Player Matchup

Lancelot
Lancelot
Br1ghtL1ghts
Lancelot
Level 107
God Stats
4W - 2L
1,613 SR
Queue Stats
122W - 104L
1,559 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CesBlue
Morgan Le Fay
Level 39
God Stats
8W - 9L
1,343 SR
Queue Stats
123W - 110L
1,454 Elo+
Party 3
Neith
Neith
Farklefuego
Neith
Level 9
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 7L
1,193 Elo+
Party 2
Sun Wukong
Sun Wukong
Maniac848
Sun Wukong
Level 125
God Stats
78W - 47L
1,607 SR
Queue Stats
291W - 262L
1,490 Elo+
Party 3
Yemoja
Yemoja
Squiddo999
Yemoja
Level 105
God Stats
3W - 0L
1,658 SR
Queue Stats
205W - 183L
1,536 Elo+
Party 2
Team Averages
Level 77
1,501 SR
1,447 Elo+

VS

Team Averages
Level 37
1,478 SR
1,471 Elo+
Ra
Ra
Gergg
Ra
Level 26
God Stats
5W - 3L
1,517 SR
Queue Stats
103W - 114L
1,493 Elo+
Party 4
Anubis
Anubis
Trevrrr
Anubis
Level 71
God Stats
9W - 8L
1,237 SR
Queue Stats
72W - 52L
1,490 Elo+
Party 1
Hachiman
Hachiman
autisticcats
Hachiman
Level 6
God Stats
2W - 3L
1,499 SR
Queue Stats
2W - 3L
1,484 Elo+
Party 1
Hades
Hades
iVulkaan
Hades
Level 49
God Stats
2W - 4L
1,313 SR
Queue Stats
139W - 145L
1,480 Elo+
Party 4
Bastet
Bastet
in2crew
Bastet
Level 33
God Stats
2W - 1L
1,823 SR
Queue Stats
19W - 37L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Br1ghtL1ghts
Lancelot
15
7 / 0 / 2
9,712
571
9,747
11,091
4,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
CesBlue
Morgan Le Fay
16
7 / 1 / 5
10,310
606
9,969
8,096
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 4
8,298
488
9,463
12,959
4,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Maniac848
Sun Wukong
18
6 / 2 / 4
11,035
649
14,564
19,854
17,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
Squiddo999
Yemoja
12
1 / 0 / 4
8,457
497
3,125
11,333
9,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
1 / 4 / 1
8,042
473
5,300
9,957
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Trevrrr
Anubis
13
4 / 4 / 0
9,328
549
13,328
13,219
10,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
autisticcats
Hachiman
11
0 / 5 / 3
7,105
418
4,340
10,647
3,507
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
iVulkaan
Hades
13
1 / 6 / 0
8,200
482
6,595
17,050
10,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
in2crew
Bastet
14
0 / 4 / 1
7,725
454
3,385
13,274
4,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
23
Kills
6
6
Deaths
23
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Br1ghtL1ghts
Lancelot
7
0
2
8
W
Morgan Le Fay
CesBlue
Morgan Le Fay
7
1
5
9.5
W
2
3
4
1.33
L
Ra
1
4
1
0.38
W
Sun Wukong
Maniac848
Sun Wukong
6
2
4
4
W
Yemoja
Squiddo999
Yemoja
1
0
4
3
L
Anubis
Trevrrr
Anubis
4
4
0
1
L
Hachiman
autisticcats
Hachiman
0
5
3
0.3
L
Hades
iVulkaan
Hades
1
6
0
0.17
L
Bastet
in2crew
Bastet
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,868
Damage
32,948
63,333
Taken
64,147
39,214
Mitigated
32,103
19,122
Healing
16,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Br1ghtL1ghts
Lancelot
9,747
2,068
0
3,223
11,091
4,721
394
4,118
6,973
0
74,475
W
Morgan Le Fay
CesBlue
Morgan Le Fay
9,969
584
0
1,508
8,096
2,987
276
2,891
5,205
68,979
0
W
9,463
4,069
0
2,986
12,959
4,128
643
5,968
6,991
0
70,909
L
Ra
5,300
479
1,021
2,727
9,957
3,294
0
3,617
6,340
61,365
0
W
Sun Wukong
Maniac848
Sun Wukong
14,564
4,237
0
6,373
19,854
17,788
275
7,458
12,218
0
98,658
W
Yemoja
Squiddo999
Yemoja
3,125
740
2,524
2,508
11,333
9,590
29
5,376
5,957
21,868
0
L
Anubis
Trevrrr
Anubis
13,328
378
0
1,329
13,219
10,200
228
3,341
9,878
54,952
0
L
Hachiman
autisticcats
Hachiman
4,340
3,180
0
2,196
10,647
3,507
0
2,327
8,320
0
25,898
L
Hades
iVulkaan
Hades
6,595
1,230
108
6,250
17,050
10,445
0
741
16,309
57,329
0
L
Bastet
in2crew
Bastet
3,385
1,036
0
2,627
13,274
4,657
0
3,068
10,206
0
61,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,812
Gold Earned
40,400
463
Minions Killed
407
0
Camps Cleared
0
1,669,647
Distance Traveled
1,594,617
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,712
571
103
6
0
360,565
0
W
Morgan Le Fay
10,310
606
107
6
0
359,060
0
W
Neith
8,298
488
91
5
0
270,080
0
L
Ra
8,042
473
106
6
0
347,709
1
W
Sun Wukong
11,035
649
134
8
0
365,937
0
W
Yemoja
8,457
497
28
2
0
314,005
0
L
Anubis
9,328
549
69
4
0
302,276
2
L
Hachiman
7,105
418
40
2
0
257,761
0
L
Hades
8,200
482
94
6
0
299,434
3
L
Bastet
7,725
454
98
6
0
387,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role