Player Matchup

Surtr
Surtr
Silver V
EnforcerJoker
Surtr
Silver V
Level 128
God Stats
0W - 3L
1,257 SR
Queue Stats
15W - 35L
1,437 MMR
Party 1
Danzaburou
Danzaburou
Silver II
EnviousBanshee
Danzaburou
Silver II
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 45L
1,414 MMR
Party 1
Scylla
Scylla
Bronze III
Jasecase00
Scylla
Bronze III
Level 141
God Stats
4W - 2L
1,787 SR
Queue Stats
14W - 34L
1,546 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 135
1,515 SR
1,465 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,556 SR
1,488 MMR
Horus
Horus
Gold IV
Bosrx
Horus
Gold IV
Level 107
God Stats
7W - 7L
1,574 SR
Queue Stats
35W - 51L
1,354 MMR
Solo
Ishtar
Ishtar
Gold III
YourMom2222
Ishtar
Gold III
Level 140
God Stats
8W - 3L
1,500 SR
Queue Stats
206W - 267L
1,566 MMR
Solo
Atlas
Atlas
Gold III
gerald288
Atlas
Gold III
Level 159
God Stats
34W - 31L
1,595 SR
Queue Stats
92W - 91L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 3
10,520
658
8,772
33,034
22,539
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Danzaburou
EnviousBanshee
Danzaburou
14
4 / 5 / 1
12,171
761
15,020
15,472
7,340
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Jasecase00
Scylla
14
0 / 2 / 5
11,489
718
12,866
12,773
6,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BastetNe ZhaMedusaAchilles

VS

Bans
GaneshaCharonVulcanPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bosrx
Horus
15
3 / 3 / 10
12,293
768
12,022
24,370
27,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
16
5 / 1 / 8
13,180
824
19,829
12,827
6,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
gerald288
Atlas
16
7 / 1 / 8
13,364
835
24,149
19,416
23,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
5
Kills
15
15
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Horus
Bosrx
Horus
3
3
10
2.67
L
1
8
3
0.31
L
Danzaburou
EnviousBanshee
Danzaburou
4
5
1
0.9
L
Scylla
Jasecase00
Scylla
0
2
5
1.25
W
Ishtar
5
1
8
9
W
Atlas
gerald288
Atlas
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,658
Damage
56,000
61,279
Taken
56,613
35,953
Mitigated
57,269
12,584
Healing
23,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Bosrx
Horus
12,022
4,512
4,086
9,707
24,370
27,837
95
6,698
17,212
0
28,780
L
8,772
2,969
0
8,801
33,034
22,539
0
10,725
21,489
591
16,688
L
Danzaburou
EnviousBanshee
Danzaburou
15,020
7,355
0
1,426
15,472
7,340
0
7,692
7,443
0
39,047
L
Scylla
Jasecase00
Scylla
12,866
696
0
2,357
12,773
6,074
0
6,195
6,262
57,105
0
W
Ishtar
19,829
8,637
0
4,383
12,827
6,333
2,056
3,927
8,652
0
95,785
W
Atlas
gerald288
Atlas
24,149
9,301
0
5,169
19,416
23,099
464
2,749
16,475
64,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,180
Gold Earned
38,837
148
Minions Killed
229
0
Camps Cleared
0
861,337
Distance Traveled
921,859
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,293
768
31
2
0
309,237
4
L
Surtr
10,520
658
6
0
0
294,085
0
L
Danzaburou
12,171
761
56
4
0
265,839
0
L
Scylla
11,489
718
86
5
0
301,413
0
W
Ishtar
13,180
824
137
9
0
296,755
0
W
Atlas
13,364
835
61
4
0
315,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role