Player Matchup

Osiris
Osiris
 
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
P5YCH0--Revenge
Ao Kuang
Level 161
God Stats
6W - 7L
1,629 SR
Queue Stats
124W - 120L
1,471 Elo+
Party 2
Thor
Thor
Slipknotted
Thor
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 20L
1,542 Elo+
Party 1
Baron Samedi
Baron Samedi
cap88ssr
Baron Samedi
Level 158
God Stats
783W - 748L
1,555 SR
Queue Stats
805W - 795L
1,537 Elo+
Solo
Kuzenbo
Kuzenbo
chandopiggy
Kuzenbo
Level 125
God Stats
4W - 2L
1,518 SR
Queue Stats
217W - 188L
1,539 Elo+
Party 1
Team Averages
Level 131
1,540 SR
1,518 Elo+

VS

Team Averages
Level 119
1,542 SR
1,472 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Renseff
Geb
Level 88
God Stats
35W - 26L
1,614 SR
Queue Stats
458W - 557L
1,459 Elo+
Party 4
Vulcan
Vulcan
Surfinlikeapro
Vulcan
Level 148
God Stats
22W - 19L
1,544 SR
Queue Stats
522W - 549L
1,459 Elo+
Party 3
Danzaburou
Danzaburou
darkjedikane37
Danzaburou
Level 119
God Stats
57W - 64L
1,552 SR
Queue Stats
963W - 1,044L
1,476 Elo+
Party 4
Pele
Pele
xDJ_BeAtZx
Pele
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
0 / 2 / 3
5,913
1,183
986
5,559
6,236
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
12
2 / 0 / 2
6,800
1,360
3,796
4,386
1,925
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 0 / 5
6,368
1,274
9,918
7,098
2,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
cap88ssr
Baron Samedi
12
1 / 0 / 7
6,757
1,351
7,751
2,351
1,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
chandopiggy
Kuzenbo
11
3 / 0 / 5
6,984
1,397
5,092
7,043
7,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

393

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 0 / 0
3,784
757
0
0
0
Geb
11
0 / 3 / 1
6,161
1,232
3,499
10,936
6,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 0 / 2
6,240
1,248
8,133
3,646
1,318
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
darkjedikane37
Danzaburou
11
1 / 2 / 1
6,315
1,263
7,347
7,722
2,701
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 1
6,017
1,203
4,427
7,761
2,843
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
8
Kills
2
2
Deaths
8
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
2
3
0.75
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Ao Kuang
2
0
2
3
L
Geb
0
3
1
0.17
W
2
0
5
4.5
L
0
0
2
1
W
Baron Samedi
cap88ssr
Baron Samedi
1
0
7
4.5
W
Kuzenbo
chandopiggy
Kuzenbo
3
0
5
5.5
L
Danzaburou
darkjedikane37
Danzaburou
1
2
1
0.75
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,543
Damage
23,406
26,437
Taken
30,065
19,787
Mitigated
13,814
4,170
Healing
2,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
986
371
0
157
5,559
6,236
0
2,417
3,142
112
5,336
L
Nu Wa
 
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
3,796
799
0
1,149
4,386
1,925
0
1,979
2,407
15,336
0
L
Geb
3,499
292
745
706
10,936
6,952
0
6,073
4,475
8,180
0
W
9,918
2,976
0
126
7,098
2,793
0
3,243
3,855
0
14,889
L
8,133
3,530
0
0
3,646
1,318
0
1,696
1,759
24,635
214
W
Baron Samedi
cap88ssr
Baron Samedi
7,751
664
801
1,063
2,351
1,028
0
1,330
1,021
21,253
0
W
Kuzenbo
chandopiggy
Kuzenbo
5,092
2,222
0
874
7,043
7,805
0
2,663
4,380
6,284
53
L
Danzaburou
darkjedikane37
Danzaburou
7,347
4,252
0
400
7,722
2,701
0
2,609
4,969
0
16,924
L
4,427
1,521
0
200
7,761
2,843
0
5,495
2,034
0
9,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,822
Gold Earned
28,517
87
Minions Killed
105
7
Camps Cleared
5
561,568
Distance Traveled
453,291
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,913
1,183
17
3
0
103,035
0
L
Nu Wa
3,784
757
0
0
0
0
0
W
Ao Kuang
6,800
1,360
17
3
5
103,983
0
L
Geb
6,161
1,232
10
2
2
115,533
0
W
Thor
6,368
1,274
10
2
1
121,131
0
L
Vulcan
6,240
1,248
43
9
1
116,342
0
W
Baron Samedi
6,757
1,351
40
8
0
106,052
0
W
Kuzenbo
6,984
1,397
3
1
1
127,367
0
L
Danzaburou
6,315
1,263
34
7
2
100,781
2
L
Pele
6,017
1,203
18
4
0
120,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role