Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Kahotic123
Hera
Level 186
God Stats
4W - 2L
1,236 SR
Queue Stats
252W - 243L
1,500 Elo+
Solo
Rama
Rama
Mindblowjeff
Rama
Level 87
God Stats
3W - 1L
1,615 SR
Queue Stats
96W - 77L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
TCMickey
Gilgamesh
Level 128
God Stats
8W - 10L
1,436 SR
Queue Stats
754W - 727L
1,432 Elo+
Solo
Terra
Terra
zeref17
Terra
Level 127
God Stats
2W - 0L
1,747 SR
Queue Stats
60W - 78L
1,442 Elo+
Solo
Team Averages
Level 123
1,507 SR
1,486 Elo+

VS

Team Averages
Level 122
1,347 SR
1,498 Elo+
Izanami
Izanami
 
Izanami
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
GreaseMonkey213
Tyr
Level 155
God Stats
0W - 3L
1,159 SR
Queue Stats
486W - 496L
1,522 Elo+
Solo
Serqet
Serqet
MangoPeen
Serqet
Level 67
God Stats
0W - 1L
1,422 SR
Queue Stats
36W - 32L
1,476 Elo+
Solo
Ix Chel
Ix Chel
Mister-Limelight
Ix Chel
Level 52
God Stats
0W - 4L
1,066 SR
Queue Stats
207W - 211L
1,495 Elo+
Solo
Cliodhna
Cliodhna
TJmafia
Cliodhna
Level 224
God Stats
7W - 8L
1,590 SR
Queue Stats
1,304W - 1,306L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 1 / 5
5,393
1,079
1,340
3,969
3,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 2 / 2
5,079
1,016
2,297
2,865
1,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 4
5,914
1,183
5,029
4,344
1,747
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilgamesh
TCMickey
Gilgamesh
10
1 / 1 / 4
5,761
1,152
2,613
5,013
2,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
zeref17
Terra
9
2 / 1 / 2
5,680
1,136
1,402
5,820
4,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 1 / 2
5,726
1,145
4,862
3,782
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

1
0 / 0 / 0
1,204
241
0
0
0
Serqet
MangoPeen
Serqet
10
0 / 2 / 3
5,088
1,018
1,387
4,102
4,163
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 2
5,013
1,003
1,988
1,793
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
TJmafia
Cliodhna
9
1 / 3 / 3
5,021
1,004
4,726
5,742
4,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
7
Kills
4
5
Deaths
7
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
5
3.5
L
Izanami
 
Izanami
2
1
2
3
L
0
0
0
0
W
1
2
2
1
L
Serqet
MangoPeen
Serqet
0
2
3
0.75
W
2
0
4
4
L
1
1
2
2
W
Gilgamesh
TCMickey
Gilgamesh
1
1
4
3
L
Cliodhna
TJmafia
Cliodhna
1
3
3
0.83
W
Terra
zeref17
Terra
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,681
Damage
12,963
22,011
Taken
15,419
13,763
Mitigated
10,523
8,540
Healing
3,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,340
106
0
240
3,969
3,368
0
694
3,179
0
2,258
L
Izanami
 
Izanami
4,862
2,787
366
1,463
3,782
1,633
19
922
2,860
0
14,856
L
0
0
0
0
0
0
0
0
0
0
0
W
2,297
463
185
78
2,865
1,213
0
858
2,007
5,978
0
L
Serqet
MangoPeen
Serqet
1,387
117
91
537
4,102
4,163
0
905
3,077
0
2,119
W
5,029
4,283
1,898
2,247
4,344
1,747
42
627
3,717
0
17,444
L
1,988
74
597
274
1,793
667
0
348
1,286
6,754
0
W
Gilgamesh
TCMickey
Gilgamesh
2,613
121
242
693
5,013
2,934
0
211
4,802
0
7,643
L
Cliodhna
TJmafia
Cliodhna
4,726
96
0
625
5,742
4,060
0
1,524
4,054
2,647
4,766
W
Terra
zeref17
Terra
1,402
114
1,010
1,947
5,820
4,501
0
976
4,742
1,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,827
Gold Earned
22,052
61
Minions Killed
39
0
Camps Cleared
0
539,284
Distance Traveled
321,816
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,393
1,079
6
1
0
117,284
3
L
Izanami
5,726
1,145
29
6
0
92,722
0
L
Tyr
1,204
241
0
0
0
0
0
W
Hera
5,079
1,016
7
1
0
69,244
0
L
Serqet
5,088
1,018
1
0
0
84,522
0
W
Rama
5,914
1,183
28
6
0
103,768
0
L
Ix Chel
5,013
1,003
4
1
0
63,009
0
W
Gilgamesh
5,761
1,152
18
4
0
128,913
0
L
Cliodhna
5,021
1,004
5
1
0
81,563
0
W
Terra
5,680
1,136
2
0
0
120,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role