Player Matchup

Hun Batz
Hun Batz
FaCeWaTeR
Hun Batz
Level 84
God Stats
1W - 3L
1,398 SR
Queue Stats
111W - 102L
1,455 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Komete_SMi
Tsukuyomi
Level 82
God Stats
3W - 3L
1,951 SR
Queue Stats
83W - 80L
1,451 Elo+
Party 1
Thanatos
Thanatos
R6_SMZ
Thanatos
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,592 Elo+
Party 1
Ix Chel
Ix Chel
Tengen__5
Ix Chel
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 19L
1,537 Elo+
Party 1
Sun Wukong
Sun Wukong
herhanmycox
Sun Wukong
Level 65
God Stats
6W - 5L
1,575 SR
Queue Stats
156W - 184L
1,423 Elo+
Solo
Team Averages
Level 63
1,585 SR
1,491 Elo+

VS

Team Averages
Level 94
1,437 SR
1,488 Elo+
Artemis
Artemis
AlienJesus
Artemis
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,523 Elo+
Solo
Janus
Janus
LooNeyGooN22
Janus
Level 127
God Stats
4W - 6L
1,130 SR
Queue Stats
160W - 178L
1,471 Elo+
Solo
Heimdallr
Heimdallr
StandupLARA
Heimdallr
Level 56
God Stats
3W - 0L
1,823 SR
Queue Stats
35W - 39L
1,455 Elo+
Solo
Horus
Horus
TALA-619
Horus
Level 151
God Stats
6W - 4L
1,187 SR
Queue Stats
465W - 468L
1,504 Elo+
Solo
Kali
Kali
TJ HAWKS FAN
Kali
Level 93
God Stats
2W - 3L
1,547 SR
Queue Stats
232W - 244L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FaCeWaTeR
Hun Batz
18
4 / 8 / 16
11,308
754
12,507
19,558
21,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Komete_SMi
Tsukuyomi
18
6 / 8 / 10
11,223
748
18,740
21,138
8,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
R6_SMZ
Thanatos
16
3 / 8 / 10
9,545
636
7,354
15,972
8,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Tengen__5
Ix Chel
18
6 / 8 / 13
11,415
761
11,956
15,578
7,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
herhanmycox
Sun Wukong
17
3 / 7 / 11
9,596
640
7,544
16,963
11,043
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlienJesus
Artemis
20
11 / 4 / 15
12,414
828
23,544
13,068
7,167
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
11 / 3 / 19
13,161
877
25,327
11,507
5,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
StandupLARA
Heimdallr
20
10 / 2 / 24
13,021
868
16,424
14,473
7,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
TALA-619
Horus
18
4 / 7 / 28
11,830
789
8,304
22,980
25,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
3 / 7 / 17
10,023
668
4,636
12,766
5,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
142
22
Kills
39
39
Deaths
23
60
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Artemis
AlienJesus
Artemis
11
4
15
4.63
L
Hun Batz
FaCeWaTeR
Hun Batz
4
8
16
1.5
L
Tsukuyomi
Komete_SMi
Tsukuyomi
6
8
10
1.38
W
11
3
19
6.83
L
Thanatos
R6_SMZ
Thanatos
3
8
10
1
W
Heimdallr
StandupLARA
Heimdallr
10
2
24
11
W
Horus
TALA-619
Horus
4
7
28
2.57
W
3
7
17
1.64
L
Ix Chel
Tengen__5
Ix Chel
6
8
13
1.56
L
Sun Wukong
herhanmycox
Sun Wukong
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,101
Damage
78,235
89,209
Taken
74,794
57,060
Mitigated
50,950
20,224
Healing
25,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AlienJesus
Artemis
23,544
12,105
881
1,979
13,068
7,167
3,902
2,651
10,417
0
45,545
L
Hun Batz
FaCeWaTeR
Hun Batz
12,507
852
529
2,014
19,558
21,246
53
6,785
12,392
4,246
18,802
L
Tsukuyomi
Komete_SMi
Tsukuyomi
18,740
3,249
2,260
4,891
21,138
8,864
124
7,543
13,253
0
38,767
W
25,327
472
2,245
3,014
11,507
5,307
1,428
2,179
9,328
52,269
0
L
Thanatos
R6_SMZ
Thanatos
7,354
213
759
4,114
15,972
8,253
75
3,911
11,960
262
13,983
W
Heimdallr
StandupLARA
Heimdallr
16,424
7,329
391
5,686
14,473
7,668
1,784
2,296
12,177
0
35,174
W
Horus
TALA-619
Horus
8,304
2,403
4,019
5,813
22,980
25,639
270
5,416
17,564
4,558
10,654
W
4,636
906
369
1,375
12,766
5,169
161
2,792
9,974
0
8,167
L
Ix Chel
Tengen__5
Ix Chel
11,956
974
2,209
703
15,578
7,654
534
4,160
11,300
30,905
0
L
Sun Wukong
herhanmycox
Sun Wukong
7,544
623
583
2,162
16,963
11,043
420
5,329
11,370
0
13,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,087
Gold Earned
60,449
122
Minions Killed
164
0
Camps Cleared
0
1,369,181
Distance Traveled
1,295,343
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,414
828
41
3
0
249,155
0
L
Hun Batz
11,308
754
8
1
0
304,435
0
L
Tsukuyomi
11,223
748
31
2
0
281,746
0
W
Janus
13,161
877
67
4
0
275,392
0
L
Thanatos
9,545
636
13
1
0
289,576
0
W
Heimdallr
13,021
868
35
2
0
270,835
0
W
Horus
11,830
789
17
1
0
251,907
0
W
Kali
10,023
668
4
0
0
248,054
0
L
Ix Chel
11,415
761
48
3
0
211,725
0
L
Sun Wukong
9,596
640
22
1
0
281,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role