Player Matchup

Sylvanus
Sylvanus
Arzate7299
Sylvanus
Level 46
God Stats
1W - 0L
1,293 SR
Queue Stats
24W - 34L
1,437 Elo+
Party 1
Vulcan
Vulcan
Divin3Carbine
Vulcan
Level 143
God Stats
3W - 0L
1,651 SR
Queue Stats
86W - 86L
1,477 Elo+
Party 1
Nox
Nox
EthanKaiser1142
Nox
Level 133
God Stats
3W - 0L
1,819 SR
Queue Stats
33W - 36L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
Jaxx787
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,453 Elo+
Party 1
King Arthur
King Arthur
RatedCarcass6
King Arthur
Level 153
God Stats
2W - 1L
1,360 SR
Queue Stats
86W - 105L
1,485 Elo+
Party 1
Team Averages
Level 100
1,525 SR
1,471 Elo+

VS

Team Averages
Level 101
1,519 SR
1,436 Elo+
Raijin
Raijin
 
Raijin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AJayJ
Guan Yu
Level 71
God Stats
3W - 3L
1,574 SR
Queue Stats
324W - 313L
1,454 Elo+
Solo
Da Ji
Da Ji
DarthxGOD
Da Ji
Level 93
God Stats
1W - 2L
1,522 SR
Queue Stats
150W - 131L
1,533 Elo+
Solo
Awilix
Awilix
cannolimamba
Awilix
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,324 Elo+
Party 2
Chaac
Chaac
seaplus
Chaac
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arzate7299
Sylvanus
16
1 / 3 / 18
9,182
706
8,011
19,987
16,402
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
7 / 4 / 9
11,046
850
15,185
13,698
6,757
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
1 / 1 / 17
9,508
731
10,753
8,426
4,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Jaxx787
Cthulhu
16
3 / 3 / 12
9,245
711
10,246
17,038
19,196
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
RatedCarcass6
King Arthur
19
11 / 4 / 8
11,945
919
21,989
20,806
26,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
7 / 4 / 6
9,803
754
23,776
13,581
5,929
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
AJayJ
Guan Yu
15
3 / 4 / 9
8,502
654
5,333
17,438
10,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Da Ji
DarthxGOD
Da Ji
14
1 / 7 / 7
8,502
654
9,599
13,219
7,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
14
1 / 5 / 8
7,897
607
4,940
12,685
5,560
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
seaplus
Chaac
17
3 / 3 / 8
9,185
707
15,581
17,516
24,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
53
23
Kills
15
15
Deaths
23
64
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
7
4
6
2.5
L
Guan Yu
AJayJ
Guan Yu
3
4
9
1.88
W
Sylvanus
Arzate7299
Sylvanus
1
3
18
3.33
L
Da Ji
DarthxGOD
Da Ji
1
7
7
0.64
W
7
4
9
2.88
W
1
1
17
9.5
W
Cthulhu
Jaxx787
Cthulhu
3
3
12
3
W
King Arthur
RatedCarcass6
King Arthur
11
4
8
3.75
L
Awilix
1
5
8
1
L
Chaac
seaplus
Chaac
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,184
Damage
59,229
79,955
Taken
74,439
73,552
Mitigated
53,040
26,304
Healing
19,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
23,776
1,317
0
1,859
13,581
5,929
0
8,442
5,139
44,061
0
L
Guan Yu
AJayJ
Guan Yu
5,333
709
5,256
4,714
17,438
10,484
0
11,818
5,620
0
6,511
W
Sylvanus
Arzate7299
Sylvanus
8,011
2,023
8,660
6,052
19,987
16,402
270
4,406
15,581
12,672
0
L
Da Ji
DarthxGOD
Da Ji
9,599
629
766
1,164
13,219
7,004
0
6,931
6,288
0
19,188
W
15,185
6,353
1,290
1,753
13,698
6,757
1,926
6,081
7,617
34,728
0
W
10,753
715
429
1,273
8,426
4,486
2,145
3,537
4,889
21,718
0
W
Cthulhu
Jaxx787
Cthulhu
10,246
865
1,560
1,339
17,038
19,196
517
4,833
12,205
13,920
1,038
W
King Arthur
RatedCarcass6
King Arthur
21,989
1,228
1,249
2,699
20,806
26,711
503
4,919
15,887
4,062
37,951
L
Awilix
4,940
1,222
552
579
12,685
5,560
29
8,465
4,220
0
10,096
L
Chaac
seaplus
Chaac
15,581
437
772
3,868
17,516
24,063
0
9,820
7,696
0
36,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,926
Gold Earned
43,889
135
Minions Killed
147
0
Camps Cleared
0
1,143,572
Distance Traveled
1,126,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,803
754
53
4
0
216,899
0
L
Guan Yu
8,502
654
3
0
0
262,781
0
W
Sylvanus
9,182
706
15
1
0
215,251
0
L
Da Ji
8,502
654
33
3
0
209,399
0
W
Vulcan
11,046
850
43
3
0
215,280
0
W
Nox
9,508
731
26
2
0
232,413
0
W
Cthulhu
9,245
711
15
1
0
234,218
0
W
King Arthur
11,945
919
36
3
0
246,410
0
L
Awilix
7,897
607
17
1
0
213,267
0
L
Chaac
9,185
707
41
3
0
223,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role