Player Matchup

Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Imortal_Joker-_-
Yu Huang
Level 124
God Stats
2W - 0L
1,731 SR
Queue Stats
84W - 79L
1,480 Elo+
Party 1
Horus
Horus
WorthySaturn927
Horus
Level 157
God Stats
4W - 6L
1,338 SR
Queue Stats
582W - 584L
1,486 Elo+
Party 2
Fenrir
Fenrir
ride247365
Fenrir
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
546W - 539L
1,511 Elo+
Party 2
Ares
Ares
x-ItzCarnage-x
Ares
Level 108
God Stats
1W - 1L
1,287 SR
Queue Stats
74W - 63L
1,485 Elo+
Party 1
Team Averages
Level 135
1,471 SR
1,492 Elo+

VS

Team Averages
Level 131
1,370 SR
1,467 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Alienate Myself
Kukulkan
Level 121
God Stats
0W - 4L
1,500 SR
Queue Stats
192W - 193L
1,505 Elo+
Solo
Thoth
Thoth
NigthCentaur
Thoth
Level 107
God Stats
2W - 5L
1,304 SR
Queue Stats
149W - 145L
1,348 Elo+
Solo
Maui
Maui
Phobos6393
Maui
Level 159
God Stats
2W - 7L
1,295 SR
Queue Stats
746W - 763L
1,447 Elo+
Solo
Susano
Susano
hopefulmarmot
Susano
Level 145
God Stats
0W - 2L
1,252 SR
Queue Stats
229W - 222L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 0 / 2
5,704
1,141
3,850
4,102
1,721
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
2 / 1 / 0
5,734
1,147
2,903
4,466
2,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 1 / 3
5,236
1,047
131
4,019
2,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
ride247365
Fenrir
9
0 / 1 / 3
5,414
1,083
2,303
5,058
4,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 0 / 3
5,021
1,004
1,904
5,083
4,421
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
2 / 0 / 0
5,429
1,086
6,359
2,908
1,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
11
0 / 2 / 1
5,113
1,023
7,311
3,843
1,769
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 0 / 0
4,264
853
0
131
35
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 3
5,436
1,087
1,974
5,523
3,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 0 / 0
4,264
853
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
3
Kills
2
3
Deaths
3
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
2
2
L
Ix Chel
 
Ix Chel
2
0
0
2
L
Kukulkan
0
2
1
0.25
W
2
1
0
2
L
0
0
0
0
L
0
1
3
1.5
W
0
1
3
1.5
L
0
0
0
0
W
Fenrir
ride247365
Fenrir
0
1
3
1.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,091
Damage
15,644
22,728
Taken
12,405
14,708
Mitigated
6,776
12,654
Healing
4,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,850
1,952
243
1,116
4,102
1,721
778
3,030
1,072
0
13,729
L
Ix Chel
 
Ix Chel
6,359
332
1,179
1,318
2,908
1,140
0
1,506
1,402
11,728
0
L
Kukulkan
7,311
383
230
259
3,843
1,769
0
1,519
2,324
17,306
0
W
2,903
41
638
742
4,466
2,070
0
3,720
746
11,808
0
L
0
0
0
0
131
35
0
0
131
0
0
L
1,974
192
943
986
5,523
3,832
0
1,782
3,741
4,047
0
W
131
0
4,516
1,948
4,019
2,351
0
3,152
867
0
411
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
ride247365
Fenrir
2,303
164
715
1,019
5,058
4,145
0
2,373
2,685
0
4,626
W
1,904
0
373
1,344
5,083
4,421
0
3,369
1,714
2,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,109
Gold Earned
24,506
53
Minions Killed
32
0
Camps Cleared
0
577,158
Distance Traveled
338,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,704
1,141
29
6
0
117,237
0
L
Ix Chel
5,429
1,086
11
2
0
112,599
0
L
Kukulkan
5,113
1,023
18
4
0
103,901
0
W
Yu Huang
5,734
1,147
19
4
0
101,729
0
L
Thoth
4,264
853
0
0
0
13,413
0
L
Maui
5,436
1,087
3
1
0
108,211
0
W
Horus
5,236
1,047
0
0
0
125,164
0
L
Susano
4,264
853
0
0
0
0
0
W
Fenrir
5,414
1,083
3
1
0
117,652
0
W
Ares
5,021
1,004
2
0
0
115,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role