83
W
Ymir
Malekay
Ymir
1
1
7
4.5
L
Merlin
ShadomXY
Merlin
0
0
0
0
W
Zeus
1
1
2
2
L
Nu Wa
XxAtlasxX
Nu Wa
2
4
3
0.88
L
Artemis
marx2204
Artemis
0
3
3
0.5
W
Pele
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,310
Damage
19,348
21,180
Taken
18,903
7,259
Mitigated
8,156
799
Healing
3,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,020
825
0
873
3,031
2,179
0
655
2,376
0
12,695
L
3,157
814
0
105
5,243
1,604
0
1,239
3,694
0
8,441
L
3,719
1,029
0
426
7,294
2,672
0
4,042
3,208
0
17,206
W
Olorun
Fezarius
Olorun
6,013
2,931
70
876
5,052
1,842
0
1,712
3,340
18,483
0
W
Ymir
Malekay
Ymir
2,634
753
0
381
3,186
1,399
0
638
2,398
6,416
0
L
Merlin
ShadomXY
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
2,350
252
0
414
3,337
1,226
0
590
1,537
11,093
0
L
Nu Wa
XxAtlasxX
Nu Wa
4,741
657
0
0
4,745
1,703
0
3,627
1,118
10,095
0
L
Artemis
marx2204
Artemis
2,693
2,177
0
268
3,898
1,280
0
1,939
1,959
0
3,359
W
Pele
6,331
1,992
0
483
4,297
1,510
0
996
3,301
0
13,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,383
Gold Earned
32,973
55
Minions Killed
110
3
Camps Cleared
9
289,568
Distance Traveled
456,727
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,017
1,203
15
3
3
105,386
0
L
Pele
6,116
1,223
10
2
1
88,017
0
L
Thor
6,497
1,299
33
7
1
95,619
0
W
Olorun
6,838
1,368
30
6
2
84,535
0
W
Ymir
6,287
1,257
8
2
1
84,278
0
L
Merlin
4,954
991
0
0
0
0
0
W
Zeus
6,447
1,289
39
8
1
76,717
0
L
Nu Wa
6,276
1,255
10
2
1
58,912
0
L
Artemis
5,540
1,108
2
0
0
47,020
0
W
Pele
7,384
1,477
18
4
2
105,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role