Player Matchup

Poseidon
Poseidon
Gold III
Benjitas
Poseidon
Gold III
Level 119
God Stats
20W - 9L
1,585 SR
Queue Stats
853W - 850L
1,503 MMR
Solo
Mercury
Mercury
Gold III
LeMixup
Mercury
Gold III
Level 43
God Stats
3W - 1L
1,606 SR
Queue Stats
62W - 44L
1,518 MMR
Solo
Raijin
Raijin
Bronze III
Vxexs
Raijin
Bronze III
Level 105
God Stats
2W - 0L
1,882 SR
Queue Stats
6W - 7L
1,514 MMR
Solo
Nike
Nike
Gold III
WLACRAZY
Nike
Gold III
Level 154
God Stats
3W - 3L
1,641 SR
Queue Stats
840W - 865L
1,526 MMR
Solo
Izanami
Izanami
Bronze III
droP alexboiiii
Izanami
Bronze III
Level 133
God Stats
2W - 0L
1,767 SR
Queue Stats
7W - 10L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,696 SR
1,512 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,556 SR
1,512 MMR
Apollo
Apollo
Gold IV
Kingtaco29
Apollo
Gold IV
Level 126
God Stats
8W - 5L
1,588 SR
Queue Stats
51W - 52L
1,513 MMR
Solo
Geb
Geb
Bronze III
SalvitaGod
Geb
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 MMR
Solo
Merlin
Merlin
Gold III
Semagibi
Merlin
Gold III
Level 145
God Stats
5W - 5L
1,538 SR
Queue Stats
72W - 80L
1,526 MMR
Solo
King Arthur
King Arthur
Gold II
Spd Buff
King Arthur
Gold II
Level 127
God Stats
15W - 18L
1,474 SR
Queue Stats
320W - 310L
1,511 MMR
Solo
Thor
Thor
Gold V
Tadocent
Thor
Gold V
Level 156
God Stats
2W - 3L
1,682 SR
Queue Stats
47W - 55L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Benjitas
Poseidon
17
6 / 3 / 10
10,616
624
14,058
13,154
5,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
LeMixup
Mercury
17
6 / 3 / 6
10,412
612
12,479
15,151
6,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Vxexs
Raijin
18
9 / 1 / 8
11,076
652
14,578
8,718
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
16
4 / 3 / 5
10,157
597
14,006
19,984
22,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 1 / 0
9,867
580
5,557
10,798
4,516
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PeleKaliArachneSurtrJormungandr

VS

Bans
HeraChernobogJanusHou YiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kingtaco29
Apollo
16
1 / 2 / 1
9,302
547
8,963
12,291
5,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 8 / 3
7,723
454
4,975
20,635
16,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Semagibi
Merlin
16
3 / 7 / 1
9,456
556
7,837
11,599
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Spd Buff
King Arthur
16
2 / 4 / 2
9,916
583
14,806
20,963
23,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
15
4 / 6 / 3
9,230
543
6,206
19,057
7,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
27
Kills
11
11
Deaths
27
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Benjitas
Poseidon
6
3
10
3.67
L
Apollo
Kingtaco29
Apollo
1
2
1
0.75
W
Mercury
LeMixup
Mercury
6
3
6
3
L
1
8
3
0.31
L
Merlin
Semagibi
Merlin
3
7
1
0.5
L
King Arthur
Spd Buff
King Arthur
2
4
2
0.75
L
Thor
4
6
3
0.92
W
Raijin
Vxexs
Raijin
9
1
8
13
W
Nike
4
3
5
2.17
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,678
Damage
42,787
67,805
Taken
84,545
42,677
Mitigated
57,156
11,372
Healing
12,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Benjitas
Poseidon
14,058
3,847
0
2,286
13,154
5,350
0
4,586
8,568
89,139
0
L
Apollo
Kingtaco29
Apollo
8,963
6,557
0
4,159
12,291
5,114
0
4,009
8,132
0
87,461
W
Mercury
LeMixup
Mercury
12,479
7,150
0
1,707
15,151
6,835
99
2,654
12,497
0
100,652
L
4,975
536
0
3,756
20,635
16,782
0
9,387
10,976
21,325
0
L
Merlin
Semagibi
Merlin
7,837
255
0
401
11,599
4,263
0
7,035
4,382
76,663
0
L
King Arthur
Spd Buff
King Arthur
14,806
1,203
0
3,796
20,963
23,386
0
2,530
18,268
1,996
83,946
L
Thor
6,206
753
0
684
19,057
7,611
0
4,820
14,151
0
63,177
W
Raijin
Vxexs
Raijin
14,578
1,180
0
274
8,718
3,729
214
4,016
4,702
84,574
0
W
Nike
14,006
1,697
0
3,930
19,984
22,247
88
1,265
18,719
0
70,245
W
5,557
4,144
0
3,175
10,798
4,516
889
1,830
8,968
0
82,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,128
Gold Earned
45,627
667
Minions Killed
545
0
Camps Cleared
0
1,717,228
Distance Traveled
1,625,017
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,616
624
117
7
0
351,973
4
L
Apollo
9,302
547
150
9
0
313,326
5
W
Mercury
10,412
612
141
8
0
424,096
0
L
Geb
7,723
454
22
1
0
336,632
0
L
Merlin
9,456
556
153
9
0
304,513
2
L
King Arthur
9,916
583
127
7
0
328,166
2
L
Thor
9,230
543
93
5
0
342,380
0
W
Raijin
11,076
652
142
8
0
342,370
0
W
Nike
10,157
597
110
6
0
289,332
0
W
Izanami
9,867
580
157
9
0
309,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role