Player Matchup

Artio
Artio
Saebriss
Artio
Level 122
God Stats
2W - 0L
1,719 SR
Queue Stats
326W - 302L
1,482 Elo+
Solo
Shiva
Shiva
Souzalsr
Shiva
Level 159
God Stats
4W - 6L
1,181 SR
Queue Stats
198W - 211L
1,381 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tiffty
Cu Chulainn
Level 120
God Stats
10W - 7L
1,546 SR
Queue Stats
231W - 224L
1,397 Elo+
Solo
Jing Wei
Jing Wei
Yungbust992
Jing Wei
Level 147
God Stats
4W - 5L
1,700 SR
Queue Stats
375W - 347L
1,505 Elo+
Solo
Aphrodite
Aphrodite
omgkae
Aphrodite
Level 83
God Stats
69W - 64L
1,573 SR
Queue Stats
154W - 142L
1,460 Elo+
Solo
Team Averages
Level 126
1,544 SR
1,445 Elo+

VS

Team Averages
Level 97
1,497 SR
1,463 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Bugoo--
Scylla
Level 46
God Stats
1W - 5L
1,283 SR
Queue Stats
25W - 21L
1,430 Elo+
Party 1
Charybdis
Charybdis
IlGeminilx
Charybdis
Level 42
God Stats
1W - 2L
1,444 SR
Queue Stats
21W - 18L
1,388 Elo+
Party 1
Shiva
Shiva
ThaHouse
Shiva
Level 59
God Stats
11W - 5L
1,722 SR
Queue Stats
84W - 59L
1,567 Elo+
Solo
Mercury
Mercury
TheShotoBeni
Mercury
Level 158
God Stats
2W - 6L
1,538 SR
Queue Stats
496W - 469L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Saebriss
Artio
9
1 / 1 / 2
6,040
503
2,301
11,009
7,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shiva
Souzalsr
Shiva
12
3 / 1 / 0
6,382
532
4,377
10,222
4,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Tiffty
Cu Chulainn
10
0 / 5 / 1
5,805
484
6,388
14,053
9,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Yungbust992
Jing Wei
12
0 / 0 / 2
6,759
563
4,839
7,368
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
omgkae
Aphrodite
11
0 / 0 / 2
6,087
507
3,865
5,824
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 0 / 1
6,064
505
2,990
6,455
5,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Bugoo--
Scylla
10
0 / 1 / 0
5,798
483
2,394
4,691
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
IlGeminilx
Charybdis
6
0 / 1 / 0
4,254
355
265
4,128
908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
ThaHouse
Shiva
13
6 / 0 / 1
8,296
691
12,318
11,859
7,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
TheShotoBeni
Mercury
11
0 / 2 / 2
6,154
513
4,731
10,083
3,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
4
Kills
7
7
Deaths
4
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
0
1
1.5
L
Scylla
Bugoo--
Scylla
0
1
0
0
L
Charybdis
IlGeminilx
Charybdis
0
1
0
0
W
Artio
Saebriss
Artio
1
1
2
2
W
Shiva
Souzalsr
Shiva
3
1
0
3
L
Shiva
ThaHouse
Shiva
6
0
1
6.5
L
Mercury
TheShotoBeni
Mercury
0
2
2
0.5
W
Cu Chulainn
Tiffty
Cu Chulainn
0
5
1
0.1
W
Jing Wei
Yungbust992
Jing Wei
0
0
2
1
W
Aphrodite
omgkae
Aphrodite
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,770
Damage
22,698
48,476
Taken
37,216
26,742
Mitigated
18,853
15,042
Healing
7,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,990
1,115
686
1,231
6,455
5,077
0
656
5,799
22,130
0
L
Scylla
Bugoo--
Scylla
2,394
145
0
1,000
4,691
1,704
0
2,386
2,305
39,262
0
L
Charybdis
IlGeminilx
Charybdis
265
206
38
1,633
4,128
908
0
268
3,860
0
7,459
W
Artio
Saebriss
Artio
2,301
499
275
3,298
11,009
7,898
0
1,620
9,389
17,093
0
W
Shiva
Souzalsr
Shiva
4,377
1,975
0
250
10,222
4,104
0
232
9,990
0
50,313
L
Shiva
ThaHouse
Shiva
12,318
1,868
62
1,863
11,859
7,392
0
873
10,986
0
62,362
L
Mercury
TheShotoBeni
Mercury
4,731
2,906
0
1,040
10,083
3,772
0
1,983
8,100
0
51,626
W
Cu Chulainn
Tiffty
Cu Chulainn
6,388
1,105
0
1,252
14,053
9,988
0
303
13,750
0
42,115
W
Jing Wei
Yungbust992
Jing Wei
4,839
4,112
0
3,534
7,368
2,516
661
1,783
5,585
0
58,822
W
Aphrodite
omgkae
Aphrodite
3,865
293
2,376
4,057
5,824
2,236
0
1,446
4,378
43,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,073
Gold Earned
30,566
335
Minions Killed
300
0
Camps Cleared
0
1,066,657
Distance Traveled
999,721
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,064
505
35
3
0
223,354
3
L
Scylla
5,798
483
73
6
0
212,317
1
L
Charybdis
4,254
355
13
1
0
89,852
0
W
Artio
6,040
503
15
1
0
225,522
4
W
Shiva
6,382
532
73
6
0
210,558
0
L
Shiva
8,296
691
100
8
0
220,952
4
L
Mercury
6,154
513
79
7
0
253,246
3
W
Cu Chulainn
5,805
484
65
5
0
197,410
0
W
Jing Wei
6,759
563
112
9
0
212,126
4
W
Aphrodite
6,087
507
70
6
0
221,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role