Player Matchup

Ne Zha
Ne Zha
Silver II
 
Ne Zha
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver II
 
Guan Yu
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
TL_KaiZeR
Ao Kuang
Silver II
Level 128
God Stats
0W - 2L
1,857 SR
Queue Stats
629W - 646L
1,167 MMR
Party 1
Poseidon
Poseidon
Gold V
WIIIRLLEESS
Poseidon
Gold V
Level 90
God Stats
23W - 26L
1,574 SR
Queue Stats
162W - 158L
1,370 MMR
Party 1
Neith
Neith
Silver III
lavrentik1
Neith
Silver III
Level 89
God Stats
2W - 7L
1,290 SR
Queue Stats
58W - 81L
1,058 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,544 SR
1,319 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,416 SR
1,224 MMR
Hachiman
Hachiman
Silver I
 
Hachiman
Silver I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Attempt3dYt
Baron Samedi
Silver III
Level 125
God Stats
13W - 15L
1,383 SR
Queue Stats
71W - 86L
1,332 MMR
Solo
Gilgamesh
Gilgamesh
Bronze I
Magomezba
Gilgamesh
Bronze I
Level 73
God Stats
1W - 3L
1,159 SR
Queue Stats
4W - 12L
1,107 MMR
Party 2
Anubis
Anubis
Silver IV
cr2005121
Anubis
Silver IV
Level 122
God Stats
1W - 2L
1,495 SR
Queue Stats
14W - 20L
1,136 MMR
Party 2
Bacchus
Bacchus
Silver I
iribar
Bacchus
Silver I
Level 125
God Stats
27W - 16L
1,546 SR
Queue Stats
124W - 133L
1,045 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
1 / 2 / 1
5,386
490
3,280
7,921
2,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
 
Guan Yu
8
0 / 3 / 0
4,760
433
2,477
9,236
6,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
TL_KaiZeR
Ao Kuang
11
2 / 4 / 0
6,535
594
8,343
14,044
9,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
WIIIRLLEESS
Poseidon
11
2 / 2 / 0
6,228
566
4,002
6,122
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
11
1 / 2 / 2
6,086
553
5,530
9,617
3,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThanatosRatatoskrCthulhuBakasura

VS

Bans
SolBaba YagaSusanoArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
3 / 1 / 2
6,354
578
5,998
7,295
2,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Attempt3dYt
Baron Samedi
11
1 / 0 / 3
5,957
542
4,033
5,583
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Magomezba
Gilgamesh
11
2 / 2 / 2
6,788
617
7,901
13,107
9,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Anubis
cr2005121
Anubis
12
6 / 2 / 1
6,908
628
8,004
8,367
3,776
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
iribar
Bacchus
10
1 / 1 / 5
6,134
558
5,611
6,720
5,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
6
Kills
13
13
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
2
1
0.75
L
Guan Yu
 
Guan Yu
0
3
0
0
W
Hachiman
 
Hachiman
3
1
2
4
W
Baron Samedi
Attempt3dYt
Baron Samedi
1
0
3
2.5
W
Gilgamesh
Magomezba
Gilgamesh
2
2
2
1.5
L
Ao Kuang
TL_KaiZeR
Ao Kuang
2
4
0
0.5
L
Poseidon
WIIIRLLEESS
Poseidon
2
2
0
1
W
Anubis
cr2005121
Anubis
6
2
1
3.25
W
Bacchus
iribar
Bacchus
1
1
5
3.5
L
Neith
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,632
Damage
31,547
46,940
Taken
41,072
24,203
Mitigated
23,898
13,703
Healing
14,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,280
797
0
1,310
7,921
2,710
0
3,507
4,372
0
31,607
L
Guan Yu
 
Guan Yu
2,477
461
501
2,069
9,236
6,705
0
5,946
3,112
0
13,662
W
Hachiman
 
Hachiman
5,998
3,550
0
2,448
7,295
2,244
1,100
456
6,839
0
38,906
W
Baron Samedi
Attempt3dYt
Baron Samedi
4,033
546
388
2,230
5,583
3,099
0
1,917
3,666
40,055
0
W
Gilgamesh
Magomezba
Gilgamesh
7,901
2,875
0
2,336
13,107
9,027
0
7,951
5,156
108
45,821
L
Ao Kuang
TL_KaiZeR
Ao Kuang
8,343
4,623
0
5,099
14,044
9,850
631
1,048
12,996
39,111
6,376
L
Poseidon
WIIIRLLEESS
Poseidon
4,002
243
0
1,518
6,122
1,829
0
3,970
2,034
46,865
0
W
Anubis
cr2005121
Anubis
8,004
148
0
4,533
8,367
3,776
0
1,136
7,231
44,674
0
W
Bacchus
iribar
Bacchus
5,611
1,455
0
2,714
6,720
5,752
124
791
5,929
21,037
0
L
Neith
5,530
2,224
0
3,206
9,617
3,109
0
2,947
6,670
0
42,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,995
Gold Earned
32,141
296
Minions Killed
295
0
Camps Cleared
0
1,076,771
Distance Traveled
1,093,013
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,386
490
47
4
0
228,082
0
L
Guan Yu
4,760
433
26
2
0
225,045
2
W
Hachiman
6,354
578
65
6
0
202,028
1
W
Baron Samedi
5,957
542
81
7
0
205,974
2
W
Gilgamesh
6,788
617
57
5
0
239,607
0
L
Ao Kuang
6,535
594
63
6
0
205,791
0
L
Poseidon
6,228
566
97
9
0
223,063
4
W
Anubis
6,908
628
70
6
0
215,784
0
W
Bacchus
6,134
558
22
2
0
229,620
2
L
Neith
6,086
553
63
6
0
194,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role