Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Galaksius
Ao Kuang
Level 172
God Stats
1W - 4L
1,629 SR
Queue Stats
87W - 89L
1,539 Elo+
Party 1
Sobek
Sobek
Zener
Sobek
Level 178
God Stats
4W - 4L
1,325 SR
Queue Stats
292W - 277L
1,572 Elo+
Party 1
Fenrir
Fenrir
hoppo14
Fenrir
Level 117
God Stats
1W - 1L
1,851 SR
Queue Stats
240W - 188L
1,587 Elo+
Solo
Ishtar
Ishtar
ДокторЗойдберг
Ishtar
Level 120
God Stats
0W - 1L
1,786 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 147
1,618 SR
1,540 Elo+

VS

Team Averages
Level 130
1,581 SR
1,530 Elo+
Fenrir
Fenrir
DEBUFIN83
Fenrir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
363W - 337L
1,564 Elo+
Solo
Kuzenbo
Kuzenbo
HanSoloV23
Kuzenbo
Level 99
God Stats
3W - 1L
1,715 SR
Queue Stats
159W - 146L
1,564 Elo+
Party 2
Aphrodite
Aphrodite
lnkaLluki
Aphrodite
Level 140
God Stats
2W - 0L
1,680 SR
Queue Stats
358W - 359L
1,446 Elo+
Solo
Sobek
Sobek
namechanged9876
Sobek
Level 126
God Stats
4W - 1L
1,733 SR
Queue Stats
151W - 151L
1,560 Elo+
Party 2
Arachne
Arachne
pintof_wine
Arachne
Level 138
God Stats
3W - 2L
1,277 SR
Queue Stats
489W - 490L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 1 / 3
6,060
1,010
2,082
6,490
6,030
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ao Kuang
Galaksius
Ao Kuang
11
2 / 1 / 1
5,839
973
7,814
5,879
4,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
Zener
Sobek
11
0 / 2 / 3
6,040
1,007
9,582
8,092
9,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
hoppo14
Fenrir
7
1 / 1 / 0
5,087
848
1,097
3,116
2,576
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 2 / 3
5,747
958
7,212
7,336
4,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DEBUFIN83
Fenrir
12
2 / 0 / 5
6,285
1,048
5,574
9,091
8,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
HanSoloV23
Kuzenbo
12
3 / 1 / 4
6,252
1,042
5,250
7,022
8,415
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
lnkaLluki
Aphrodite
10
0 / 1 / 6
5,828
971
4,613
3,747
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 7
6,362
1,060
5,378
8,354
8,606
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
pintof_wine
Arachne
12
2 / 0 / 5
6,426
1,071
6,088
8,749
8,714
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
3
Kills
7
7
Deaths
3
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
3
1.5
W
Fenrir
DEBUFIN83
Fenrir
2
0
5
4.5
L
Ao Kuang
Galaksius
Ao Kuang
2
1
1
2.5
W
Kuzenbo
HanSoloV23
Kuzenbo
3
1
4
5
L
Sobek
Zener
Sobek
0
2
3
0.75
L
Fenrir
hoppo14
Fenrir
1
1
0
1
W
Aphrodite
lnkaLluki
Aphrodite
0
1
6
3
W
0
1
7
3.5
W
Arachne
pintof_wine
Arachne
2
0
5
4.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,787
Damage
26,903
30,913
Taken
36,963
26,260
Mitigated
37,889
11,710
Healing
19,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,082
1,135
4,203
1,731
6,490
6,030
0
3,612
2,792
6,636
0
W
Fenrir
DEBUFIN83
Fenrir
5,574
1,929
392
1,510
9,091
8,432
0
5,559
3,331
0
8,916
L
Ao Kuang
Galaksius
Ao Kuang
7,814
698
679
1,766
5,879
4,077
0
2,212
3,490
12,672
0
W
Kuzenbo
HanSoloV23
Kuzenbo
5,250
2,613
648
629
7,022
8,415
52
3,810
3,137
7,319
0
L
Sobek
Zener
Sobek
9,582
344
212
1,563
8,092
9,226
0
3,682
4,080
16,661
0
L
Fenrir
hoppo14
Fenrir
1,097
264
187
561
3,116
2,576
0
1,372
1,665
0
2,604
W
Aphrodite
lnkaLluki
Aphrodite
4,613
739
5,211
1,607
3,747
3,722
0
1,537
2,171
16,668
0
W
5,378
133
542
2,160
8,354
8,606
0
3,537
4,603
11,454
0
W
Arachne
pintof_wine
Arachne
6,088
3,131
2,440
4,636
8,749
8,714
0
4,334
4,243
0
9,415
L
7,212
3,852
0
808
7,336
4,351
72
4,363
2,841
0
20,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,773
Gold Earned
31,153
102
Minions Killed
65
0
Camps Cleared
0
558,640
Distance Traveled
723,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,060
1,010
13
2
0
112,169
0
W
Fenrir
6,285
1,048
12
2
0
160,982
0
L
Ao Kuang
5,839
973
22
4
0
136,001
0
W
Kuzenbo
6,252
1,042
8
1
0
136,993
0
L
Sobek
6,040
1,007
24
4
0
146,122
0
L
Fenrir
5,087
848
5
1
0
52,087
0
W
Aphrodite
5,828
971
21
4
0
125,228
0
W
Sobek
6,362
1,060
13
2
0
141,110
0
W
Arachne
6,426
1,071
11
2
0
159,396
0
L
Ishtar
5,747
958
38
6
0
112,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role