Player Matchup

Mercury
Mercury
BigGucciJakJak
Mercury
Level 86
God Stats
2W - 3L
1,671 SR
Queue Stats
130W - 136L
1,468 Elo+
Solo
Cernunnos
Cernunnos
El_BedRoomBully2
Cernunnos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 185L
1,448 Elo+
Party 2
Merlin
Merlin
fyntenalvaccine
Merlin
Level 85
God Stats
43W - 60L
1,417 SR
Queue Stats
198W - 238L
1,419 Elo+
Party 2
Horus
Horus
magmaah
Horus
Level 67
God Stats
60W - 49L
1,567 SR
Queue Stats
162W - 186L
1,458 Elo+
Solo
Osiris
Osiris
thayson g1
Osiris
Level 32
God Stats
0W - 1L
1,588 SR
Queue Stats
3W - 5L
1,402 Elo+
Solo
Team Averages
Level 67
1,549 SR
1,439 Elo+

VS

Team Averages
Level 47
1,378 SR
1,335 Elo+
Anubis
Anubis
AJ_VENDET
Anubis
Level 56
God Stats
17W - 24L
1,425 SR
Queue Stats
103W - 142L
1,343 Elo+
Solo
Sun Wukong
Sun Wukong
ITzNiiKo_YT
Sun Wukong
Level 26
God Stats
8W - 10L
1,440 SR
Queue Stats
10W - 13L
1,401 Elo+
Party 1
Arachne
Arachne
Samuel_EPF
Arachne
Level 25
God Stats
1W - 2L
1,173 SR
Queue Stats
1W - 3L
1,180 Elo+
Party 1
Geb
Geb
XMISFIT99X
Geb
Level 83
God Stats
129W - 143L
1,482 SR
Queue Stats
161W - 181L
1,386 Elo+
Solo
Heimdallr
Heimdallr
snipertizan
Heimdallr
Level 44
God Stats
9W - 13L
1,371 SR
Queue Stats
11W - 16L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 0
11,485
547
10,202
17,568
8,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
11
0 / 6 / 0
7,639
364
7,715
17,472
6,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 6 / 1
9,730
463
7,797
13,319
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
magmaah
Horus
13
0 / 5 / 1
8,926
425
5,473
22,493
22,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Osiris
thayson g1
Osiris
12
0 / 3 / 0
8,418
401
2,376
12,019
12,545
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AJ_VENDET
Anubis
17
2 / 3 / 5
11,415
544
9,303
14,225
6,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
ITzNiiKo_YT
Sun Wukong
17
2 / 2 / 7
11,366
541
8,015
15,611
11,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Samuel_EPF
Arachne
18
7 / 2 / 7
12,050
574
6,345
20,721
10,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 1 / 5
10,452
498
5,321
17,007
14,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Heimdallr
snipertizan
Heimdallr
19
11 / 2 / 6
12,666
603
23,950
18,503
9,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
7
Kills
24
24
Deaths
10
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
AJ_VENDET
Anubis
2
3
5
1.5
L
6
4
0
1.5
L
Cernunnos
0
6
0
0
W
Sun Wukong
ITzNiiKo_YT
Sun Wukong
2
2
7
2.75
W
Arachne
Samuel_EPF
Arachne
7
2
7
5.25
W
2
1
5
4.5
L
1
6
1
0.25
L
Horus
magmaah
Horus
0
5
1
0.1
W
Heimdallr
snipertizan
Heimdallr
11
2
6
7
L
Osiris
thayson g1
Osiris
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,563
Damage
52,934
82,871
Taken
86,067
54,757
Mitigated
52,950
11,136
Healing
29,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AJ_VENDET
Anubis
9,303
245
0
6,843
14,225
6,741
1,720
780
13,427
117,050
0
L
10,202
6,246
0
536
17,568
8,033
1,508
1,953
15,615
0
106,866
L
Cernunnos
7,715
4,395
0
3,858
17,472
6,217
0
4,182
13,290
0
41,839
W
Sun Wukong
ITzNiiKo_YT
Sun Wukong
8,015
2,177
0
3,598
15,611
11,902
4,136
221
15,373
0
66,227
W
Arachne
Samuel_EPF
Arachne
6,345
3,943
0
7,150
20,721
10,472
2,511
2,106
18,410
0
80,262
W
5,321
412
0
4,524
17,007
14,350
789
1,691
15,102
36,596
0
L
7,797
442
0
0
13,319
5,275
1,098
2,279
11,040
72,064
0
L
Horus
magmaah
Horus
5,473
2,731
1,566
5,176
22,493
22,687
192
3,121
19,372
0
35,890
W
Heimdallr
snipertizan
Heimdallr
23,950
12,370
0
7,858
18,503
9,485
4,765
2,342
15,958
0
112,652
L
Osiris
thayson g1
Osiris
2,376
928
0
0
12,019
12,545
450
3,089
8,930
4,713
19,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,198
Gold Earned
57,949
441
Minions Killed
525
0
Camps Cleared
0
1,847,395
Distance Traveled
2,011,674
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,415
544
146
7
0
378,255
0
L
Mercury
11,485
547
159
8
0
476,199
0
L
Cernunnos
7,639
364
50
2
0
289,921
0
W
Sun Wukong
11,366
541
100
5
0
385,802
0
W
Arachne
12,050
574
108
5
0
471,858
0
W
Geb
10,452
498
43
2
0
416,673
9
L
Merlin
9,730
463
121
6
0
368,224
0
L
Horus
8,926
425
54
3
0
415,730
3
W
Heimdallr
12,666
603
128
6
0
359,086
0
L
Osiris
8,418
401
57
3
0
297,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role