Player Matchup

Discordia
Discordia
 
Discordia
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
LimeSalty
Pele
Level 49
God Stats
4W - 3L
1,425 SR
Queue Stats
48W - 49L
1,371 Elo+
Solo
Cupid
Cupid
VKillerJambi
Cupid
Level 138
God Stats
0W - 1L
1,881 SR
Queue Stats
18W - 11L
1,493 Elo+
Party 1
Sylvanus
Sylvanus
godamitnappa
Sylvanus
Level 101
God Stats
8W - 9L
1,524 SR
Queue Stats
10W - 13L
1,442 Elo+
Solo
Team Averages
Level 93
1,566 SR
1,461 Elo+

VS

Team Averages
Level 53
1,433 SR
1,351 Elo+
Persephone
Persephone
 
Persephone
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
CF-KillerBlackja
Baron Samedi
Level 100
God Stats
42W - 38L
1,456 SR
Queue Stats
310W - 330L
1,449 Elo+
Party 2
Agni
Agni
CthulhuOPmain
Agni
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
346W - 429L
1,339 Elo+
Party 2
Izanami
Izanami
ERXCK013
Izanami
Level 86
God Stats
2W - 5L
1,341 SR
Queue Stats
15W - 28L
1,165 Elo+
Solo
Da Ji
Da Ji
unavalablename
Da Ji
Level 22
God Stats
8W - 11L
1,366 SR
Queue Stats
91W - 112L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 2 / 0
6,554
546
4,761
5,996
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
 
Amaterasu
10
1 / 3 / 0
5,981
498
2,622
14,108
8,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Pele
11
1 / 2 / 0
5,905
492
3,341
8,485
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 3 / 1
5,881
490
5,642
9,589
3,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
godamitnappa
Sylvanus
9
1 / 0 / 1
5,127
427
2,843
6,421
2,988
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
1 / 3 / 0
6,755
563
2,539
6,666
2,282
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
CF-KillerBlackja
Baron Samedi
11
2 / 0 / 4
7,142
595
4,063
6,951
5,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 1 / 0
6,918
577
5,535
5,960
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
ERXCK013
Izanami
11
1 / 3 / 0
6,656
555
4,964
7,698
2,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

10
4 / 1 / 3
6,385
532
7,192
7,942
3,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
7
Kills
10
10
Deaths
8
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
2
0
1
L
Amaterasu
 
Amaterasu
1
3
0
0.33
W
Persephone
 
Persephone
1
3
0
0.33
W
Baron Samedi
CF-KillerBlackja
Baron Samedi
2
0
4
4
W
2
1
0
2
W
Izanami
ERXCK013
Izanami
1
3
0
0.33
L
Pele
1
2
0
0.5
L
2
3
1
0.83
L
Sylvanus
godamitnappa
Sylvanus
1
0
1
1.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,209
Damage
24,293
44,599
Taken
35,217
19,475
Mitigated
15,809
17,007
Healing
9,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,761
203
0
375
5,996
1,945
59
2,784
3,212
40,897
0
L
Amaterasu
 
Amaterasu
2,622
417
0
7,152
14,108
8,484
0
5,465
8,125
0
31,357
W
Persephone
 
Persephone
2,539
157
0
1,312
6,666
2,282
190
4,181
2,478
44,116
0
W
Baron Samedi
CF-KillerBlackja
Baron Samedi
4,063
516
2,241
3,155
6,951
5,157
210
1,691
5,260
20,924
0
W
5,535
845
0
182
5,960
1,860
144
0
5,960
42,762
0
W
Izanami
ERXCK013
Izanami
4,964
3,750
0
1,340
7,698
2,954
796
857
6,841
0
57,383
L
Pele
3,341
969
0
1,835
8,485
2,944
0
1,368
7,085
0
45,822
L
5,642
3,292
373
3,368
9,589
3,114
0
1,083
8,506
0
34,553
L
Sylvanus
godamitnappa
Sylvanus
2,843
1,376
1,312
2,592
6,421
2,988
0
887
5,534
18,597
0
W
7,192
1,844
0
1,258
7,942
3,556
224
869
7,073
0
26,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,448
Gold Earned
33,856
263
Minions Killed
301
0
Camps Cleared
0
1,048,542
Distance Traveled
1,155,340
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,554
546
65
5
0
217,244
4
L
Amaterasu
5,981
498
41
3
0
194,551
4
W
Persephone
6,755
563
78
7
0
234,723
2
W
Baron Samedi
7,142
595
21
2
0
230,546
4
W
Agni
6,918
577
79
7
0
218,809
0
W
Izanami
6,656
555
97
8
0
194,376
5
L
Pele
5,905
492
70
6
0
253,236
0
L
Cupid
5,881
490
64
5
0
207,651
2
L
Sylvanus
5,127
427
23
2
0
175,860
3
W
Da Ji
6,385
532
26
2
0
276,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role