Player Matchup

Cthulhu
Cthulhu
Crimson-_-Beast
Cthulhu
Level 126
God Stats
3W - 2L
1,687 SR
Queue Stats
399W - 392L
1,541 Elo+
Solo
Ra
Ra
DaftGixxer
Ra
Level 156
God Stats
2W - 2L
1,597 SR
Queue Stats
337W - 309L
1,533 Elo+
Solo
Chaac
Chaac
Exell
Chaac
Level 129
God Stats
151W - 135L
1,526 SR
Queue Stats
442W - 382L
1,588 Elo+
Solo
Maui
Maui
PatMaweini314
Maui
Level 67
God Stats
15W - 12L
1,619 SR
Queue Stats
163W - 138L
1,570 Elo+
Party 1
Chernobog
Chernobog
SoloLaneBestLane
Chernobog
Level 106
God Stats
17W - 3L
1,798 SR
Queue Stats
221W - 176L
1,597 Elo+
Party 1
Team Averages
Level 117
1,646 SR
1,566 Elo+

VS

Team Averages
Level 98
1,581 SR
1,549 Elo+
Sun Wukong
Sun Wukong
JPMorgan314
Sun Wukong
Level 69
God Stats
6W - 3L
1,494 SR
Queue Stats
110W - 97L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
KimJongIllsSoul
Baron Samedi
Level 88
God Stats
32W - 36L
1,519 SR
Queue Stats
332W - 311L
1,531 Elo+
Party 2
Hades
Hades
LRSubadNRG
Hades
Level 121
God Stats
4W - 1L
1,589 SR
Queue Stats
448W - 402L
1,561 Elo+
Solo
Apollo
Apollo
Phantombear07
Apollo
Level 104
God Stats
4W - 3L
1,696 SR
Queue Stats
183W - 147L
1,590 Elo+
Solo
Arachne
Arachne
SpoonsIsTheBest
Arachne
Level 106
God Stats
21W - 9L
1,609 SR
Queue Stats
86W - 64L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,793
533
4,337
6,828
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 2
5,665
629
3,507
4,806
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Exell
Chaac
9
1 / 3 / 0
5,014
557
2,022
8,555
4,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 0 / 0
5,453
606
1,404
5,625
3,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
9
0 / 1 / 1
5,236
582
1,798
6,128
2,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JPMorgan314
Sun Wukong
10
1 / 0 / 4
6,158
684
3,942
6,049
3,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
KimJongIllsSoul
Baron Samedi
9
0 / 1 / 2
5,308
590
3,133
3,755
2,663
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
10
1 / 1 / 2
5,932
659
4,087
7,808
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 0 / 1
5,754
639
5,332
4,339
1,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
7 / 2 / 2
6,616
735
5,151
10,746
3,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
10
10
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
1
2
2
1
L
Chaac
Exell
Chaac
1
3
0
0.33
W
Sun Wukong
JPMorgan314
Sun Wukong
1
0
4
3
W
Baron Samedi
KimJongIllsSoul
Baron Samedi
0
1
2
1
W
Hades
1
1
2
2
L
2
0
0
2
W
1
0
1
1.5
L
Chernobog
0
1
1
0.5
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,068
Damage
21,645
31,942
Taken
32,697
15,157
Mitigated
14,475
9,198
Healing
15,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,337
525
0
1,359
6,828
2,919
0
0
6,828
25,428
0
L
3,507
575
444
1,625
4,806
1,615
0
2,248
2,558
43,948
0
L
Chaac
Exell
Chaac
2,022
781
0
1,379
8,555
4,740
0
1,318
7,237
0
41,703
W
Sun Wukong
JPMorgan314
Sun Wukong
3,942
988
0
2,010
6,049
3,123
0
3,152
2,561
0
39,271
W
Baron Samedi
KimJongIllsSoul
Baron Samedi
3,133
410
771
1,601
3,755
2,663
108
798
2,957
15,520
0
W
Hades
4,087
884
121
4,864
7,808
3,407
7
2,238
5,570
46,470
0
L
1,404
122
0
2,387
5,625
3,824
0
2,457
3,168
9,777
0
W
5,332
3,800
0
2,722
4,339
1,447
464
461
3,878
0
49,500
L
Chernobog
1,798
1,245
0
2,004
6,128
2,059
0
1,197
4,931
0
39,710
W
5,151
4,393
0
2,936
10,746
3,835
144
2,149
8,483
0
37,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,161
Gold Earned
29,768
291
Minions Killed
325
0
Camps Cleared
0
897,712
Distance Traveled
964,715
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,793
533
52
6
0
150,456
3
L
Ra
5,665
629
82
9
0
189,560
0
L
Chaac
5,014
557
63
7
0
185,882
2
W
Sun Wukong
6,158
684
65
7
0
188,033
4
W
Baron Samedi
5,308
590
26
3
0
186,487
2
W
Hades
5,932
659
85
9
0
187,809
0
L
Maui
5,453
606
16
2
0
189,043
2
W
Apollo
5,754
639
80
9
0
176,951
1
L
Chernobog
5,236
582
78
9
0
182,771
0
W
Arachne
6,616
735
69
8
0
225,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role