Player Matchup

Medusa
Medusa
Gold V
GreatValueTalent
Medusa
Gold V
Level 141
God Stats
0W - 1L
1,569 SR
Queue Stats
23W - 24L
1,333 MMR
Party 2
Yu Huang
Yu Huang
Gold II
MateoMartin13
Yu Huang
Gold II
Level 156
God Stats
6W - 9L
1,575 SR
Queue Stats
168W - 163L
1,519 MMR
Solo
Osiris
Osiris
Gold II
PepegaVirus
Osiris
Gold II
Level 84
God Stats
3W - 5L
1,750 SR
Queue Stats
43W - 31L
1,683 MMR
Party 2
Arachne
Arachne
Gold V
Sinsola_99
Arachne
Gold V
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
137W - 130L
1,501 MMR
Solo
Bacchus
Bacchus
Gold III
pasciakos
Bacchus
Gold III
Level 135
God Stats
3W - 4L
1,581 SR
Queue Stats
53W - 49L
1,506 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,595 SR
1,508 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,564 SR
1,529 MMR
Bastet
Bastet
Gold III
 
Bastet
Gold III
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Bronze III
BabyMelodyF
Ares
Bronze III
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Party 3
Rama
Rama
Bronze IV
GawrGura
Rama
Bronze IV
Level 158
God Stats
2W - 2L
1,649 SR
Queue Stats
6W - 7L
1,549 MMR
Party 3
Janus
Janus
Silver I
ThomasTheT
Janus
Silver I
Level 93
God Stats
22W - 26L
1,581 SR
Queue Stats
57W - 66L
1,492 MMR
Solo
Ratatoskr
Ratatoskr
Platinum IV
lilxyo
Ratatoskr
Platinum IV
Level 172
God Stats
17W - 13L
1,592 SR
Queue Stats
169W - 165L
1,604 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
7,509
578
7,736
7,872
3,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
MateoMartin13
Yu Huang
9
4 / 2 / 1
6,590
507
4,545
4,194
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
15
3 / 0 / 3
7,987
614
7,210
10,432
7,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
Sinsola_99
Arachne
12
0 / 5 / 0
6,826
525
4,390
14,932
5,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
pasciakos
Bacchus
9
3 / 3 / 2
6,420
494
4,807
9,726
9,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
AthenaHadesAo KuangKali

VS

Bans
RavanaIshtarFreyaPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 3 / 3
6,948
534
4,361
11,435
4,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 2
6,656
512
5,757
11,714
9,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
13
1 / 2 / 0
7,819
601
6,024
9,255
4,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
13
3 / 3 / 2
7,978
614
4,239
6,727
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ratatoskr
lilxyo
Ratatoskr
14
5 / 1 / 2
8,813
678
11,283
11,594
8,225
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
10
Kills
11
11
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
3
3
0.83
W
1
1
2
2
W
Rama
1
2
0
0.5
L
0
1
2
1
L
Yu Huang
MateoMartin13
Yu Huang
4
2
1
2.25
L
Osiris
3
0
3
4.5
L
Arachne
Sinsola_99
Arachne
0
5
0
0
W
Janus
3
3
2
1.33
W
Ratatoskr
lilxyo
Ratatoskr
5
1
2
6
L
Bacchus
pasciakos
Bacchus
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,688
Damage
31,664
47,156
Taken
50,725
26,510
Mitigated
28,421
17,522
Healing
15,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,361
1,325
0
3,233
11,435
4,176
97
1,786
9,649
0
55,618
W
5,757
828
0
3,132
11,714
9,109
0
2,813
8,901
14,603
0
W
Rama
6,024
5,001
0
3,296
9,255
4,147
938
1,108
8,147
0
68,154
L
7,736
3,292
0
1,466
7,872
3,211
100
673
7,199
0
65,736
L
Yu Huang
MateoMartin13
Yu Huang
4,545
757
0
932
4,194
1,398
0
1,615
2,449
26,222
0
L
Osiris
7,210
3,204
0
5,489
10,432
7,506
0
2,808
7,556
0
78,486
L
Arachne
Sinsola_99
Arachne
4,390
2,791
0
7,650
14,932
5,337
897
87
14,845
0
49,663
W
Janus
4,239
634
0
1,590
6,727
2,764
0
2,797
3,930
57,012
0
W
Ratatoskr
lilxyo
Ratatoskr
11,283
2,526
0
4,011
11,594
8,225
197
848
10,746
0
66,393
L
Bacchus
pasciakos
Bacchus
4,807
605
0
1,985
9,726
9,058
0
4,504
5,111
15,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,332
Gold Earned
38,214
399
Minions Killed
456
0
Camps Cleared
0
1,258,767
Distance Traveled
1,361,097
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,948
534
76
6
0
283,050
0
W
Ares
6,656
512
13
1
0
282,936
4
W
Rama
7,819
601
119
9
0
236,603
2
L
Medusa
7,509
578
113
9
0
256,889
2
L
Yu Huang
6,590
507
60
5
0
174,194
0
L
Osiris
7,987
614
128
10
0
297,671
3
L
Arachne
6,826
525
79
6
0
256,648
2
W
Janus
7,978
614
116
9
0
275,051
6
W
Ratatoskr
8,813
678
132
10
0
283,457
2
L
Bacchus
6,420
494
19
1
0
273,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role