Player Matchup

Geb
Geb
Riuren
Geb
Level 108
God Stats
10W - 15L
1,473 SR
Queue Stats
62W - 57L
1,563 Elo+
Party 1
Danzaburou
Danzaburou
RunawayFighter
Danzaburou
Level 120
God Stats
6W - 4L
1,635 SR
Queue Stats
28W - 30L
1,399 Elo+
Solo
He Bo
He Bo
SheriffSnake
He Bo
Level 85
God Stats
22W - 28L
1,474 SR
Queue Stats
190W - 156L
1,482 Elo+
Solo
Horus
Horus
kinoxblacke
Horus
Level 160
God Stats
19W - 16L
1,442 SR
Queue Stats
200W - 199L
1,530 Elo+
Party 1
Ix Chel
Ix Chel
nobleteam112
Ix Chel
Level 163
God Stats
20W - 7L
1,750 SR
Queue Stats
149W - 147L
1,563 Elo+
Party 1
Team Averages
Level 127
1,555 SR
1,507 Elo+

VS

Team Averages
Level 103
1,514 SR
1,570 Elo+
Ratatoskr
Ratatoskr
NightKiller2798
Ratatoskr
Level 156
God Stats
0W - 2L
1,359 SR
Queue Stats
172W - 159L
1,551 Elo+
Solo
Cthulhu
Cthulhu
Smok304138
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,638 Elo+
Party 2
Heimdallr
Heimdallr
iRenfri
Heimdallr
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 98L
1,516 Elo+
Solo
Sol
Sol
smokyphoenix
Sol
Level 119
God Stats
2W - 4L
1,418 SR
Queue Stats
204W - 185L
1,506 Elo+
Solo
Kukulkan
Kukulkan
z_Danieel
Kukulkan
Level 116
God Stats
0W - 2L
1,794 SR
Queue Stats
2W - 2L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Riuren
Geb
10
1 / 1 / 5
7,368
526
5,293
12,099
9,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
RunawayFighter
Danzaburou
12
0 / 1 / 6
7,773
555
10,956
10,000
4,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 1 / 5
8,508
608
7,520
8,040
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 0
9,149
654
11,398
12,622
8,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ix Chel
nobleteam112
Ix Chel
14
7 / 0 / 2
9,146
653
10,957
8,492
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
NightKiller2798
Ratatoskr
12
1 / 6 / 1
6,824
487
7,118
13,395
5,115
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Smok304138
Cthulhu
9
1 / 4 / 0
6,264
447
4,833
16,951
11,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
iRenfri
Heimdallr
10
0 / 0 / 1
6,255
447
6,875
8,419
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 2 / 1
7,542
539
5,607
12,391
3,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
z_Danieel
Kukulkan
12
1 / 4 / 1
6,947
496
2,938
11,048
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
16
Kills
3
4
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
NightKiller2798
Ratatoskr
1
6
1
0.25
W
Geb
Riuren
Geb
1
1
5
3.5
W
Danzaburou
RunawayFighter
Danzaburou
0
1
6
3
W
4
1
5
6.5
L
Cthulhu
Smok304138
Cthulhu
1
4
0
0.25
L
Heimdallr
iRenfri
Heimdallr
0
0
1
0.5
W
4
1
0
4
W
Ix Chel
nobleteam112
Ix Chel
7
0
2
8
L
0
2
1
0.25
L
Kukulkan
z_Danieel
Kukulkan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,124
Damage
27,371
51,253
Taken
62,204
27,915
Mitigated
27,922
23,051
Healing
19,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
NightKiller2798
Ratatoskr
7,118
2,112
0
2,480
13,395
5,115
0
6,352
6,889
0
56,655
W
Geb
Riuren
Geb
5,293
676
436
2,647
12,099
9,341
78
3,290
8,809
23,850
0
W
Danzaburou
RunawayFighter
Danzaburou
10,956
7,339
0
4,646
10,000
4,090
500
2,473
7,527
0
65,023
W
7,520
457
0
4,814
8,040
2,770
385
1,869
6,171
59,092
0
L
Cthulhu
Smok304138
Cthulhu
4,833
238
1,211
2,875
16,951
11,681
243
6,372
10,489
23,717
0
L
Heimdallr
iRenfri
Heimdallr
6,875
3,451
0
2,435
8,419
3,493
0
2,501
5,876
0
47,176
W
11,398
5,179
100
5,482
12,622
8,502
0
5,643
6,979
0
68,373
W
Ix Chel
nobleteam112
Ix Chel
10,957
1,257
1,090
3,836
8,492
3,212
518
1,233
7,259
75,582
0
L
5,607
2,355
0
6,260
12,391
3,510
66
872
11,485
58,835
4,448
L
Kukulkan
z_Danieel
Kukulkan
2,938
461
213
3,912
11,048
4,123
380
7,378
3,448
47,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,944
Gold Earned
33,832
422
Minions Killed
386
0
Camps Cleared
0
1,455,357
Distance Traveled
1,375,347
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,824
487
72
5
0
338,853
0
W
Geb
7,368
526
19
1
0
314,032
1
W
Danzaburou
7,773
555
80
6
0
283,295
0
W
He Bo
8,508
608
94
7
0
297,709
0
L
Cthulhu
6,264
447
33
2
0
281,105
0
L
Heimdallr
6,255
447
89
6
0
245,393
0
W
Horus
9,149
654
111
8
0
288,777
0
W
Ix Chel
9,146
653
118
8
0
271,544
1
L
Sol
7,542
539
103
7
0
231,036
0
L
Kukulkan
6,947
496
89
6
0
278,960
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role