Player Matchup

Artio
Artio
AnBu_Faygo
Artio
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 85L
1,313 Elo+
Party 2
Danzaburou
Danzaburou
Appl3mysaucE
Danzaburou
Level 101
God Stats
6W - 8L
1,338 SR
Queue Stats
67W - 72L
1,378 Elo+
Party 2
Ravana
Ravana
NimbleRoach_
Ravana
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,118 Elo+
Party 2
Team Averages
Level 102
1,446 SR
1,270 Elo+

VS

Team Averages
Level 56
1,364 SR
1,330 Elo+
Loki
Loki
FishTidties
Loki
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,537 Elo+
Solo
Thoth
Thoth
PxlCreed
Thoth
Level 89
God Stats
0W - 7L
1,081 SR
Queue Stats
6W - 16L
1,183 Elo+
Party 1
Cerberus
Cerberus
Yo_Boba
Cerberus
Level 6
God Stats
1W - 10L
1,512 SR
Queue Stats
2W - 11L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
6 / 2 / 7
12,700
794
10,096
15,554
15,582
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Appl3mysaucE
Danzaburou
16
8 / 1 / 4
13,745
859
16,254
16,670
5,374
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
14
3 / 4 / 12
12,702
794
16,355
14,088
4,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 4
10,953
685
11,828
13,321
4,920
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
PxlCreed
Thoth
14
4 / 4 / 3
11,421
714
17,219
11,329
4,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Yo_Boba
Cerberus
12
0 / 7 / 6
9,991
624
6,314
26,111
23,363
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
17
Kills
7
7
Deaths
18
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artio
6
2
7
4.75
W
Danzaburou
Appl3mysaucE
Danzaburou
8
1
4
10
L
3
7
4
0.71
W
Ravana
3
4
12
2.25
L
Thoth
PxlCreed
Thoth
4
4
3
1.38
L
Cerberus
Yo_Boba
Cerberus
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,705
Damage
35,361
46,312
Taken
50,761
25,856
Mitigated
32,617
18,319
Healing
8,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
10,096
861
916
4,798
15,554
15,582
269
7,712
7,842
39,855
1,163
W
Danzaburou
Appl3mysaucE
Danzaburou
16,254
10,383
0
8,441
16,670
5,374
1,870
8,462
8,208
0
80,665
L
11,828
921
0
738
13,321
4,920
0
3,016
10,305
0
38,398
W
Ravana
16,355
5,182
0
4,164
14,088
4,900
839
7,824
6,264
0
29,813
L
Thoth
PxlCreed
Thoth
17,219
216
0
1,175
11,329
4,334
0
2,381
8,948
61,493
0
L
Cerberus
Yo_Boba
Cerberus
6,314
240
0
6,658
26,111
23,363
0
4,277
21,834
15,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,147
Gold Earned
32,365
157
Minions Killed
134
0
Camps Cleared
0
815,589
Distance Traveled
799,145
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,700
794
46
3
0
294,265
0
W
Danzaburou
13,745
859
92
6
0
232,662
2
L
Loki
10,953
685
40
3
0
278,028
0
W
Ravana
12,702
794
19
1
0
288,662
0
L
Thoth
11,421
714
75
5
0
258,711
1
L
Cerberus
9,991
624
19
1
0
262,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role