Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GwaDaKu
Ra
Level 144
God Stats
34W - 39L
1,353 SR
Queue Stats
790W - 798L
1,390 Elo+
Solo
Anubis
Anubis
Shwrmxh
Anubis
Level 57
God Stats
158W - 148L
1,495 SR
Queue Stats
167W - 170L
1,425 Elo+
Solo
Neith
Neith
Th3xy1
Neith
Level 4
God Stats
0W - 1L
1,421 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Nemesis
Nemesis
hexe_Lord
Nemesis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,492 Elo+
Party 1
Team Averages
Level 68
1,454 SR
1,461 Elo+

VS

Team Averages
Level 54
1,345 SR
1,216 Elo+
Mulan
Mulan
DSG_Shi3ro
Mulan
Level 60
God Stats
5W - 4L
1,518 SR
Queue Stats
81W - 111L
1,271 Elo+
Solo
Anubis
Anubis
DaSchow242
Anubis
Level 65
God Stats
1W - 1L
1,256 SR
Queue Stats
1W - 3L
1,117 Elo+
Solo
Aphrodite
Aphrodite
Fuyu0
Aphrodite
Level 24
God Stats
4W - 8L
1,396 SR
Queue Stats
7W - 17L
1,252 Elo+
Party 2
Cupid
Cupid
Nuýera
Cupid
Level 39
God Stats
1W - 0L
1,278 SR
Queue Stats
11W - 22L
1,279 Elo+
Party 2
Chaac
Chaac
aleksandr_spb78
Chaac
Level 80
God Stats
2W - 2L
1,275 SR
Queue Stats
16W - 18L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 2 / 2
4,990
416
2,802
8,735
4,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 2 / 1
6,311
526
5,146
5,330
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Shwrmxh
Anubis
12
7 / 3 / 0
7,491
624
11,155
8,591
4,223
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Th3xy1
Neith
8
0 / 4 / 1
5,050
421
4,028
7,308
2,318
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
hexe_Lord
Nemesis
7
0 / 4 / 2
5,118
427
1,914
9,200
2,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
3 / 2 / 4
7,314
610
4,101
11,763
4,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
DaSchow242
Anubis
12
4 / 1 / 3
7,062
589
5,466
7,127
3,382
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Fuyu0
Aphrodite
10
2 / 1 / 4
6,544
545
2,117
6,194
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
Nuýera
Cupid
10
5 / 1 / 5
6,581
548
10,787
7,264
2,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 3 / 2
6,305
525
2,510
8,677
3,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
8
Kills
14
15
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
2
0.5
W
Mulan
3
2
4
2.5
W
Anubis
DaSchow242
Anubis
4
1
3
5.5
W
Aphrodite
Fuyu0
Aphrodite
2
1
4
4
L
1
2
1
0.75
W
Cupid
Nuýera
Cupid
5
1
5
7.5
L
Anubis
Shwrmxh
Anubis
7
3
0
2.33
L
Neith
Th3xy1
Neith
0
4
1
0.13
W
0
3
2
0.33
L
Nemesis
hexe_Lord
Nemesis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,045
Damage
24,981
39,164
Taken
41,025
15,291
Mitigated
19,079
10,871
Healing
14,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,802
203
820
1,511
8,735
4,850
0
2,661
6,074
11,812
0
W
Mulan
4,101
1,655
133
2,615
11,763
4,984
0
5,565
6,198
0
51,431
W
Anubis
DaSchow242
Anubis
5,466
531
0
3,486
7,127
3,382
0
4,177
2,842
49,361
0
W
Aphrodite
Fuyu0
Aphrodite
2,117
901
1,203
1,949
6,194
4,319
291
2,454
3,740
17,532
0
L
5,146
480
72
1,572
5,330
1,396
370
2,411
2,919
41,608
0
W
Cupid
Nuýera
Cupid
10,787
7,488
260
2,638
7,264
2,652
779
2,537
4,727
0
40,713
L
Anubis
Shwrmxh
Anubis
11,155
918
0
3,596
8,591
4,223
495
957
7,634
56,094
0
L
Neith
Th3xy1
Neith
4,028
2,061
0
1,156
7,308
2,318
0
490
6,818
0
21,227
W
2,510
509
0
2,292
8,677
3,742
486
4,262
4,415
0
29,591
L
Nemesis
hexe_Lord
Nemesis
1,914
998
0
2,144
9,200
2,504
0
1,064
8,136
0
25,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,960
Gold Earned
33,806
227
Minions Killed
269
0
Camps Cleared
0
1,136,517
Distance Traveled
1,079,430
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,990
416
10
1
0
223,440
1
W
Mulan
7,314
610
69
6
0
233,313
0
W
Anubis
7,062
589
75
6
0
241,141
0
W
Aphrodite
6,544
545
24
2
0
200,692
0
L
Ra
6,311
526
69
6
0
231,136
1
W
Cupid
6,581
548
55
5
0
217,929
0
L
Anubis
7,491
624
66
6
0
207,732
0
L
Neith
5,050
421
41
3
0
223,802
2
W
Chaac
6,305
525
46
4
0
186,355
1
L
Nemesis
5,118
427
41
3
0
250,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role