Player Matchup

Chernobog
Chernobog
Dionn oG
Chernobog
Level 56
God Stats
28W - 25L
1,469 SR
Queue Stats
54W - 69L
1,399 Elo+
Party 3
Ravana
Ravana
Munchmania
Ravana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,137 Elo+
Party 2
Bellona
Bellona
Smooveeee
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Fafnir
Fafnir
Suicidal__PANDAS
Fafnir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,090 Elo+
Party 2
Scylla
Scylla
alexeijirov
Scylla
Level 35
God Stats
1W - 7L
1,199 SR
Queue Stats
31W - 57L
1,287 Elo+
Solo
Team Averages
Level 30
1,434 SR
1,283 Elo+

VS

Team Averages
Level 63
1,605 SR
1,319 Elo+
Fenrir
Fenrir
MisttahJ
Fenrir
Level 34
God Stats
13W - 4L
1,843 SR
Queue Stats
25W - 25L
1,411 Elo+
Party 1
Discordia
Discordia
MrsBubbIez
Discordia
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 44L
1,100 Elo+
Party 1
Geb
Geb
XxBigSeanFTWxX
Geb
Level 95
God Stats
15W - 9L
1,570 SR
Queue Stats
242W - 213L
1,409 Elo+
Party 1
Danzaburou
Danzaburou
ZahFlexa
Danzaburou
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 21L
1,258 Elo+
Party 4
Sun Wukong
Sun Wukong
lilMillii
Sun Wukong
Level 44
God Stats
31W - 29L
1,610 SR
Queue Stats
72W - 83L
1,416 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dionn oG
Chernobog
14
2 / 6 / 0
8,457
445
8,132
14,367
5,811
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Munchmania
Ravana
14
3 / 6 / 4
8,803
463
11,314
14,065
7,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Smooveeee
Bellona
13
1 / 6 / 0
8,337
439
12,307
19,351
21,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 1 / 0
7,392
389
1,778
12,176
15,043
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
15
2 / 5 / 1
8,896
468
6,219
13,975
5,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MisttahJ
Fenrir
17
10 / 1 / 4
11,293
594
11,382
14,132
6,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
MrsBubbIez
Discordia
17
4 / 3 / 4
11,153
587
8,989
9,313
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 1 / 9
9,980
525
6,944
13,029
11,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
ZahFlexa
Danzaburou
17
3 / 1 / 3
10,379
546
10,357
11,151
5,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
lilMillii
Sun Wukong
17
6 / 2 / 3
10,984
578
15,789
22,077
22,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
8
Kills
24
24
Deaths
8
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Dionn oG
Chernobog
2
6
0
0.33
W
Fenrir
MisttahJ
Fenrir
10
1
4
12
W
Discordia
MrsBubbIez
Discordia
4
3
4
2
L
Ravana
Munchmania
Ravana
3
6
4
0.83
L
Bellona
Smooveeee
Bellona
1
6
0
0.17
L
0
1
0
0
W
1
1
9
5.5
W
Danzaburou
ZahFlexa
Danzaburou
3
1
3
4.5
L
Scylla
2
5
1
0.5
W
Sun Wukong
lilMillii
Sun Wukong
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,750
Damage
53,461
73,934
Taken
69,702
54,874
Mitigated
49,588
10,079
Healing
18,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Dionn oG
Chernobog
8,132
4,906
0
1,112
14,367
5,811
0
1,193
13,174
0
79,111
W
Fenrir
MisttahJ
Fenrir
11,382
4,000
0
4,046
14,132
6,970
0
2,585
11,547
0
86,175
W
Discordia
MrsBubbIez
Discordia
8,989
57
0
1,430
9,313
3,006
688
3,853
5,460
86,069
0
L
Ravana
Munchmania
Ravana
11,314
3,812
0
1,787
14,065
7,554
0
3,188
10,877
0
64,534
L
Bellona
Smooveeee
Bellona
12,307
4,788
0
3,269
19,351
21,063
114
749
18,602
0
59,647
L
1,778
1,019
0
545
12,176
15,043
0
2,448
9,728
19,655
0
W
6,944
731
0
2,774
13,029
11,357
124
959
12,070
41,266
0
W
Danzaburou
ZahFlexa
Danzaburou
10,357
5,472
0
4,667
11,151
5,346
2,118
800
10,351
0
82,928
L
Scylla
6,219
924
0
3,366
13,975
5,403
0
8,355
5,620
53,481
0
W
Sun Wukong
lilMillii
Sun Wukong
15,789
5,362
0
5,201
22,077
22,909
722
129
21,948
0
83,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,885
Gold Earned
53,789
405
Minions Killed
518
0
Camps Cleared
0
1,749,630
Distance Traveled
1,912,141
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,457
445
126
7
0
333,689
0
W
Fenrir
11,293
594
101
5
0
447,852
0
W
Discordia
11,153
587
129
7
0
346,850
0
L
Ravana
8,803
463
99
5
0
371,810
0
L
Bellona
8,337
439
79
4
0
324,717
0
L
Fafnir
7,392
389
18
1
0
369,389
6
W
Geb
9,980
525
44
2
0
398,937
8
W
Danzaburou
10,379
546
134
7
0
350,396
0
L
Scylla
8,896
468
83
4
0
350,025
0
W
Sun Wukong
10,984
578
110
6
0
368,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role