Player Matchup

King Arthur
King Arthur
DeviousCRYO
King Arthur
Level 199
God Stats
3W - 17L
1,152 SR
Queue Stats
495W - 525L
1,472 Elo+
Party 3
Xbalanque
Xbalanque
Grayson13
Xbalanque
Level 66
God Stats
8W - 9L
1,452 SR
Queue Stats
129W - 174L
1,404 Elo+
Party 3
Arachne
Arachne
MoonDogWoo
Arachne
Level 108
God Stats
0W - 2L
1,201 SR
Queue Stats
25W - 42L
1,295 Elo+
Solo
Nu Wa
Nu Wa
SwornBenjamin
Nu Wa
Level 69
God Stats
10W - 8L
1,635 SR
Queue Stats
328W - 331L
1,379 Elo+
Party 1
Nox
Nox
xsofuegox
Nox
Level 55
God Stats
1W - 6L
1,193 SR
Queue Stats
150W - 174L
1,377 Elo+
Party 1
Team Averages
Level 99
1,326 SR
1,386 Elo+

VS

Team Averages
Level 84
1,514 SR
1,467 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Cooldude5431
Medusa
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 24L
1,411 Elo+
Party 2
Sol
Sol
IMeninaPimentaI
Sol
Level 86
God Stats
6W - 7L
1,463 SR
Queue Stats
114W - 108L
1,439 Elo+
Solo
Bastet
Bastet
xRyan12
Bastet
Level 65
God Stats
4W - 2L
1,608 SR
Queue Stats
56W - 47L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeviousCRYO
King Arthur
7
0 / 3 / 0
4,462
496
3,215
7,212
5,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Xbalanque
Grayson13
Xbalanque
6
0 / 2 / 0
3,847
427
1,369
4,347
1,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
MoonDogWoo
Arachne
6
0 / 5 / 0
3,867
430
1,097
7,048
1,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 1 / 0
4,376
486
4,438
4,351
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 0
4,461
496
1,594
4,446
1,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
2 / 0 / 1
6,657
740
3,968
5,569
4,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
 
Atlas
9
1 / 0 / 7
5,964
663
4,069
6,691
4,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
9
3 / 0 / 3
5,600
622
2,243
4,010
1,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

10
2 / 0 / 0
6,305
701
3,362
5,183
1,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
xRyan12
Bastet
10
6 / 0 / 3
6,455
717
4,664
7,384
2,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
14
14
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
1
2.5
W
Atlas
 
Atlas
1
0
7
4.5
W
Medusa
3
0
3
4.5
L
King Arthur
DeviousCRYO
King Arthur
0
3
0
0
L
Xbalanque
Grayson13
Xbalanque
0
2
0
0
W
2
0
0
2
L
Arachne
MoonDogWoo
Arachne
0
5
0
0
L
0
1
0
0
W
Bastet
xRyan12
Bastet
6
0
3
7.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,713
Damage
18,306
27,404
Taken
28,837
11,751
Mitigated
14,369
5,733
Healing
13,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,968
525
0
4,013
5,569
4,539
882
2,141
3,428
52,055
0
W
Atlas
 
Atlas
4,069
1,731
173
2,808
6,691
4,564
523
2,058
4,633
20,522
0
W
Medusa
2,243
1,272
0
444
4,010
1,434
597
1,294
2,716
0
27,015
L
King Arthur
DeviousCRYO
King Arthur
3,215
527
0
2,015
7,212
5,478
0
3,362
3,850
0
22,327
L
Xbalanque
Grayson13
Xbalanque
1,369
401
0
500
4,347
1,243
0
1,632
2,715
0
10,098
W
3,362
1,682
0
3,337
5,183
1,416
648
0
5,183
41,451
0
L
Arachne
MoonDogWoo
Arachne
1,097
861
0
1,270
7,048
1,902
0
2,423
4,406
0
9,805
L
4,438
1,564
0
1,085
4,351
1,146
0
1,877
2,182
21,386
0
W
Bastet
xRyan12
Bastet
4,664
1,687
0
2,445
7,384
2,416
12
539
6,845
0
36,857
L
1,594
713
0
863
4,446
1,982
0
1,594
2,852
14,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,013
Gold Earned
30,981
107
Minions Killed
283
0
Camps Cleared
0
770,615
Distance Traveled
876,403
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,657
740
86
10
0
156,306
4
W
Atlas
5,964
663
22
2
0
183,626
3
W
Medusa
5,600
622
52
6
0
152,780
0
L
King Arthur
4,462
496
23
3
0
153,919
0
L
Xbalanque
3,847
427
12
1
0
156,547
0
W
Sol
6,305
701
70
8
0
177,842
0
L
Arachne
3,867
430
16
2
0
196,506
0
L
Nu Wa
4,376
486
37
4
0
126,886
2
W
Bastet
6,455
717
53
6
0
205,849
0
L
Nox
4,461
496
19
2
0
136,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role