Player Matchup

Lancelot
Lancelot
DoujinFoo
Lancelot
Level 203
God Stats
10W - 8L
1,727 SR
Queue Stats
515W - 462L
1,559 Elo+
Party 2
Apollo
Apollo
ElvisCochon
Apollo
Level 122
God Stats
5W - 7L
1,407 SR
Queue Stats
222W - 197L
1,562 Elo+
Solo
Nox
Nox
Littlehaz
Nox
Level 156
God Stats
3W - 1L
1,617 SR
Queue Stats
77W - 51L
1,628 Elo+
Party 2
Freya
Freya
nitrobullet
Freya
Level 157
God Stats
1W - 1L
1,919 SR
Queue Stats
69W - 55L
1,592 Elo+
Party 2
Maman Brigitte
Maman Brigitte
shortabe
Maman Brigitte
Level 158
God Stats
10W - 8L
1,586 SR
Queue Stats
154W - 138L
1,589 Elo+
Party 2
Team Averages
Level 159
1,651 SR
1,586 Elo+

VS

Team Averages
Level 128
1,695 SR
1,590 Elo+
Mercury
Mercury
Lichatarius
Mercury
Level 156
God Stats
18W - 9L
1,623 SR
Queue Stats
390W - 368L
1,545 Elo+
Solo
Janus
Janus
Lil_Gamer_15
Janus
Level 157
God Stats
71W - 71L
1,567 SR
Queue Stats
388W - 395L
1,510 Elo+
Solo
Tsukuyomi
Tsukuyomi
SalYoutations
Tsukuyomi
Level 109
God Stats
2W - 1L
1,761 SR
Queue Stats
155W - 104L
1,670 Elo+
Party 1
Aphrodite
Aphrodite
Tellyth
Aphrodite
Level 67
God Stats
8W - 3L
1,756 SR
Queue Stats
17W - 10L
1,663 Elo+
Party 1
Raijin
Raijin
righteouslegend
Raijin
Level 149
God Stats
4W - 2L
1,769 SR
Queue Stats
689W - 637L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DoujinFoo
Lancelot
10
1 / 3 / 0
5,912
591
4,329
8,270
5,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Apollo
10
0 / 2 / 4
5,493
549
2,860
9,462
3,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 0
5,015
502
2,222
4,542
2,885
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 4 / 0
4,987
499
2,459
6,626
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Maman Brigitte
shortabe
Maman Brigitte
10
3 / 4 / 1
5,674
567
6,779
10,558
3,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Lichatarius
Mercury
13
7 / 0 / 2
7,294
729
6,110
7,820
3,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 3 / 4
6,202
620
6,865
7,047
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
SalYoutations
Tsukuyomi
11
3 / 0 / 2
6,369
637
4,982
4,464
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
Tellyth
Aphrodite
9
2 / 1 / 4
5,140
514
4,608
5,435
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 3
6,974
697
4,435
6,578
2,942
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
14
14
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Lancelot
DoujinFoo
Lancelot
1
3
0
0.33
L
Apollo
0
2
4
1
W
Mercury
Lichatarius
Mercury
7
0
2
8
W
1
3
4
1
L
0
1
0
0
W
Tsukuyomi
SalYoutations
Tsukuyomi
3
0
2
4
W
Aphrodite
Tellyth
Aphrodite
2
1
4
4
L
1
4
0
0.25
W
1
1
3
2.5
L
Maman Brigitte
shortabe
Maman Brigitte
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,649
Damage
27,000
39,458
Taken
31,344
17,271
Mitigated
12,086
9,546
Healing
13,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
DoujinFoo
Lancelot
4,329
800
0
1,683
8,270
5,035
0
4,401
3,869
0
39,339
L
Apollo
2,860
1,682
93
1,935
9,462
3,380
0
4,173
5,023
0
40,016
W
Mercury
Lichatarius
Mercury
6,110
3,833
0
2,301
7,820
3,028
0
2,903
4,909
0
61,343
W
6,865
549
0
500
7,047
2,445
499
4,317
2,690
41,896
0
L
2,222
90
0
1,387
4,542
2,885
0
1,893
2,629
8,965
0
W
Tsukuyomi
SalYoutations
Tsukuyomi
4,982
1,491
0
2,892
4,464
1,630
0
1,396
2,830
0
46,244
W
Aphrodite
Tellyth
Aphrodite
4,608
728
1,324
2,620
5,435
2,041
324
1,844
3,455
13,917
0
L
2,459
641
0
1,399
6,626
2,162
0
1,486
5,096
25,848
0
W
4,435
862
0
3,997
6,578
2,942
0
578
6,000
50,805
0
L
Maman Brigitte
shortabe
Maman Brigitte
6,779
709
0
3,049
10,558
3,809
0
3,453
6,933
39,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,081
Gold Earned
31,979
294
Minions Killed
355
0
Camps Cleared
0
1,067,808
Distance Traveled
1,088,886
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,912
591
81
8
0
235,292
3
L
Apollo
5,493
549
78
8
0
187,215
0
W
Mercury
7,294
729
89
9
0
252,711
1
W
Janus
6,202
620
67
7
0
210,902
1
L
Nox
5,015
502
13
1
0
208,280
0
W
Tsukuyomi
6,369
637
79
8
0
232,820
0
W
Aphrodite
5,140
514
21
2
0
205,247
6
L
Freya
4,987
499
64
6
0
189,854
2
W
Raijin
6,974
697
99
10
0
187,206
4
L
Maman Brigitte
5,674
567
58
6
0
247,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role