Player Matchup

Xing Tian
Xing Tian
ChadshaQuery
Xing Tian
Level 100
God Stats
2W - 4L
1,185 SR
Queue Stats
169W - 179L
1,473 Elo+
Party 1
Nike
Nike
Lancec15
Nike
Level 110
God Stats
5W - 5L
1,600 SR
Queue Stats
401W - 390L
1,518 Elo+
Solo
Erlang Shen
Erlang Shen
LesGrosseman
Erlang Shen
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 82L
1,468 Elo+
Party 1
Kukulkan
Kukulkan
S1LENTxXxSNIPEZ
Kukulkan
Level 86
God Stats
13W - 6L
1,652 SR
Queue Stats
294W - 315L
1,476 Elo+
Solo
Hou Yi
Hou Yi
SosaT1x
Hou Yi
Level 62
God Stats
1W - 0L
1,496 SR
Queue Stats
8W - 5L
1,484 Elo+
Solo
Team Averages
Level 101
1,487 SR
1,484 Elo+

VS

Team Averages
Level 113
1,363 SR
1,465 Elo+
Ullr
Ullr
LoboRexMex213
Ullr
Level 127
God Stats
1W - 2L
1,463 SR
Queue Stats
78W - 66L
1,516 Elo+
Solo
Yu Huang
Yu Huang
LunaDMisa
Yu Huang
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 104L
1,427 Elo+
Solo
Ishtar
Ishtar
Mikeye11
Ishtar
Level 66
God Stats
0W - 2L
1,276 SR
Queue Stats
6W - 9L
1,436 Elo+
Solo
Janus
Janus
XxJustSkilsxX
Janus
Level 123
God Stats
2W - 7L
1,377 SR
Queue Stats
190W - 164L
1,482 Elo+
Solo
Sobek
Sobek
tyrant30001
Sobek
Level 113
God Stats
0W - 2L
1,201 SR
Queue Stats
153W - 173L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ChadshaQuery
Xing Tian
16
5 / 5 / 15
10,697
823
6,454
21,331
14,430
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nike
19
10 / 3 / 14
11,536
887
13,457
17,278
15,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
LesGrosseman
Erlang Shen
16
4 / 3 / 16
9,805
754
14,222
16,701
19,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Kukulkan
18
7 / 4 / 11
11,294
869
17,291
11,783
5,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
SosaT1x
Hou Yi
16
3 / 3 / 7
9,618
740
6,102
8,202
3,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 4
8,329
641
7,393
11,378
4,916
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
LunaDMisa
Yu Huang
16
2 / 8 / 6
9,247
711
9,174
13,198
6,533
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
Mikeye11
Ishtar
14
1 / 9 / 5
8,293
638
6,188
16,400
6,780
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
7 / 2 / 3
11,644
896
12,908
8,626
4,314
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 8
9,039
695
9,858
13,597
15,319
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
41
29
Kills
15
18
Deaths
29
63
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ChadshaQuery
Xing Tian
5
5
15
2.5
W
Nike
10
3
14
5.67
W
Erlang Shen
LesGrosseman
Erlang Shen
4
3
16
4
L
2
6
4
0.67
L
Yu Huang
LunaDMisa
Yu Huang
2
8
6
0.63
L
Ishtar
Mikeye11
Ishtar
1
9
5
0.39
W
Kukulkan
7
4
11
3.13
W
Hou Yi
SosaT1x
Hou Yi
3
3
7
2.17
L
7
2
3
4.25
L
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,526
Damage
45,521
75,295
Taken
63,199
59,929
Mitigated
37,862
23,900
Healing
12,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ChadshaQuery
Xing Tian
6,454
430
2,036
6,711
21,331
14,430
307
5,515
15,452
12,198
0
W
Nike
13,457
591
743
1,294
17,278
15,969
316
6,566
10,418
0
24,254
W
Erlang Shen
LesGrosseman
Erlang Shen
14,222
3,572
3,056
6,214
16,701
19,853
95
9,140
7,208
141
18,334
L
7,393
3,284
572
755
11,378
4,916
0
4,805
6,188
0
14,067
L
Yu Huang
LunaDMisa
Yu Huang
9,174
879
646
1,006
13,198
6,533
0
3,046
9,883
13,329
0
L
Ishtar
Mikeye11
Ishtar
6,188
3,129
955
1,829
16,400
6,780
0
7,798
8,238
0
11,741
W
Kukulkan
17,291
1,113
620
1,215
11,783
5,888
549
4,165
7,526
48,305
0
W
Hou Yi
SosaT1x
Hou Yi
6,102
1,911
1,019
992
8,202
3,789
1,199
5,238
2,751
0
16,701
L
12,908
721
1,164
1,198
8,626
4,314
0
3,247
5,047
47,751
0
L
9,858
384
1,099
3,449
13,597
15,319
0
4,990
8,203
13,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,950
Gold Earned
46,552
150
Minions Killed
115
0
Camps Cleared
0
1,318,023
Distance Traveled
1,174,250
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,697
823
12
1
0
252,958
3
W
Nike
11,536
887
26
2
0
284,937
0
W
Erlang Shen
9,805
754
8
1
0
292,157
0
L
Ullr
8,329
641
13
1
0
214,856
0
L
Yu Huang
9,247
711
12
1
0
232,582
0
L
Ishtar
8,293
638
12
1
0
209,075
0
W
Kukulkan
11,294
869
84
6
0
274,760
0
W
Hou Yi
9,618
740
20
2
0
213,211
0
L
Janus
11,644
896
69
5
0
269,815
0
L
Sobek
9,039
695
9
1
0
247,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role