Player Matchup

Yemoja
Yemoja
LOVE20062309
Yemoja
Level 39
God Stats
1W - 1L
1,159 SR
Queue Stats
7W - 17L
1,270 Elo+
Solo
Arachne
Arachne
MasterSilverr
Arachne
Level 27
God Stats
14W - 11L
1,230 SR
Queue Stats
80W - 58L
1,535 Elo+
Party 1
Chiron
Chiron
Seieiryuu
Chiron
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,364 Elo+
Party 1
Chaac
Chaac
Senshi-iteza
Chaac
Level 109
God Stats
4W - 11L
1,218 SR
Queue Stats
338W - 344L
1,465 Elo+
Party 1
Sol
Sol
lilbrownbean57
Sol
Level 121
God Stats
28W - 22L
1,494 SR
Queue Stats
282W - 293L
1,423 Elo+
Solo
Team Averages
Level 62
1,320 SR
1,411 Elo+

VS

Team Averages
Level 69
1,516 SR
1,396 Elo+
Loki
Loki
Gutterboysouz
Loki
Level 35
God Stats
3W - 1L
1,502 SR
Queue Stats
27W - 36L
1,354 Elo+
Party 2
Ix Chel
Ix Chel
MrCatZero
Ix Chel
Level 155
God Stats
4W - 5L
1,369 SR
Queue Stats
86W - 82L
1,449 Elo+
Solo
Kukulkan
Kukulkan
XxJuanDavid06xX
Kukulkan
Level 47
God Stats
1W - 1L
1,717 SR
Queue Stats
100W - 98L
1,437 Elo+
Solo
Kuzenbo
Kuzenbo
YouAreNotP
Kuzenbo
Level 66
God Stats
0W - 3L
1,286 SR
Queue Stats
23W - 27L
1,365 Elo+
Party 2
Heimdallr
Heimdallr
jbzmiguel35
Heimdallr
Level 41
God Stats
2W - 1L
1,709 SR
Queue Stats
36W - 62L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 0 / 2
6,220
478
1,571
4,378
2,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
11
5 / 1 / 2
7,279
560
6,524
11,983
4,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chiron
Seieiryuu
Chiron
12
4 / 1 / 1
7,608
585
4,590
8,921
3,536
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 4
6,784
522
5,486
11,928
8,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 1
8,065
620
7,716
7,211
3,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,017
463
1,273
9,189
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
MrCatZero
Ix Chel
9
1 / 3 / 0
6,018
463
7,660
9,361
4,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
13
1 / 4 / 1
6,891
530
6,621
9,219
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
YouAreNotP
Kuzenbo
10
2 / 0 / 3
6,689
515
3,415
6,598
6,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
jbzmiguel35
Heimdallr
12
1 / 2 / 1
6,763
520
2,283
7,481
3,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
12
Kills
6
6
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Yemoja
0
0
2
1
W
Arachne
5
1
2
6
L
Ix Chel
MrCatZero
Ix Chel
1
3
0
0.33
W
Chiron
Seieiryuu
Chiron
4
1
1
4.5
W
1
3
4
1
L
Kukulkan
1
4
1
0.38
L
Kuzenbo
YouAreNotP
Kuzenbo
2
0
3
3.5
L
Heimdallr
jbzmiguel35
Heimdallr
1
2
1
0.75
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,887
Damage
21,252
44,421
Taken
41,848
22,940
Mitigated
21,385
15,446
Healing
9,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,273
481
0
2,757
9,189
3,119
0
1,544
7,645
0
33,006
W
Yemoja
1,571
449
759
560
4,378
2,716
100
2,636
1,507
18,608
0
W
Arachne
6,524
5,120
0
3,786
11,983
4,477
0
3,862
7,958
0
43,785
L
Ix Chel
MrCatZero
Ix Chel
7,660
480
200
2,453
9,361
4,434
0
1,427
7,934
36,639
0
W
Chiron
Seieiryuu
Chiron
4,590
2,435
157
2,863
8,921
3,536
899
4,832
4,045
0
48,313
W
5,486
435
928
3,266
11,928
8,589
0
4,409
7,138
0
29,696
L
Kukulkan
6,621
880
0
1,141
9,219
3,998
0
475
8,744
70,604
0
L
Kuzenbo
YouAreNotP
Kuzenbo
3,415
1,429
0
1,745
6,598
6,731
0
2,165
4,433
12,228
0
L
Heimdallr
jbzmiguel35
Heimdallr
2,283
604
0
1,365
7,481
3,103
0
3,280
4,201
0
43,508
W
7,716
2,991
0
3,127
7,211
3,622
1,664
1,134
6,077
60,391
8,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,956
Gold Earned
32,378
338
Minions Killed
315
0
Camps Cleared
0
1,277,094
Distance Traveled
1,252,481
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,017
463
49
4
0
286,668
1
W
Yemoja
6,220
478
35
3
0
226,831
0
W
Arachne
7,279
560
55
4
0
294,120
2
L
Ix Chel
6,018
463
58
4
0
251,139
0
W
Chiron
7,608
585
93
7
0
229,584
6
W
Chaac
6,784
522
33
3
0
227,903
4
L
Kukulkan
6,891
530
117
9
0
230,781
0
L
Kuzenbo
6,689
515
19
1
0
252,663
0
L
Heimdallr
6,763
520
72
6
0
231,230
0
W
Sol
8,065
620
122
9
0
298,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role