Player Matchup

Odin
Odin
Bobo13247
Odin
Level 128
God Stats
5W - 1L
1,651 SR
Queue Stats
92W - 159L
1,412 Elo+
Party 1
Ra
Ra
Jager5
Ra
Level 97
God Stats
4W - 2L
1,923 SR
Queue Stats
25W - 51L
1,341 Elo+
Party 1
Martichoras
Martichoras
JdawgTNT2058
Martichoras
Level 102
God Stats
4W - 2L
1,426 SR
Queue Stats
47W - 89L
1,373 Elo+
Party 1
Olorun
Olorun
KiboUktabiPrince
Olorun
Level 36
God Stats
6W - 7L
1,571 SR
Queue Stats
74W - 120L
1,387 Elo+
Party 1
Lancelot
Lancelot
Shockwayve77
Lancelot
Level 54
God Stats
9W - 15L
1,364 SR
Queue Stats
29W - 57L
1,374 Elo+
Party 1
Team Averages
Level 83
1,587 SR
1,377 Elo+

VS

Team Averages
Level 84
1,549 SR
1,431 Elo+
Merlin
Merlin
HALFDECENTCOOK
Merlin
Level 16
God Stats
1W - 2L
1,536 SR
Queue Stats
1W - 6L
1,426 Elo+
Party 2
Atlas
Atlas
Honeybee223
Atlas
Level 142
God Stats
2W - 5L
1,523 SR
Queue Stats
145W - 243L
1,455 Elo+
Party 2
Kali
Kali
TheManLikeMoe
Kali
Level 124
God Stats
5W - 7L
1,614 SR
Queue Stats
297W - 395L
1,474 Elo+
Party 2
Rama
Rama
TwentyOsprey
Rama
Level 15
God Stats
0W - 1L
1,526 SR
Queue Stats
0W - 3L
1,270 Elo+
Party 2
Nox
Nox
UncleCthulhuu
Nox
Level 122
God Stats
38W - 38L
1,544 SR
Queue Stats
124W - 114L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
1 / 2 / 4
6,928
533
4,475
11,519
8,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
11
1 / 2 / 4
6,866
528
4,616
7,448
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Martichoras
JdawgTNT2058
Martichoras
13
3 / 0 / 0
8,432
649
5,983
7,852
3,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
3 / 0 / 2
8,793
676
6,131
5,031
2,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
Shockwayve77
Lancelot
13
4 / 0 / 0
7,676
590
3,568
8,655
3,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,635
433
1,869
5,552
1,652
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
0 / 3 / 1
5,228
402
3,578
9,264
7,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 2 / 1
6,470
498
6,656
12,998
5,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 4 / 1
6,098
469
3,121
8,633
3,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

4
1 / 1 / 0
4,552
350
811
1,826
558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
3
4
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
1
2
4
1.5
L
0
3
0
0
L
0
3
1
0.17
W
Ra
1
2
4
1.5
W
Martichoras
JdawgTNT2058
Martichoras
3
0
0
3
W
3
0
2
4
W
Lancelot
Shockwayve77
Lancelot
4
0
0
4
L
2
2
1
1.25
L
0
4
1
0.13
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,773
Damage
16,035
40,505
Taken
38,273
21,568
Mitigated
17,949
13,994
Healing
6,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
4,475
932
0
2,354
11,519
8,968
490
2,614
8,905
0
20,193
L
1,869
48
0
0
5,552
1,652
0
402
5,150
33,737
0
L
3,578
1,258
65
1,318
9,264
7,400
0
3,259
5,850
21,745
0
W
Ra
4,616
879
1,084
2,715
7,448
2,933
1,900
1,534
5,914
45,208
0
W
Martichoras
JdawgTNT2058
Martichoras
5,983
1,060
0
3,462
7,852
3,694
1,649
1,008
6,844
0
62,121
W
6,131
3,354
240
3,253
5,031
2,038
2,252
228
4,803
62,635
2,234
W
Lancelot
Shockwayve77
Lancelot
3,568
350
0
886
8,655
3,935
0
874
7,781
0
57,844
L
6,656
2,835
0
3,160
12,998
5,330
0
2,337
10,661
0
51,850
L
3,121
2,715
0
1,886
8,633
3,009
0
4,297
4,336
0
40,877
L
811
39
0
270
1,826
558
0
297
1,529
10,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,695
Gold Earned
27,983
437
Minions Killed
254
0
Camps Cleared
0
1,337,869
Distance Traveled
1,097,584
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,928
533
29
2
0
270,686
3
L
Merlin
5,635
433
65
5
0
253,885
0
L
Atlas
5,228
402
27
2
0
239,885
2
W
Ra
6,866
528
78
6
0
257,473
0
W
Martichoras
8,432
649
106
8
0
220,949
0
W
Olorun
8,793
676
121
9
0
249,503
4
W
Lancelot
7,676
590
103
8
0
339,258
0
L
Kali
6,470
498
69
5
0
278,972
0
L
Rama
6,098
469
79
6
0
261,184
0
L
Nox
4,552
350
14
1
0
63,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role