Player Matchup

Freya
Freya
AgentBubbles626
Freya
Level 153
God Stats
3W - 1L
1,873 SR
Queue Stats
446W - 445L
1,475 Elo+
Solo
Charon
Charon
REV_1313
Charon
Level 62
God Stats
17W - 15L
1,590 SR
Queue Stats
133W - 113L
1,444 Elo+
Party 1
Mercury
Mercury
Swetdreams
Mercury
Level 82
God Stats
3W - 5L
1,414 SR
Queue Stats
30W - 34L
1,419 Elo+
Solo
Hachiman
Hachiman
Vitamiks
Hachiman
Level 37
God Stats
1W - 2L
1,320 SR
Queue Stats
11W - 20L
1,231 Elo+
Solo
Osiris
Osiris
pwnftw101
Osiris
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
373W - 369L
1,406 Elo+
Party 1
Team Averages
Level 87
1,539 SR
1,395 Elo+

VS

Team Averages
Level 86
1,474 SR
1,395 Elo+
Thoth
Thoth
Eluim
Thoth
Level 105
God Stats
1W - 1L
1,324 SR
Queue Stats
115W - 106L
1,498 Elo+
Solo
Cernunnos
Cernunnos
Some1StoleMyEye
Cernunnos
Level 57
God Stats
16W - 31L
1,410 SR
Queue Stats
32W - 52L
1,324 Elo+
Party 2
Aphrodite
Aphrodite
TreeTopTeezy
Aphrodite
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,312 Elo+
Solo
Zhong Kui
Zhong Kui
datguyshat
Zhong Kui
Level 85
God Stats
8W - 6L
1,723 SR
Queue Stats
261W - 273L
1,420 Elo+
Solo
Nemesis
Nemesis
shecter
Nemesis
Level 147
God Stats
24W - 31L
1,411 SR
Queue Stats
185W - 174L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,689
469
6,430
6,849
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon
REV_1313
Charon
8
0 / 0 / 1
4,789
479
4,878
6,179
4,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Swetdreams
Mercury
9
1 / 0 / 1
5,051
505
1,145
4,574
1,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Vitamiks
Hachiman
4
0 / 1 / 0
3,736
374
169
1,512
374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
pwnftw101
Osiris
10
3 / 4 / 1
5,823
582
3,619
9,126
7,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Eluim
Thoth
11
2 / 0 / 0
6,093
609
2,241
2,612
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Some1StoleMyEye
Cernunnos
9
1 / 1 / 2
5,433
543
4,323
7,921
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
TreeTopTeezy
Aphrodite
9
0 / 0 / 1
5,007
501
1,796
5,796
2,462
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
datguyshat
Zhong Kui
11
4 / 3 / 1
7,035
704
5,707
6,737
5,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
shecter
Nemesis
11
1 / 1 / 1
6,011
601
2,474
7,204
2,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
5
Kills
8
8
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Thoth
Eluim
Thoth
2
0
0
2
L
Charon
REV_1313
Charon
0
0
1
0.5
W
Cernunnos
Some1StoleMyEye
Cernunnos
1
1
2
2
L
Mercury
Swetdreams
Mercury
1
0
1
1.5
W
Aphrodite
TreeTopTeezy
Aphrodite
0
0
1
0.5
L
Hachiman
Vitamiks
Hachiman
0
1
0
0
W
Zhong Kui
datguyshat
Zhong Kui
4
3
1
1.5
L
Osiris
pwnftw101
Osiris
3
4
1
0.88
W
Nemesis
shecter
Nemesis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,241
Damage
16,541
28,240
Taken
30,270
16,608
Mitigated
14,275
7,332
Healing
12,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,430
2,560
0
1,318
6,849
2,705
0
1,566
5,283
23,733
3,457
W
Thoth
Eluim
Thoth
2,241
42
0
548
2,612
930
443
724
1,888
39,115
0
L
Charon
REV_1313
Charon
4,878
768
108
2,424
6,179
4,175
0
2,361
3,818
15,685
0
W
Cernunnos
Some1StoleMyEye
Cernunnos
4,323
3,225
0
3,433
7,921
3,093
826
4,479
3,442
0
27,104
L
Mercury
Swetdreams
Mercury
1,145
241
0
490
4,574
1,389
0
214
4,360
0
28,796
W
Aphrodite
TreeTopTeezy
Aphrodite
1,796
610
2,177
3,352
5,796
2,462
33
4,380
1,416
21,467
0
L
Hachiman
Vitamiks
Hachiman
169
51
0
287
1,512
374
0
548
964
0
2,963
W
Zhong Kui
datguyshat
Zhong Kui
5,707
1,628
0
1,500
6,737
5,320
0
0
6,737
35,472
4,418
L
Osiris
pwnftw101
Osiris
3,619
1,166
0
2,705
9,126
7,965
0
4,613
4,513
0
26,714
W
Nemesis
shecter
Nemesis
2,474
1,223
0
1,001
7,204
2,470
363
1,005
6,199
0
43,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,088
Gold Earned
29,579
153
Minions Killed
271
0
Camps Cleared
0
789,989
Distance Traveled
921,857
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,689
469
39
4
0
176,969
3
W
Thoth
6,093
609
57
6
0
197,835
0
L
Charon
4,789
479
18
2
0
182,143
1
W
Cernunnos
5,433
543
40
4
0
170,937
2
L
Mercury
5,051
505
53
5
0
221,545
0
W
Aphrodite
5,007
501
34
3
0
188,072
0
L
Hachiman
3,736
374
9
1
0
39,870
0
W
Zhong Kui
7,035
704
70
7
0
163,492
0
L
Osiris
5,823
582
34
3
0
169,462
0
W
Nemesis
6,011
601
70
7
0
201,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role