Player Matchup

Anubis
Anubis
DualGunner329
Anubis
Level 125
God Stats
9W - 15L
1,463 SR
Queue Stats
74W - 118L
1,376 Elo+
Party 1
Rama
Rama
L3VELZ
Rama
Level 110
God Stats
0W - 1L
1,505 SR
Queue Stats
79W - 110L
1,405 Elo+
Party 1
Baron Samedi
Baron Samedi
mexidan07
Baron Samedi
Level 146
God Stats
1W - 1L
1,599 SR
Queue Stats
11W - 15L
1,471 Elo+
Party 1
Cu Chulainn
Cu Chulainn
shapeshifterxd
Cu Chulainn
Level 128
God Stats
4W - 3L
1,520 SR
Queue Stats
113W - 159L
1,381 Elo+
Party 1
Janus
Janus
thegood1
Janus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,421 Elo+
Party 1
Team Averages
Level 133
1,517 SR
1,411 Elo+

VS

Team Averages
Level 109
1,673 SR
1,571 Elo+
Loki
Loki
AlienwareX51
Loki
Level 124
God Stats
7W - 4L
1,746 SR
Queue Stats
258W - 217L
1,510 Elo+
Party 2
Raijin
Raijin
CoreElectron
Raijin
Level 85
God Stats
20W - 8L
1,813 SR
Queue Stats
35W - 17L
1,775 Elo+
Solo
Artio
Artio
Jedi2044
Artio
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 170L
1,537 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Walllls
Morgan Le Fay
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,493 Elo+
Party 2
Sol
Sol
Walls
Sol
Level 172
God Stats
1W - 0L
1,808 SR
Queue Stats
185W - 155L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,072
506
4,335
11,321
5,443
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
L3VELZ
Rama
10
1 / 4 / 1
5,817
485
3,883
7,453
2,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
mexidan07
Baron Samedi
10
1 / 3 / 1
6,042
504
3,012
9,736
7,651
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
shapeshifterxd
Cu Chulainn
11
2 / 4 / 1
6,676
556
5,747
12,713
11,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Janus
thegood1
Janus
9
1 / 6 / 1
5,625
469
3,521
10,176
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
7,626
636
2,528
6,959
2,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
13
4 / 2 / 3
8,767
731
10,833
11,603
7,727
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
Jedi2044
Artio
11
1 / 3 / 9
7,229
602
3,213
12,367
9,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Walllls
Morgan Le Fay
13
7 / 0 / 3
8,473
706
13,641
7,320
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sol
Walls
Sol
14
5 / 1 / 2
8,917
743
8,339
7,496
2,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
6
Kills
21
21
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
Raijin
4
2
3
2.75
L
1
4
0
0.25
W
Artio
Jedi2044
Artio
1
3
9
1.83
L
Rama
L3VELZ
Rama
1
4
1
0.38
W
Morgan Le Fay
Walllls
Morgan Le Fay
7
0
3
8.5
W
Sol
Walls
Sol
5
1
2
6
L
Baron Samedi
mexidan07
Baron Samedi
1
3
1
0.5
L
Cu Chulainn
shapeshifterxd
Cu Chulainn
2
4
1
0.63
L
Janus
thegood1
Janus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,498
Damage
38,554
51,399
Taken
45,745
30,618
Mitigated
26,029
15,021
Healing
19,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,528
462
0
2,221
6,959
2,973
304
1,830
5,129
0
49,864
W
Raijin
10,833
2,218
0
6,731
11,603
7,727
126
796
10,807
72,938
0
L
4,335
0
0
4,731
11,321
5,443
0
8,488
2,833
40,517
0
W
Artio
Jedi2044
Artio
3,213
117
380
3,820
12,367
9,706
0
2,687
9,680
10,768
0
L
Rama
L3VELZ
Rama
3,883
3,416
0
1,588
7,453
2,583
0
4,946
2,507
0
35,844
W
Morgan Le Fay
Walllls
Morgan Le Fay
13,641
983
0
1,901
7,320
2,861
322
4,199
3,121
66,748
0
W
Sol
Walls
Sol
8,339
5,302
0
4,456
7,496
2,762
3,159
1,816
5,680
76,193
10,931
L
Baron Samedi
mexidan07
Baron Samedi
3,012
476
481
3,415
9,736
7,651
0
7,045
2,691
16,469
0
L
Cu Chulainn
shapeshifterxd
Cu Chulainn
5,747
1,503
0
3,033
12,713
11,265
0
9,317
3,396
0
48,457
L
Janus
thegood1
Janus
3,521
421
0
1,773
10,176
3,676
0
6,162
4,014
31,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,232
Gold Earned
41,012
302
Minions Killed
459
0
Camps Cleared
0
1,106,293
Distance Traveled
1,209,951
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,626
636
84
7
0
294,772
0
W
Raijin
8,767
731
115
10
0
215,410
0
L
Anubis
6,072
506
71
6
0
222,991
2
W
Artio
7,229
602
13
1
0
236,295
4
L
Rama
5,817
485
67
6
0
218,625
0
W
Morgan Le Fay
8,473
706
104
9
0
238,233
0
W
Sol
8,917
743
143
12
0
225,241
0
L
Baron Samedi
6,042
504
26
2
0
208,807
0
L
Cu Chulainn
6,676
556
79
7
0
226,409
0
L
Janus
5,625
469
59
5
0
229,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role