Player Matchup

Hachiman
Hachiman
BetoRamone1910
Hachiman
Level 83
God Stats
8W - 11L
1,424 SR
Queue Stats
617W - 624L
1,432 Elo+
Solo
Camazotz
Camazotz
Pulpi Star
Camazotz
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
343W - 387L
1,416 Elo+
Party 2
Hel
Hel
ShiningStarr
Hel
Level 88
God Stats
1W - 3L
1,139 SR
Queue Stats
83W - 153L
1,324 Elo+
Solo
Rama
Rama
Soulona
Rama
Level 69
God Stats
1W - 4L
1,393 SR
Queue Stats
322W - 340L
1,413 Elo+
Solo
Set
Set
kiseen8935
Set
Level 146
God Stats
0W - 2L
1,261 SR
Queue Stats
546W - 551L
1,405 Elo+
Party 2
Team Averages
Level 98
1,343 SR
1,398 Elo+

VS

Team Averages
Level 113
1,554 SR
1,420 Elo+
Ao Kuang
Ao Kuang
Blue16Va
Ao Kuang
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
431W - 491L
1,396 Elo+
Solo
Hera
Hera
CALBOSS_Tdot
Hera
Level 122
God Stats
14W - 12L
1,480 SR
Queue Stats
604W - 640L
1,435 Elo+
Solo
Hel
Hel
Digital__Dilemma
Hel
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 49L
1,351 Elo+
Solo
Xbalanque
Xbalanque
Imortal_Joker-_-
Xbalanque
Level 124
God Stats
2W - 1L
1,518 SR
Queue Stats
84W - 79L
1,457 Elo+
Party 1
Charybdis
Charybdis
x-ItzCarnage-x
Charybdis
Level 108
God Stats
3W - 0L
1,772 SR
Queue Stats
74W - 63L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
3 / 1 / 2
6,698
957
9,712
4,812
2,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Pulpi Star
Camazotz
12
2 / 0 / 2
6,082
869
2,529
6,099
2,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 3 / 4
5,714
816
4,588
7,785
3,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
Soulona
Rama
9
0 / 3 / 1
5,356
765
4,682
6,300
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 2 / 3
5,972
853
4,365
9,416
8,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Blue16Va
Ao Kuang
9
1 / 3 / 2
6,033
862
2,047
5,899
3,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 1 / 4
6,975
996
11,628
4,152
1,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 8
6,624
946
4,698
7,110
3,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Xbalanque
13
2 / 1 / 5
6,975
996
6,940
6,604
2,834
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
x-ItzCarnage-x
Charybdis
11
3 / 0 / 2
6,507
930
6,042
7,709
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
6
Kills
9
9
Deaths
6
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
3
1
2
4
W
Ao Kuang
Blue16Va
Ao Kuang
1
3
2
0.67
W
3
1
4
5
W
0
1
8
4
W
Xbalanque
2
1
5
4.5
L
Camazotz
Pulpi Star
Camazotz
2
0
2
3
L
0
3
4
0.67
L
Rama
Soulona
Rama
0
3
1
0.17
L
1
2
3
1.25
W
Charybdis
x-ItzCarnage-x
Charybdis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,876
Damage
31,355
34,412
Taken
31,474
19,369
Mitigated
14,871
14,983
Healing
18,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
9,712
4,978
313
785
4,812
2,360
0
1,943
2,869
0
21,141
W
Ao Kuang
Blue16Va
Ao Kuang
2,047
497
289
894
5,899
3,210
333
1,036
4,863
4,311
0
W
11,628
1,998
335
447
4,152
1,761
59
748
3,404
17,797
0
W
4,698
628
5,557
3,902
7,110
3,717
504
945
6,165
10,296
0
W
Xbalanque
6,940
2,723
2,342
1,391
6,604
2,834
58
1,155
5,449
0
15,110
L
Camazotz
Pulpi Star
Camazotz
2,529
129
417
2,288
6,099
2,667
0
3,605
2,413
0
7,316
L
4,588
97
5,165
3,539
7,785
3,255
0
4,548
3,152
10,579
0
L
Rama
Soulona
Rama
4,682
3,148
64
992
6,300
2,455
0
3,101
3,161
0
9,486
L
4,365
1,234
83
1,337
9,416
8,632
0
4,933
4,444
0
6,235
W
Charybdis
x-ItzCarnage-x
Charybdis
6,042
2,965
586
2,527
7,709
3,349
721
704
7,005
0
12,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,822
Gold Earned
33,114
57
Minions Killed
72
0
Camps Cleared
0
659,583
Distance Traveled
686,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,698
957
18
3
0
123,866
0
W
Ao Kuang
6,033
862
12
2
0
121,693
0
W
Hera
6,975
996
8
1
0
139,060
0
W
Hel
6,624
946
14
2
0
132,727
0
W
Xbalanque
6,975
996
27
4
0
153,190
0
L
Camazotz
6,082
869
14
2
0
162,946
0
L
Hel
5,714
816
12
2
0
140,976
0
L
Rama
5,356
765
10
1
0
101,715
0
L
Set
5,972
853
3
0
0
130,080
0
W
Charybdis
6,507
930
11
2
0
139,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role