Player Matchup

Set
Set
BiblePunch
Set
Level 43
God Stats
0W - 4L
1,155 SR
Queue Stats
57W - 52L
1,475 Elo+
Solo
Scylla
Scylla
RoundLearner10
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,344 Elo+
Party 1
Medusa
Medusa
Uncommonalloy31
Medusa
Level 138
God Stats
1W - 3L
1,466 SR
Queue Stats
96W - 170L
1,403 Elo+
Party 1
Gilgamesh
Gilgamesh
Xillos11
Gilgamesh
Level 122
God Stats
4W - 2L
1,802 SR
Queue Stats
72W - 150L
1,368 Elo+
Party 1
Ymir
Ymir
YungArnie69
Ymir
Level 155
God Stats
2W - 9L
1,514 SR
Queue Stats
106W - 189L
1,405 Elo+
Party 1
Team Averages
Level 105
1,487 SR
1,399 Elo+

VS

Team Averages
Level 109
1,619 SR
1,551 Elo+
Arachne
Arachne
 
Arachne
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AnneFranklyIDC
Zeus
Level 155
God Stats
4W - 3L
1,473 SR
Queue Stats
117W - 115L
1,566 Elo+
Party 2
Cu Chulainn
Cu Chulainn
caltacitus
Cu Chulainn
Level 42
God Stats
44W - 34L
1,630 SR
Queue Stats
51W - 48L
1,537 Elo+
Solo
Hades
Hades
mcloko
Hades
Level 129
God Stats
5W - 1L
1,814 SR
Queue Stats
73W - 60L
1,599 Elo+
Solo
Surtr
Surtr
xDaveyWavey
Surtr
Level 108
God Stats
15W - 10L
1,677 SR
Queue Stats
104W - 100L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,310
531
2,825
8,060
3,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 4 / 0
5,228
523
355
4,217
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 2 / 0
5,433
543
8,079
6,529
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Xillos11
Gilgamesh
8
0 / 3 / 0
4,771
477
2,125
8,788
8,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 4 / 1
4,729
473
2,488
9,021
6,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
5 / 1 / 3
6,530
653
3,356
7,556
2,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 4
6,351
635
5,828
4,857
1,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
caltacitus
Cu Chulainn
11
1 / 0 / 2
6,624
662
6,545
7,446
5,810
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
mcloko
Hades
11
5 / 1 / 1
6,946
695
4,265
4,650
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
3 / 0 / 5
5,769
577
4,953
7,994
4,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
15
15
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
3
6.5
W
1
2
4
1.5
L
0
2
0
0
L
0
4
0
0
L
3
2
0
1.5
L
Gilgamesh
Xillos11
Gilgamesh
0
3
0
0
L
0
4
1
0.13
W
Cu Chulainn
caltacitus
Cu Chulainn
1
0
2
2
W
Hades
mcloko
Hades
5
1
1
5.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,872
Damage
24,947
36,615
Taken
32,503
21,709
Mitigated
16,350
6,269
Healing
10,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,356
2,105
0
2,793
7,556
2,974
924
263
7,293
0
36,466
W
5,828
1,987
0
1,039
4,857
1,375
2,191
941
3,916
41,356
344
L
2,825
1,054
0
961
8,060
3,430
0
924
7,136
0
39,324
L
355
93
0
90
4,217
1,458
0
2,386
1,831
31,481
0
L
8,079
4,492
0
2,950
6,529
2,321
0
2,276
4,253
0
38,109
L
Gilgamesh
Xillos11
Gilgamesh
2,125
541
0
844
8,788
8,369
0
0
8,788
0
26,635
L
2,488
1,094
0
1,424
9,021
6,131
0
4,563
4,458
8,922
0
W
Cu Chulainn
caltacitus
Cu Chulainn
6,545
1,022
0
1,693
7,446
5,810
0
0
7,446
0
48,471
W
Hades
mcloko
Hades
4,265
554
390
2,560
4,650
2,034
590
422
4,228
53,560
0
W
4,953
1,230
0
2,113
7,994
4,157
1
1,217
6,777
128
22,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,471
Gold Earned
32,220
255
Minions Killed
320
0
Camps Cleared
0
935,186
Distance Traveled
1,023,746
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,530
653
65
7
0
229,707
2
W
Zeus
6,351
635
80
8
0
183,689
0
L
Set
5,310
531
78
8
0
203,459
2
L
Scylla
5,228
523
59
6
0
185,782
0
L
Medusa
5,433
543
68
7
0
171,102
2
L
Gilgamesh
4,771
477
37
4
0
187,509
1
L
Ymir
4,729
473
13
1
0
187,334
1
W
Cu Chulainn
6,624
662
64
6
0
200,291
2
W
Hades
6,946
695
90
9
0
198,380
0
W
Surtr
5,769
577
21
2
0
211,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role