Player Matchup

Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CHEAZLEY_cre68
King Arthur
Level 84
God Stats
6W - 3L
1,601 SR
Queue Stats
91W - 81L
1,414 Elo+
Solo
Martichoras
Martichoras
Kirkocain
Martichoras
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,403 Elo+
Solo
Cerberus
Cerberus
cheifblackychan
Cerberus
Level 74
God Stats
0W - 3L
1,586 SR
Queue Stats
59W - 68L
1,386 Elo+
Solo
Lancelot
Lancelot
diligent-lemon
Lancelot
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 55L
1,380 Elo+
Solo
Team Averages
Level 84
1,537 SR
1,417 Elo+

VS

Team Averages
Level 85
1,724 SR
1,375 Elo+
Olorun
Olorun
AsgardianTanker
Olorun
Level 58
God Stats
24W - 15L
1,593 SR
Queue Stats
201W - 216L
1,397 Elo+
Party 1
Chang'e
Chang'e
NiKotaKarma
Chang'e
Level 116
God Stats
3W - 0L
1,826 SR
Queue Stats
7W - 15L
1,254 Elo+
Solo
Sun Wukong
Sun Wukong
NobleNtNt
Sun Wukong
Level 69
God Stats
21W - 4L
1,860 SR
Queue Stats
341W - 351L
1,399 Elo+
Party 1
Kali
Kali
canthitme
Kali
Level 114
God Stats
44W - 23L
1,633 SR
Queue Stats
115W - 139L
1,412 Elo+
Solo
Vulcan
Vulcan
xLexLuther666x
Vulcan
Level 66
God Stats
4W - 1L
1,709 SR
Queue Stats
30W - 21L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 1 / 0
5,804
528
4,482
7,604
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
CHEAZLEY_cre68
King Arthur
8
1 / 6 / 0
5,155
469
2,309
11,586
7,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
Kirkocain
Martichoras
7
0 / 1 / 1
4,707
428
2,418
5,042
1,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
11
2 / 2 / 0
5,959
542
3,904
12,045
7,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
8
0 / 2 / 2
4,987
453
1,823
7,759
2,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 0
8,662
787
11,750
7,120
2,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
NiKotaKarma
Chang'e
10
0 / 2 / 2
6,410
583
5,690
6,354
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
NobleNtNt
Sun Wukong
7
0 / 0 / 6
6,146
559
2,388
4,049
1,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
11
3 / 1 / 0
6,705
610
3,221
8,292
4,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 3
6,012
547
4,660
4,522
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
12
12
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
0
1
W
9
1
0
9
L
King Arthur
CHEAZLEY_cre68
King Arthur
1
6
0
0.17
L
Martichoras
Kirkocain
Martichoras
0
1
1
0.5
W
Chang'e
NiKotaKarma
Chang'e
0
2
2
0.5
W
Sun Wukong
NobleNtNt
Sun Wukong
0
0
6
3
W
Kali
3
1
0
3
L
Cerberus
2
2
0
1
L
Lancelot
0
2
2
0.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,936
Damage
27,709
44,036
Taken
30,337
21,694
Mitigated
12,500
10,779
Healing
10,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,482
1,091
0
3,975
7,604
2,163
0
3,087
4,285
35,391
0
W
11,750
7,156
160
2,560
7,120
2,597
6,070
1,095
6,025
55,090
7,830
L
King Arthur
CHEAZLEY_cre68
King Arthur
2,309
318
0
230
11,586
7,108
14
5,641
5,860
0
17,285
L
Martichoras
Kirkocain
Martichoras
2,418
1,037
0
1,416
5,042
1,818
0
1,956
3,086
0
23,184
W
Chang'e
NiKotaKarma
Chang'e
5,690
909
496
3,278
6,354
2,213
560
2,730
3,624
31,605
0
W
Sun Wukong
NobleNtNt
Sun Wukong
2,388
721
0
1,920
4,049
1,932
254
155
3,894
0
12,141
W
Kali
3,221
1,609
74
2,056
8,292
4,168
644
1,892
6,400
0
41,442
L
Cerberus
3,904
208
0
4,962
12,045
7,880
0
7,162
4,883
37,024
0
L
Lancelot
1,823
634
0
196
7,759
2,725
0
3,479
4,258
0
23,475
W
4,660
1,590
0
0
4,522
1,590
111
2,514
2,008
28,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,612
Gold Earned
33,935
263
Minions Killed
302
0
Camps Cleared
0
1,002,393
Distance Traveled
945,440
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,804
528
63
6
0
188,668
0
W
Olorun
8,662
787
107
10
0
156,660
0
L
King Arthur
5,155
469
35
3
0
200,405
0
L
Martichoras
4,707
428
38
3
0
182,366
0
W
Chang'e
6,410
583
63
6
0
198,496
0
W
Sun Wukong
6,146
559
12
1
0
129,323
4
W
Kali
6,705
610
68
6
0
238,429
0
L
Cerberus
5,959
542
88
8
0
176,120
0
L
Lancelot
4,987
453
39
4
0
254,834
0
W
Vulcan
6,012
547
52
5
0
222,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role